Bunny Box Breakout by BangKerpow

[raw]
made by BangKerpow for Ludum Dare 48 (JAM)

Dig through a pile of boxes to help the bunny escape.

Swap boxes by clicking and dragging. Line up 3 or more to destroy them.

If the boxes get too close you lose a heart. If you run out of hearts you lose.

Breaking boxes stops the boxes from moving toward you. The more boxes cleared at once the longer the pause.

https://www.youtube.com/watch?v=CJtjJ5em08I

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Ratings

Overall 1083th 3.426⭐ 29🧑‍⚖️
Fun 537th 3.593⭐ 29🧑‍⚖️
Innovation 1326th 2.904⭐ 28🧑‍⚖️
Theme 1659th 2.88⭐ 27🧑‍⚖️
Graphics 1369th 3.212⭐ 28🧑‍⚖️
Humor 1085th 2.458⭐ 26🧑‍⚖️
Mood 1641th 2.75⭐ 26🧑‍⚖️
Given 29🗳️ 37🗨️

Feedback

apaphy
26. Apr 2021 · 05:30 UTC
cool take on the match-3 genre! i liked how the pieces stacked and how they could move freely. the later levels felt a bit long but it was still a cute and enjoyable game :)
elZach
26. Apr 2021 · 09:07 UTC
It's more a reflex game about quick pattern recognition than a puzzle game. Once I understood what the game was about it was fun to play a few rounds. Stacking the plates was a cool take on the theme. Game would've really benefited from some kind of driving soundtrack.

Biggest issue I had was feedback of my performance - was I doing bad, was I doing good? Hard to figure out on the spot.

I like that even though the game has simple mechanics there are different strategies to try out. In general taking the extra time to solve entire lines seemed worth it to me, but always queueing up short matches to stop the camera from moving worked out in panic moments aswell.
GuardianMAD
26. Apr 2021 · 23:21 UTC
My style of games that i would definitely spend a lot of time on it. The match-3 with some of them behind other really made me feel the tension! Only found one bug on the 8 level with one red tile not disappearing but i loved playing it all 10 levels. (score ended on 9110 :))
smt
26. Apr 2021 · 23:25 UTC
a simple idea but done super well plus a cute art style, and a lot of fun as well, really enjoyed this
timeloopedpowergamer
27. Apr 2021 · 00:42 UTC
Super cute. Pro quality on a lot of the elements. Not sure about matching the theme but fun and with an HTML5 release--big plus. (What is it this year and people only uploading Windows executables?)
Phillip Scott
27. Apr 2021 · 01:19 UTC
So cute really nice polish
Le Slo
27. Apr 2021 · 16:23 UTC
Very cute match 3 spin. I was confused about how to free the rabbit at first, I think it was in level 5 or so that I understood that it had to be a 2x2 square to the bottom. I beat the game, and the difficulty it's very well adjusted, last levels were intense. I like how the 3D make a bit more difficult to see the pairs, changing a bit the feel of the match 3. The real time aspect of making changes was a bit awkward, makes groups break even if I separated them. Also a bit unsure of how the clock worked, I guess it has something to do with the number of tiles broken in the last turn, but it is unclear so it's hard to make a strategy, I was just making pairs as I saw them. Nice work.
🎤 BangKerpow
27. Apr 2021 · 16:50 UTC
@le-slo Thanks for playing. The timer pauses the boxes coming toward you and the length of the timer is based on the number of tiles broken with a larger pause for more tiles broken at once.
Makse
27. Apr 2021 · 19:42 UTC
Cool game!
Liopli
27. Apr 2021 · 19:43 UTC
Really cool new mechanics. You have to forget about candy crush and connect symbols like your life depends on it :) On first try i haven't even noticed that I have lifes. Once I have found out it becomes much more stresfull, competitive and fun. Great job!
mortalslayer24
27. Apr 2021 · 19:49 UTC
Great game, I loved the gameplay and the nice artwork!
Kaito
27. Apr 2021 · 20:08 UTC
Really addictive game, I played it until level 10 :)
zimny11
28. Apr 2021 · 12:12 UTC
I like it! The mechanics of the game feels good. Could be improved in some ways. Fixing bugs, better communicating rules and goal of the game to the player and adding music, but overall, playing it was an enjoyable experience.
Anaxie Studio
28. Apr 2021 · 12:46 UTC
Like the colorful graphics and the sound design, although I kinda missed some music. The tiles coming closer and closer really help create a sense of urgency. If you plan to keep working on it, adding combo counters and effects when erasing a lot of tiles at once could be fun :smile:

I wish the tiles would erase themselves a little faster though, especially when it's the consequence of the previous row of tiles clearing up. Neat little game. :)
hkay
28. Apr 2021 · 12:52 UTC
Cute little game! I'd maybe add some kind of combo mechanism to make it more rewarding. Good work!
AmigoPadilha
28. Apr 2021 · 12:58 UTC
Awesome game! I love these puzzles and yours has a great concept!
Congrats!
mdotedot
28. Apr 2021 · 17:58 UTC
Cool a dig-match-3 game. I like that you can make a move without having to make a combo. Good job.
SilkyPantsDan
30. Apr 2021 · 03:43 UTC
An awesome take on a the Match-3 genre, and gets very hard to put down!

Feedback:
* The delay between when the tiles clear, and the next round of clearing is a bit long
* Stopping the player from moving tiles when they are being cleared (I managed to move one that was meant to clear - still worked though! :thumbsup:)
* In between the tiles clearing, the board moved forward a little.
* It was hard to know exactly how much needed to be cleared before the bunny could escape - not in a bad way though. It always seemed like I thought I had more to clear before I could free it, but then it triggered anyway?
PROJECTaroid
05. May 2021 · 18:59 UTC
Really fun and cute game. I had a lot of fun playing this game, it's really well done! Great work.
Shoc
16. May 2021 · 07:08 UTC
Game is good
The art is so great!

But i feel like it needs some music and different sounds, this gets me out of the flow :(

But it's good game! Great work!