What's Under Base 69? by Phobos001
I REALLY wanted to do more with this game, but I overscoped the project and had to cut half of it out, hence the lackluster ending. I'm very happy with the first half of the game though! I hope you enjoy what I was able to make :)

| Link | https://phobos001.itch.io/ld48 |
| Link | https://phobos001.itch.io/ld48 |
| Original URL | https://ldjam.com/events/ludum-dare/48/whats-under-base-69 |
Ratings
| Overall | 492th | 3.405⭐ | 23🧑⚖️ |
| Fun | 585th | 3.119⭐ | 23🧑⚖️ |
| Innovation | 724th | 2.714⭐ | 23🧑⚖️ |
| Theme | 314th | 3.786⭐ | 23🧑⚖️ |
| Graphics | 590th | 3.19⭐ | 23🧑⚖️ |
| Audio | 162th | 3.69⭐ | 23🧑⚖️ |
| Humor | 45th | 3.905⭐ | 23🧑⚖️ |
| Mood | 128th | 3.833⭐ | 23🧑⚖️ |
| Given | 13🗳️ | 22🗨️ |
Would've been nice to hve a tad more agency on the way up, but was still entertaining.
Sounds are really high-tier. :smile:
The spacebar interactions were nice, but didn't need to last for so long -- 2 or 3 seconds is plenty. 15 seconds of spacebar mashing is not particularly fun.
Like the person above said, the spacebar mash was a bit painfully long, but overall I enjoyed my time.
I'm really curious about the half of the game you said you cut. Maybe we get to play it in an update?
I hope we get to see more! :smile:
Visual style is likeable and the sound great.
Very good game, I think you got the best rating of all games I tested so far!
Fun little thing, and what is there is obviously well made. It's a shame you didn't have time to do everything you had planned. Nevertheless, good job!
Honestly, even though you didn't make a long experience, what you had felt very complete, which I personally find more important. You covered the game pretty nicely with graphics and sound, and the fact you taught mashing the spacebar at the beginning made for pulling the treasure at the end to be a seamless experience.
The main negative for me was some weird occasional clicking in the audio, and I guess just some improvements would be in polishing the graphics a little. I think MS Paint-like graphics are fine for the actual gameplay graphics, but not as flattering for me when it comes to text. Of course, there could have been a lot more gameplay in the middle of the game as well, but at the same time, if that gameplay wasn't good, then it may have detracted from the otherwise positive experience, so I don't mind that it was short.
In conclusion, pretty solid little experience with a good dash of humour. Short but fun, and I liked being involved in the humour by needing the mash the spacebar.
P.S. I noticed you joined LD 23? I actually participated in that one as well! (Coincidentally with the only other precision platformer I've released.) Cool to see another old-timer still going at it. :> Anyway, this wall of text is getting out of hand. Thanks for checking out my game and making a cool game yourself!