The bomble mines by pune007
This game was made for ludum-dare-48 in 1.5 days. This is the basic story cause I could not add it in the game. The story is that you fell into mine with bombles, a mix of bubbles and bombs and you have to go deeper and deeper to get out.
I hope you partially like the game cause its not the most well-made or great game but I had a terrific time making it and that's what matters.

| Link | https://sumedh-natu.itch.io/48 |
| Original URL | https://ldjam.com/events/ludum-dare/48/the-bomble-mines |
Ratings
| Overall | 873th | 3.537⭐ | 44🧑⚖️ |
| Fun | 509th | 3.622⭐ | 44🧑⚖️ |
| Innovation | 1558th | 2.72⭐ | 44🧑⚖️ |
| Theme | 1823th | 2.513⭐ | 42🧑⚖️ |
| Graphics | 1070th | 3.549⭐ | 44🧑⚖️ |
| Mood | 1172th | 3.303⭐ | 41🧑⚖️ |
| Given | 8🗳️ | 5🗨️ |
Sadly missing a bit of a background track which does lower the mood a bit (for me).
@xparker Yeah, I couldn't find any CC0 music which fit the vibe of the game. Thanks for you feedback and kind words
Unfortunately short gameplay. I was expecting more levels.
Good job :smile:
A little more horizontal speed would have been nice. I also noticed that you can fall forever if you jump to the left of the stage.
All in all, well done. A great entry and congrats on being able to make your first whole game in 48 hours - it's a big achievement :)
@carlos-alexandre-zgierski Haha, thanks for your kind words
@revilo I'm very happy you liked it.
@Maple Thank you very much for your constructive feedback. I really appreciate you liked my small game and I will fix the issues with it in a small update.
The jump on the bomb is well balanced and feels good, nice job!
@yigit-doruk Yeah, I had added sfx but scrapped them at the last minute as they did not work properly. But I am going to polish and make the game better in general. But still Thank you for your feedback
The controls felt solid, the character felt responsive and the jump wasn't "floaty". Sometimes jumping on the bombles was registered even though I felt like it shouldn't have been (hit it very close to the edge for example). It feels like the game could make a really nice precision platformer if you added a few more levels and a few more mechanics. Maybe add another character movement (wall-jump, dashing, double jump etc.), some enemies or other obstacles for example, to make new levels have an extra layer of depth!
Thank you for your kind words. I am planning on making this a small mobile game and am going to add lot of more levels and stuff in the future.
https://www.twitch.tv/videos/1007237865
As some people mentioned, there's a little lack of sound, but I think that's a minor problem for a game like this. I really appreciated the art and the naimation. Even if I think the "bouncing" animation is kind of bugged, indeed the animation continues even after landing, I guess that's not intentionnal.
Overall, that's a good entry! Keep up the good work :)
@villanelle and @felo07 haha thanks for the feedback and kind words
Overall, good job!
controls works like a charme :)
It would be cool if you add some more music, sfx etc. - but i also saw your new player sprite in the news feed and this looks pretty good.
Keep on the good work :)
@prof-suarez That's a cool idea. Really happy you liked the game
@zuvr and @neowhoru Thanks haha, means a lot