To Return To One's Root by C3ll256

[raw]
made by C3ll256 for Ludum Dare 48 (JAM)

The game is called "To Return To One's Root" and the name of the game is an old Chinese proverb which may mean: a falling dead leaf falls on the roots of a tree; it is a metaphor for something that has a certain destination.

It is reminiscent of other ancient Chinese sayings." Falling red is not a heartless thing; it turns into spring mud and protects the flowers", and "the moistening of things is silent".

It also means "to nurture every spring life spontaneously and silently".

Based on this, Combined with the theme of this contest, "deeper and deeper", We make a design with Chinese understanding and interpretation of "The Life Extension" and "the reincarnation of the soul". 开场背景新版.png The game was developed by two Chinese game enthusiasts:Jiang Zheng and Xu Rongzhi. The overall style of the graphics is a blend of Chinese National Painting, Chinese Ink Painting, and Modern Chinese Cartoons.

The game is about a falling leaf that is about to end its life, falling from the tree into the soil, its life energy nourishing everything. We manipulate this energy to keep looking for new animal life to give it the energy to continue down the road, to awaken its consciousness that was once human, and to reincarnate again.

We share our feelings:The opening music has an "oriental rhythm" and we tried to restore the feeling of "life fading away", but it is not sad. b5313ff1c8f4789131692e56424dbb8.png

The music is rather long, about 30 seconds, so if you are interested, you can listen to it before you start the game.

From the beginning of the falling leaves to the flow of life forms to other animals. What we think is that this is energy, the same energy of everything in the universe never stops, it just keeps shifting. And why does it keep going down? This is because of the Chinese saying " Gui Men Guan ". It means a "door of reincarnation"

It is the beginning of the cycle of life, a place somewhat similar to "hell", except that it does not represent the end. Only a person can step into the " Gui Men Guan ".

Maybe this leaf and all the creatures in it were human beings in their past lives? They all want to pass through layers of difficulties and gain life energy until they are reincarnated as human beings again. And in this process, they are just surviving, only to reach the "door of death" and suddenly remember that they were once human.

We would have liked to join the Chinese game of beast-fighting Chess, but unfortunately, time is running out to join the natural enemies of various animals and the chase. And a series of falling leaves drifting down, the decaying sense of falling leaves with a cinematic dribbling mirror could not be done. We also want to continue to do the part of the reincarnation of life after the "Gui Men Guan". We are very sorry! This is also our regret.

Hope you enjoy the game!

Update 2021-4-27 11:43:

    1. Fix infinite movement points issue

    2. Animal next to the label now respawn like the others

Ratings

Overall 1435th 3.21⭐ 33🧑‍⚖️
Fun 1606th 2.817⭐ 32🧑‍⚖️
Innovation 528th 3.552⭐ 31🧑‍⚖️
Theme 994th 3.583⭐ 32🧑‍⚖️
Graphics 457th 4.063⭐ 34🧑‍⚖️
Audio 985th 3.081⭐ 33🧑‍⚖️
Humor 1313th 2.136⭐ 24🧑‍⚖️
Mood 461th 3.845⭐ 31🧑‍⚖️
Given 29🗳️ 37🗨️

Feedback

Pandalk
27. Apr 2021 · 01:49 UTC
Hey, nice game, found a bug tho, you can get infinite "movement points" by taking and dismissing the worm next to "control a worm to quick get through the sticky mud", it doesn't respawn like the others !
🎤 C3ll256
27. Apr 2021 · 03:50 UTC
Update 2021-4-27 11:43:

1. Fix infinite movement points issue

2. Animal next to the label now respawn like the others
Foursay
27. Apr 2021 · 10:05 UTC
The art style is truly amazing at first glace, and the control of this game reminds me of one of the compo game in this LD48, created by Gao Ming. Nevertheless, the concept of Falling Red make a difference though the audio might be a little buggy at the main title page. Anyway amazing game and well done!
lalada
27. Apr 2021 · 13:27 UTC
Chinese Ink Painting really great!!
🎤 C3ll256
27. Apr 2021 · 14:33 UTC
@foursay Thank you for your recognition of our style! If the music makes you feel a little strange, we'll continue to improve it, thanks. About the audio issue, we found that audio problems do not occur on the Firefox browser. If you have time, you can use firefox to replay. Thanks again!
🎤 C3ll256
27. Apr 2021 · 14:34 UTC
@lalada Thank you for liking our style! This style is also very much our theme idea
appix
27. Apr 2021 · 15:13 UTC
Nice water-ink paintings style~
Animal animation would be better with skeletal animation~ Maybe you can try it next time!
zhi
27. Apr 2021 · 15:56 UTC
@appix Hello there! I'm the art creator for this game, working on art and theme ideas, etc. Thank you for liking it~ We'll listen to your comments and improve it a little in the future. That said, the crawling of the earthworms is pretty cute and funny, so we decided not to change it, hahahaha
zhi
27. Apr 2021 · 16:02 UTC
@Pandalk Hi! Thanks for pointing out our problems! And thanks for playing our game! I wish more people like you would speak up here. I'm very sorry for not replying for so long~
Flying Dog Fish
27. Apr 2021 · 16:18 UTC
This game sure is pretty and the music complements the visuals nicely.
TheBookSnail
27. Apr 2021 · 16:20 UTC
The art style is great! I loved the ant. The dual theme of going deeper down along with reincarnation was well done. I can't really think of any suggestions. Having more creatures would be nice but due to the time limitations of the jam it's understandable for it to be limited.
QuantumSeagull
27. Apr 2021 · 16:22 UTC
Enjoyed the art style. It made the game stand out. Played it all the way to the end. I don't know if this was my computer acting up, but after a while the movement got stuck so the animal I was controlling kept moving without using the mouse button. Clicking it stopped the movement though, so it wasn't a big deal.
Lilifull
27. Apr 2021 · 16:29 UTC
Good game, pleasant to play and very beautiful. I really like your idea.
Omaewander
27. Apr 2021 · 16:51 UTC
Very stylish game!
🎤 C3ll256
27. Apr 2021 · 17:26 UTC
@flying-dog-fish Thanks! We put a lot of effort into the overall style design!
🎤 C3ll256
27. Apr 2021 · 17:29 UTC
@thebooksnail Hahahah the ant! I love this little creature too! We actually have in mind more complex ecosystems, such as earthworms that can shed a section to hide from natural predators. But we don't have enough time and energy to implement it anymore. We'll try to keep optimizing the update if we get the chance!
🎤 C3ll256
27. Apr 2021 · 17:32 UTC
@quantumseagull Thanks for playing! We can't reproduce the problem at the moment, if you can please tell us exactly in which part of the game the problem occurs?
🎤 C3ll256
27. Apr 2021 · 17:33 UTC
@lilifull Thanks, glad you enjoyed our game!
🎤 C3ll256
27. Apr 2021 · 17:34 UTC
@omaewander Thank you for your compliment! We will continue to experiment with different artistic styles
GHubert
28. Apr 2021 · 01:40 UTC
Graphics nice. It is relax.
zhi
28. Apr 2021 · 06:47 UTC
@ghubert Thank you for coming to play our game~
Stone Studio
28. Apr 2021 · 07:07 UTC
Very good art, the teaching part is impressive! Feels a sense of Zen in it~
Caca
28. Apr 2021 · 07:14 UTC
You're visuals are just beauiful! So relaxing to fly in it... <3
zhi
28. Apr 2021 · 07:17 UTC
@stone-studio Hi! Man! That's the feeling we were trying to convey, and your feelings and understanding can be said to be exactly right, cool
Stroe Andrew
28. Apr 2021 · 14:56 UTC
I think the game is overall pretty good! Nice job :) I like the idea of controlling the animals, very very good
Doot
28. Apr 2021 · 15:06 UTC
I loved this!

The game idea of controlling things is cute and nicely executed. It reminded me of the game Everything!
The music is lovely, even if a bit choppy on the web version.
I mostly loved the visuals and the mood they set!

The ending felt a bit strange, changing controls for just one short scene did not add much to my experience. Was it not finished as intended?

Thanks for the game I had a good time 💕
ancient-pixel
28. Apr 2021 · 15:14 UTC
Nicely done, the experience was lovely :) only the audio crackled a lot for me (especially on the main screen)
zhi
28. Apr 2021 · 15:15 UTC
@doot If interested, you can look at my profile introduction ~ indeed a lot did not do, a lot of regret hahaha. It's actually a story with some Chinese zen.
🎤 C3ll256
28. Apr 2021 · 15:21 UTC
@doot Thanks for playing! We are very sorry about the audio problem and are looking for a solution. We found that Firefox browser works fine, if you do not mind the trouble, please use firefox to play our game again!
🎤 C3ll256
28. Apr 2021 · 15:24 UTC
@caca @stroe-andrew Thank you for the compliments! It's our biggest reward!
Eugenik
28. Apr 2021 · 15:39 UTC
Very nice game! :D.
Tim Sims
28. Apr 2021 · 16:34 UTC
Beautiful art! It's a very relaxing game for sure. I enjoyed it!
PSV Games Studio
28. Apr 2021 · 17:05 UTC
Hello, I really liked the graphic style and the proposal of the game and the mechanics are well done!
carolinewang
29. Apr 2021 · 10:08 UTC
i loved the artwork in your game, it was so simple yet so effective for the atmosphere of your game. i really enjoyed the meaning and intent you put into your game, my only critique is i wish there were more game mechanics (and that the game lasted longer). i hope you guys do a full build of this game, but overall, nice work! :smiley:
smiley405
29. Apr 2021 · 10:10 UTC
A deep philosophical game with a great art style!
🎤 C3ll256
29. Apr 2021 · 12:15 UTC
@carolinewang Thank you for liking our style! We did think of a lot of game mechanics, but due to personal constraints this is all we can do, next time we believe we can make a more interesting game!
Natalia Dushkina
29. Apr 2021 · 12:20 UTC
I'm not an experienced gamer so I liked the relaxing gameplay. Played the game with my 4 year old son, I moved the leaf and he was responsible for F and G controls.

I like the black and white art and the music that's playing during the game. Didn't like intro music that much (sounded like too complicated for me). Also it would be cool to add some animations when you press F and G. Overall, good job!
fabula_rasa
29. Apr 2021 · 13:27 UTC
The art style and the music go together very well here. And both are very nicely done! I enjoyed the atmosphere you created.

The gameplay is very simple, and it lends itself to the overall meditative and chill atmosphere. So it goes well, even though it's not particularly challenging.

I think you made a mistake over-explaining things in your description. It would be better, if you would just lay out your basic concepts and ideas and left the interpretations and impressions to the player. The fun in this kid of games is exactly in my personal experience, interpretations and emotions they create. Like a piece of art. If an artist lays down an essay "This is what I mean by this piece of art", he takes a lot of the experience away from the viewer, who would be better off taking it all in by himself. Just a thought :smile:

Overall, it's a really interesting entry! And definite plus points for using Godot!
zhi
29. Apr 2021 · 19:46 UTC
@smiley405 Thank you for giving such a high rating, I feel very encouraged.
zhi
29. Apr 2021 · 19:48 UTC
@natalia-dushkina Thank you, thank you for your patience in giving your comments and honest opinions. Your game mechanics are also great and there is very much for me to learn.
zhi
29. Apr 2021 · 19:51 UTC
@fabula-rasa You are right, today I also discussed our profile with my partner, your opinion is very pertinent and useful to us, to give players to retain the imagination and suspense is indeed a problem that we deserve to think about, thank you again.
zhi
29. Apr 2021 · 19:53 UTC
@eugenik @psv-games-studio @psv-games-studio @tim-sims Thank you for visiting our website and giving us your comments!
wizard sino
29. Apr 2021 · 21:17 UTC
I don't know what to say that others have not already said. You made an interesting game.
NamidaSai
30. Apr 2021 · 15:18 UTC
Interesting game with a fantastic art style and a fascinating premise. Expressing complex ideas such as this one is tough, especially making them culturally agnostic (making sure every culture can relate even though the concept is chinese). I welcome the description, because I like seeing game devs that, like me, try to explore unchartered territories where the game needs to be meaningful beyond the scope of the screen.
There's a lot of great ideas, but I feel like the execution was flawed, and please do not take the below feedback the wrong way: it's because I care that I give it.

- the music's melody and harmonies were interesting, unsettling, slightly alien. What I did not enjoy was the instrument choice. I feel like more acoustic, less grating sounds would have suited better to contrast with the dissonances.

- the in-game texts were unnecessary and took me out of the experience. It felt like a long tutorial. Consider removing the extra control scheme at the very end and presenting the ESSENTIAL controls at the beginning then let the player explore.

Now to go deeper. I'm not sure if this was your intent or not but here's how my second playthrough went. I would jump in an animal then jump out straight away. I stack the timer value and don't get a penalty for staying as a flow of energy. Coupled with the timer, this made me feel like the message of the piece was that life is disposable, not important, meant to be discarded as soon as possible. Quite a grim message!
On the other hand, jumping from animal to animal means that we become stronger and stronger each time learning from our past lives. I feel like balancing the two feelings a bit better by penalising the energy’s movement or putting a delay on when can you switch from animal to animal could work well.

As I said, really interesting game, and there's definitely something to explore there, and you have the art style to match. Focusing even more on the intent and how the mood is experienced by the player would complete this piece.

Great work, hope my feedback will be taken for what it is: someone who cares. Please keep making this type of experiences!
🎤 C3ll256
30. Apr 2021 · 18:12 UTC
@namidasai Thank you very much for your reply. I'm sorry it took so long to get back to you, my partner @zhi and I had a long phone conversation after reading your response, and we thought very hard about the advice you gave us and the problems you pointed out. We feel that we have learned a vivid lesson. We were caught in a loop: the loop of "playing" for the sake of "playing," but after reading the comment, your words delivered a shocking blow that woke us up completely. Our theme is "fear of life," but here did not consider the players' feelings, which is a vast fault and regret. We realize the importance of this concern for player's understanding. We can only say short words to express our shock, and we are very sorry. Thank you again. Your response is the most thoughtful words we've seen so far.
Peace Of Cake Games
03. May 2021 · 05:31 UTC
A short and beautiful experience! The mouse controls were a bit weird to me, but that's what I get for using my laptop's touchpad instead of grabbing my mouse, which was only a few feet away from me. 😅
Jarnero
18. May 2021 · 13:06 UTC
I didnt understand anything, becouse there is no exploration of game story inside game. But anyway - that was a nice experience. Thank you!

P.S. - what a nice game mechanic with some life control...