Yeti by Thormedor
In Yeti you are playing a Yeti trying to survive during the hunting season. Will you go and hunt the hunters or are you going to hide and endure the season?
The game is 100% ASCII based and written in Java. Sounds mad via Bxfr.
There are 7 different news-screens and 5 different endings to find.
The game is 100% ASCII based and written in Java. Sounds mad via Bxfr.
There are 7 different news-screens and 5 different endings to find.
Ratings
| Coolness | 52% | 3 |
| Overall | 3.13 | 465 |
| Audio | 2.31 | 607 |
| Fun | 2.52 | 786 |
| Graphics | 3.05 | 483 |
| Humor | 2.50 | 553 |
| Innovation | 2.91 | 520 |
| Mood | 3.30 | 259 |
| Theme | 3.68 | 280 |
solid game idea well done
The main yeti.jar doesn't work, after extracting the 1.7 zip the game starts with "java -jar yeti.jar" but it defaults to fullscreen on your main screen with the width of all of your screens added up.
This makes it impossible to play for me, unless I unplug all my Screens.
The "easy" solution, by not doing anything is intended. When giving the game to other people to try it out, most of them acted like monsters and started slaughtering everything.
So the "good" ending is not being a monster. Even though you let the humans slaughter lots of animals to achieve that.
Also thanks for all the feedback. I'll figure out a solution for the Linux issue for the next game. (or I just add a windowed mode, together with a mute button)
I like how you use colour to show intent - attack, call for help. And the day/night phase sets a good pace for the levels. The news reports are nice to read too, ignoring the spelling mistakes.
Good idea combining ASCII characters to make new symbols!
Some diagonal movement would have been nice. Overall good entry!
I can honestly say this entertained me more than many of the unity based games!