Trail Of Pigs by Stopsignal



TRAIL OF PIGS.
In a post apolyptic world where everyone is against each other, two pigs try to survive. May the most ruthless survive.
INSTRUCTIONS:
Move with WASD or the ARROW KEYS.
Hide with CONTROL. (Do this next to bushes for extra stealth)
Shoot with LEFT CLICK. (You need bullets and they make lots of noise, be careful)
Run with SHIFT. (You are wounded, running will slowly drain your health)
Use the buttons with RIGHT CLICK. Heal with RIGHT CLICK next to your name.
Don't let you or your friend succumb to wounds or hunger, or you will die. Stop anytime to HUNT for supplies.
Avoiding fights is always better.
Made for the Ludum Dare 48! First Ludum Dare ever, and i'm hyped. I think this is my best game yet, it's the most entertaining to me, that's for sure. It's really hard, but i hope some of you can rise up to the challenge.
Game by Stopsignal
Music by Juanba
<3
EDIT: small bug with some items, they may appear as food, but might be medicine, sorry!
Ratings
| Overall | 18th | 4.36⭐ | 27🧑⚖️ |
| Fun | 62th | 4.18⭐ | 27🧑⚖️ |
| Innovation | 80th | 4.146⭐ | 26🧑⚖️ |
| Theme | 1497th | 3.125⭐ | 26🧑⚖️ |
| Graphics | 34th | 4.64⭐ | 27🧑⚖️ |
| Audio | 29th | 4.396⭐ | 26🧑⚖️ |
| Mood | 27th | 4.5⭐ | 27🧑⚖️ |
| Given | 3🗳️ | 1🗨️ |
I could only make it to the 2nd tick of the bar-map through sneaking around and avoiding conflict. Is there a trick to using the gun that I'm not aware of? I can usually get a shot off if no one's moving, but it seems like there's a dead zone where I can't shoot if they get too close.
Maybe the skill floor is high, I think this game needs to be difficult to be meaningfull and it it, however an easier land for the player in the game will help with the progressión in the first stages.
Great jamming mate!
Check my game if u want maybe u will like it:)
but I absolutely hated the pig sounds, I always got this image of an actual dying pig in my head :(
other than that, awesome!
It's the first time i've ever participated in a LD, i didn't know the community and the "play other people's games" aspect was so strong! I'll try to give it time soon enough <3
Sound design is magnificent. The sound effects are usually a combination of satisfying, realistic, and emotion invoking, usually all three. While the pig squeals are horrifying, especially when I shoot someone, I think it adds to the game in further discouraging violence. Reminds me a lot of this war of mine.
Definitely one of my top personal favourites so far, good job!

The final quarter of the game is absolutely evil with the difficulty, almost no resources spawn, bushes are spread with a good mile of space between them and every second dude has super vision + a rifle. Most bags were empty and it took a around 8 hunts at the end to get a single piece of food. imo it was a tad too crazy with the difficulty. But jeez was the final encounter tense!
This is definitely a gem, well made and polished.
There are so many game design choices that made the experience more challenging and enjoyable, to have better aim you need to stay on one spot, drop items with right mouse button, have all of the item's share the same space in the bag, running is punishing you with losing health, the sneakiness is so forgiving (thank you for that one), being able to heal in combat, civilians crying for help but are harmless if nobody with a weapon is around them, I can keep going, but my point is you really made those design decisions work together very well and for that you deserve 5 stars and I hope to see this game on the top!
I'm yet to finish it, but I keep coming back to it which says a ton.