{"author_link":"\/users\/fuzzy-lobster","author_name":"Fuzzy Lobster","author_uid":1038705,"comments":[{"id":634354,"author_name":"AbigailCorfman","author_uid":"abigailcorfman","epoch":1619486317,"text":"Hey. I wanted to play this game, but when I tried to run it on my laptop it was so slow as to be unplayable.","format":"md","likes":2,"spam":"N"},{"id":634506,"author_name":"Cole Hutson","author_uid":"cole-hutson","epoch":1619486789,"text":"The music is kinda buggy! It stutters alot. I don't understand the controls but I managed! Not bad!","format":"md","likes":3,"spam":"N"},{"id":634622,"author_name":"JaeLiinah","author_uid":"jaeliinah","epoch":1619487184,"text":"Very nice, it took me a sec (and a death) to realize that the controls such as the throttle and buoyancy toggled with each press of the button instead of needed to be held down, but once I figured that it it was a charming little game. My only issue is a lot of audio popping, which could entirely be on my end, and some of the obstacles  I believed to be background objects until I smacked face-first into them. Otherwise its a fun little thing!","format":"md","likes":4,"spam":"N"},{"id":634743,"author_name":"UncleUrgot","author_uid":"uncleurgot","epoch":1619487560,"text":"Really cool game! Absolutely loved the art and music. Really nailed the mood of deep sea diving.\nThe lighting and sonar were a ton of fun to play around with. And while I never really got the hang of the controls,  I still enjoyed piloting the sub. Those little piranha boys can fuck off, though. ","format":"md","likes":4,"spam":"N"},{"id":634968,"author_name":"AFlatThrasher","author_uid":"aflatthrasher","epoch":1619488375,"text":"I really enjoyed this. Very chill, atmospheric game. It took a bit to figure out (it didn't help that the large resolution made it so that I couldn't see some of the text until I managed to get it docked to my screen). Controls were a bit awkward, but in a way that worked and made it seem sub-like.  Sharks are jerks and won't leave me alone, but such is the life of a submarine captain, I guess.","format":"md","likes":3,"spam":"N"},{"id":649930,"author_name":"cannashblue","author_uid":"cannashblue","epoch":1619547928,"text":"The controls are a bit difficult, but I like them. Very interesting and fun once you get the hang of it, and it adds to the feeling of piloting a sub. I didn't experience any of the performance issue mentioned in the comments here. All worked great and looked great! I like the music too and sound effects. Thanks for making it!","format":"md","likes":3,"spam":"N"},{"id":656410,"author_name":"Fuzzy Lobster","author_uid":"fuzzy-lobster","epoch":1619574286,"text":"@cannashblue Thanks! that means a lot. I feel like we could've done a better job teaching the controls and mechanics in-game","format":"md","likes":3,"spam":"N"},{"id":661021,"author_name":"buckmeister","author_uid":"buckmeister","epoch":1619610522,"text":"Controls felt a bit odd at first but I got used to them after a while. Theme is spot-on, visuals and audio also. Liked the concept a lot, Kudos!","format":"md","likes":3,"spam":"N"},{"id":662385,"author_name":"David U","author_uid":"david-u","epoch":1619619281,"text":"Looks just like a regular submarine game, but I was pleasantly surprised by the complexity of it. The controls are challenging to master, but rewarding once you do. The music and sonar sounds really help give it a relaxing atmosphere while you explore deeper and deeper. ","format":"md","likes":3,"spam":"N"},{"id":669558,"author_name":"IllaBom","author_uid":"illabom","epoch":1619664665,"text":"The art style is amazing, the music and sound is amazing very atmospheric. The one thing that really annoyed me were the controls, really awful but I guess that's the point. It would be 10\/10","format":"md","likes":2,"spam":"N"},{"id":672949,"author_name":"Harrison Dunn","author_uid":"harrison-dunn","epoch":1619707529,"text":"The controls on this didn't make sense and seemed unresponsive. I'm not sure what I was supposed to be doing other than \"going deeper\" because of the jam theme. I got caught on edges and stuck with sharks a lot and ended up dying quickly. The presentation was nice and clean though which is always appreciated. Well done! ","format":"md","likes":1,"spam":"N"},{"id":689446,"author_name":"tengusheath","author_uid":"tengusheath","epoch":1620020455,"text":"Found the controls difficult and confusing","format":"md","likes":1,"spam":"N"},{"id":693165,"author_name":"zoarfy","author_uid":"zoarfy","epoch":1620171292,"text":"Hi I just played your game a bunch and really enjoyed it. You nailed the mood, and the way lighting works. I personally felt the controls to be fine - though I could see how it could be confusing. One thing I did struggle with was avoiding the sea creatures. It felt like as soon as one spotted me the only way to disengage was to run, but I would just run into another enemy haha. I think it would benefit from a stun on a cooldown, to make it a bit more forgiving if you run into an enemy by accident.\n\nWhen I wasn't being killed though it was super relaxing, and a wonderful package altogether. The sonar was also fantastically implemented, so well done on that!\n\nThanks for the game, I enjoyed it - congrats on finishing!","format":"md","likes":1,"spam":"N"},{"id":694232,"author_name":"Fuzzy Lobster","author_uid":"fuzzy-lobster","epoch":1620232604,"text":"@zoarfy Thanks for the valuable feedback! It means a lot.\n\nI've been spending some time thinking about the controls, and a couple days ago I decided it would be a good idea to start the player facing upright, so that controls on the keyboard are aligned with the way the submarine is oriented. (It controls like a rocket ship, when you think about it)\n\nI agree that the sea creatures can be very unforgiving right now. It doesn't feel very fair to the player right now. Hopefully in a post-jam version we can figure out a way to add more options to the player.\n\nVery happy you liked it! I will check out your game!\n","format":"md","likes":1,"spam":"N"}],"format":"md","images":["ld48\/wayback-placeholder.png"],"links":[{"url":"https:\/\/fuzzylobster22.itch.io\/sublunker","text":"itch.io"}],"metadata":{"g_key":"75791","g_author":"1038705","g_event":"LD48","g_eventkey":"109","g_subevent":"JAM","g_urlkey":"370304","g_title":"Sublunker","g_status":"WAYBACK","g_place":"746","g_commentcount":"14","g_site2_node_id":"240042","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":{"n_key":"240042","n_urlkey":"370304","n_parent":"233335","n_path":"\/events\/ludum-dare\/48\/sublunker","n_slug":"sublunker","n_type":"item","n_subtype":"game","n_subsubtype":"jam","n_author":"38705","n_created":"1618865677","n_modified":"1778358069","n_version":"787639","n_status":"WAYBACK"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD48","removed_author":false},"_superparent":9,"_trust":1,"author":38705,"body":"Pilot a submarine and get lost in an underwater cave.\nUse your sonar and spotlight to scout out ahead, but beware, some animals might not appreciate being disturbed.\n\n![sonar.gif](\/\/\/raw\/137\/9\/z\/3fd24.gif)\n\n\nPost Jam fixes:\n- made enemies a little more likely to leave you alone\n- made glow a little brighter\n- fixed UI alignment\n- added Zoom to Controls page\n- fixed bug where enemies would swim past the player\n- fixed lighting bug that was making everything transparent\n- fixed graphical issue with water\n- fixed AI bugs\n- made player start upright, so the controls should hopefully make a little bit more sense when just 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