Pizza delivery by Soraksis

[raw]
made by Soraksis for Ludum Dare 48 (JAM)

Hi !

This is Pizza delivery ! a project we made in common with AlexiaS !

Its about game about pizza delivery and rythme !

You are the pizza delivery man of the worst space station in the whole galaxy !

And today, you have to deliver a pizza, in the deepest of the station !

You need to overcome some killers robots, and cross the whole station to compléte your mission, the whole thinngs in rythme !

Have fun or our game !

Ratings

Given 10🗳️ 0🗨️

Feedback

Plastacier
27. Apr 2021 · 12:07 UTC
### Nice challenge you tried!

That will be nicer with a music and more feedbacks. But I appreciate the rythmic gameplay 🙂

> I make the game crashed sadly, but I reached the end of the second floor!
LogFlames
30. Apr 2021 · 17:33 UTC
Nice game! It was a bit hard to time it, I was confused whether you should go on of between the beats. Other than that there was some nice models!
Rolodophone
05. May 2021 · 19:35 UTC
Hi, I like the concept and the graphics were good. Unfortunately, I couldn't get past any robots. They would just block my way and whenever I move to the side to get past them, they move back in front of me.

Music is fairly easy to add and has a huge impact on making the game more fun. Try Kevin MacLeod, he’s my usual go-to because he has so much music for lots of different feels and genres.
Sli
05. May 2021 · 21:46 UTC
Interesting idea. I would love to see health and damage indication. Also is it even possible to kill robots without getting hit. The beat mechanic is interesting as an idea, but it definitely needs more work to feel more fluid. I couldn't beat the second level.
pixelbug
05. May 2021 · 22:35 UTC
Love the idea and I can see some potential in it, but the game didn't really come together for me. The goal wasn't clear after defeating all the robots, and while you got the rhythm gameplay down (even without music), it doesn't seem to make sense with the theme. Personally I think the game would work perfectly fine as something like a roguelike with the current setup, and the combat having more depth would be nice.