LD48 - Just Breathe by Geniye

[raw]
made by Geniye for Ludum Dare 48 (COMPO)

Just Breathe, the game I made for Ludum Dare 48

Main Menu.png

You are Boomy Lee and have been cursed with both invincibility and the ability to explode if you don't control your breathing, maybe half a curse half a blessing?

The theme for LD48 was "Deeper and Deeper" so this game is about rhythmically keeping your breath to prevent yourself from exploding. The aim is to go around the room and finish all the tasks without losing (which is if you damage too many objects in the room). The challenge is you have to keep both the rhythm of your breathe and the key presses. Didn't externally play test it so not 100% sure but I feel like it does add a bit of challenge.

This was the first time I managed to actually finish a game jam with a workable end product so I'm kinda vibin rn

If you look at the code and wonder "Why the hell did he program this like this?" It is because I was rushing and when there is rush there is no logic so stuff's just kinda haphazardly thrown together towards the end. I will pay for these sins in the manner of no Cheerios for a week.

The controls are listed in game but I forgot to put in the key for running so: - Hold Left Mouse button to breathe in - Press E to interact with the task - Hold down Left Shift to sprint

When you're breathing in, you need to let go and release the breathe when the vignette turns red, I don't think I made that clear enough in the game.

You also get a bit of a buffer on how long you can go without breathe if you take a DEEP (lmao) breathe

You have to hit the key when the bar turns green during the task, not sure if that was clearly made in the game?

Screenshots: Ingame 1.png Ingame 2.png

Ratings

Overall 470th 3.429⭐ 23🧑‍⚖️
Fun 697th 2.905⭐ 23🧑‍⚖️
Innovation 177th 3.738⭐ 23🧑‍⚖️
Theme 790th 2.857⭐ 23🧑‍⚖️
Graphics 175th 3.909⭐ 24🧑‍⚖️
Audio 121th 3.795⭐ 24🧑‍⚖️
Humor 60th 3.795⭐ 24🧑‍⚖️
Mood 409th 3.318⭐ 24🧑‍⚖️
Given 35🗳️ 32🗨️

Feedback

Taximan981
26. Apr 2021 · 04:34 UTC
I really like the graphics and music of this game, exploding gave me a heart attack at first but after getting used to it I would do it cause it was funny, I saw the colored edges of the screen but still couldn't tell when to breath in and out, I couldn't complete any tasks because I kept dying! I'm very curious as to how you did the walking because it looked very nice!
William Corrin
26. Apr 2021 · 04:48 UTC
The game looks really good, the concept is actually super funny. Im convinced the mirror task is impossible, but its okay because i love this game
Sode
26. Apr 2021 · 04:49 UTC
You really should have included a tutorial but this was the first game that actually worked for me so great job
LakshyaIsAGod
26. Apr 2021 · 06:44 UTC
Superb dude!Loved the Graphics and sound!THe Gameplay is impecable.Would love to see this top the charts.Well Done Mate!This is WAY better than my game.
drom1x
26. Apr 2021 · 06:51 UTC
nice game, i just keep exploding lol.
Also, I encountered a bug that didn't reload the whole thing after being exploded
LDJam user 235915
26. Apr 2021 · 08:25 UTC
Very heavy game, the idea is super! 5/5
Gorialis
26. Apr 2021 · 16:03 UTC
Trying to keep your breathing in sync while hitting the timings for the tasks proves to be an interesting challenge.. I had to practice breathing without the tasks for a while before I could get through them all. An interesting concept with a humorous consequence!
🎤 Geniye
26. Apr 2021 · 17:34 UTC
Thank you so much everyone for the feedback! A tutorial definitely would have fared better in the short run but I;m glad whats there is at least playable!
phealsout
26. Apr 2021 · 20:12 UTC
This is a very sexy game, although I cant seem to get the mirror one :)
VampireSmile
26. Apr 2021 · 20:30 UTC
This is hard as hell, but I liked it. Had to laugh quite a bit. But I often failed quick time events when I was sure that I had hit the right button, maybe I did something wrong.
Did you record the cursing in the menu yourself? :D
Slowfrog Again
26. Apr 2021 · 20:36 UTC
The instructions on this page make the game a bit more clear. The red vignetting is a bit too subtle to indicate expected breathing rhythm, I think.
SecretJuice
26. Apr 2021 · 20:45 UTC
I liked the menu screen a lot, as well as the graphics, sounds, and models. It was all really well done. It was just really tough to do anything without exploding. I was at times able to keep myself alive when I was doing nothing but standing still, but I wasn't able to complete any tasks. It's a really neat idea you have here!
🎤 Geniye
26. Apr 2021 · 21:16 UTC
@vampiresmile Thank you! Yes it was just something i threw in at the end I had a spare hour, I thought it would make the title screen more humorous!
Vimlark
26. Apr 2021 · 22:47 UTC
Love the idea but it was just a bit too hard for me. A clearer breath indicator would help a lot.
Chensu
26. Apr 2021 · 22:56 UTC
Love the low poly style of this game, it looks awesome
Stone Studio
27. Apr 2021 · 03:03 UTC
Really interesting, slightly difficult to handle. The toilet was humorous and I laughed out loud as I played it.
Timo Gass
02. May 2021 · 15:55 UTC
Nice one :D
My brain doesnt handle this well xD
I think there could be some better indicators on when to breathe, but anyways a great game!
DanyVk
02. May 2021 · 16:19 UTC
original idea mate!
bentglasstube
04. May 2021 · 07:04 UTC
This was a very interesting concept. Overall I found it was pretty fun although many of the things were not obvious without reading the instructions. I found it pretty easy to get off breathing rhythm when trying to do the key pressing minigames. It might be interesting to switch up what mini games happen throughout but obviously with the time constraints that will be tough.
Harmadillo
04. May 2021 · 18:09 UTC
interesting game. the breathing makes the other mini games much harder and more stressful.
ABplayz
12. May 2021 · 12:11 UTC
Wow bruhh its good