Trash`n`Roll by WhiteCubeGames

[raw]
made by WhiteCubeGames for Ludum Dare 48 (JAM)

|https://www.youtube.com/watch?v=N_yfT-8tDCs|r8UUpLDGrN8.jpg| | ------------- | ------------- | |EGydPiYrDuM.jpg|pM6nrOMNRfE.jpg|

Your goal is to earn 20,000 coins and get rid of all the garbage.

Central landfill Trucks bring waste here from the big city. You get money for each car. When the landfill is full, you will lose. How can you avoid this? Build factories You can build incinerators. However, your city residents will be unhappy as they pollute the environment - you can lose the game. Upgrade your factories to be less harmful to nature. If the situation doesn’t improve, perhaps building a rocket is your way out.

You can issue a decree to decrease city residents’ dissatisfaction. However, remember that money is not a universal solution.

Ratings

Overall 1452th 3.2⭐ 22🧑‍⚖️
Fun 1523th 2.9⭐ 22🧑‍⚖️
Innovation 870th 3.25⭐ 22🧑‍⚖️
Theme 1877th 2.275⭐ 22🧑‍⚖️
Graphics 1603th 2.85⭐ 22🧑‍⚖️
Audio 1198th 2.575⭐ 22🧑‍⚖️
Humor 1254th 2.233⭐ 17🧑‍⚖️
Mood 1453th 3.05⭐ 22🧑‍⚖️
Given 20🗳️ 18🗨️

Feedback

Busy Games
27. Apr 2021 · 02:42 UTC
Pretty cool concept, a nice challenge to balance out the garbage. I had too much in pollution. Easy to learn and play. Feedback, it would have been good if it was easier to see what each function of the buildings did.
Other than that good job!
Alexey Erzyukov
27. Apr 2021 · 02:56 UTC
Thanks for the feedback! 👍
ec2151
27. Apr 2021 · 06:12 UTC
There's a lot of effort and systems in play here, above what I expected from a game where it is (at its core conceit) a clicker time management game. Agree with the user that some extra tutorializing would have been nice since you're thrust in and takes a few tries to start understanding how things work (I didn't know until a few tries you could click on the frowning face). However I am impressed with the number of different options the players have.

One thing I would critique is that some of the placements of factory grounds felt a little smooshed as one particular pair seemed to overlap each other making it hard to select one. Graphics are utilitarian but it was a cute touch to have visible trash trucks traveling around the map.

Overall package is nice.
itsonrandom
27. Apr 2021 · 17:10 UTC
Nice concept!! As others have mentioned, a bit more visual feedback could be good to help figure out what's going on. I liked the low poly art style, the colours were a bit muted so maybe something more vibrant would have been good? Although it's a game about shovelling trash so maybe not :sweat_smile: Nice work!
polobbq
27. Apr 2021 · 17:11 UTC
Oww my coffee tasted like metal :(

When the trash fills up it's easy to understand why you failed, but otherwise it's confusing. That is what the time limit of a game jam does to you though.

Cool concept, I don't think I've ever seen a game quite like this, and I'm sure you could do a lot more interesting things given more time!
Seeko Studios
27. Apr 2021 · 17:22 UTC
Surprisingly deep for a game made in such a short amount of time, I really liked the concept.
drollShark
27. Apr 2021 · 18:17 UTC
Great job!!
🎤 WhiteCubeGames
27. Apr 2021 · 18:52 UTC
Thanks everyone for feedback!
darkshadow
27. Apr 2021 · 18:55 UTC
Purple Potatos :cry: First Time I played I didn't work out what to do before the entry area overfilled, second time I didn't find the happiness button, third time the enviroment meter filled up I'm not sure why as I fully upgraded my factories didn't see an option to send it to space!

Great little game I liked the trucks driving around, nice snappy pacing. Would be nice to show what the differences are between the different factories and an animation of the entry yard filling up would be great.

To avoid giving your players a repetitive strain injury I'd suggest having a toggle on if a factory is accepting rubbish or not instead of clicking all the time.

Low poly art stile looks great!

The game over music plays on a loop even after restarting the game
Duck Reaction
29. Apr 2021 · 20:20 UTC
Very entertaining game ! The first round I was a little bit confuse about what to do, but the second round was more clear and I enjoyed it.

The gameplay is very complete for a jam game and the idea is original.
I would like more feedback when I upgrade factory or when there is too much litter.

Overall, great job :clap:
LDJam user 235694
04. May 2021 · 19:26 UTC
Very cool concept, its really interesting and addictive game. Good graphic and music. Very cool job.
ardorugus
05. May 2021 · 03:06 UTC
Was it a farm or a build sim? Neat idea, an important message is there. Needs a good polish, though.
LocustJin
05. May 2021 · 13:18 UTC
Game is just awsome, i realy like this kind of games but how does it connect to theme ? Overall very good game with simple but beutyful graphics.
RubixNoob13
06. May 2021 · 02:57 UTC
Pretty fun little game. I am kinda fond of clicker, time management games like this one (I had a resource management clicker game as my entry for LD46) :smile:

I like the concept, and I think saw at least 3 different endings where there was too much litter, too much pollution, and at least one more. Don't want to spoil them all for the others :)
VixenMink
06. May 2021 · 04:20 UTC
Sim Trash! Remember: There's no trash burnings on Tuesdays or Thursdays. That's why my citizens were so mad! =.O
LDJam user 238142
06. May 2021 · 10:58 UTC
Took me a second to understand that I had to do a lot of clicking. A simple idea, interesting and different take on the theme. Feels like this could really be cool with a bit of extra polish! Congrats to the team.