Rex's Wizardspace by RexTGun

[raw]
made by RexTGun for Ludum Dare 48 (JAM)

A Incomplete tech demo for a PS style wizard simulator! swing around a cool stick in a beautiful crunchy low poly environment and explore the rather large for a game jam map with a few hidden secretsscreenshotone.png

Ratings

Overall 1083th 3.426⭐ 36🧑‍⚖️
Fun 653th 3.5⭐ 35🧑‍⚖️
Innovation 161th 3.985⭐ 35🧑‍⚖️
Theme 1912th 1.871⭐ 33🧑‍⚖️
Graphics 846th 3.735⭐ 36🧑‍⚖️
Humor 267th 3.621⭐ 31🧑‍⚖️
Mood 936th 3.482⭐ 30🧑‍⚖️
Given 0🗳️ 0🗨️

Feedback

Szymski
27. Apr 2021 · 10:29 UTC
Looks really cool, but I can't get it to launch :(
ehtd
27. Apr 2021 · 23:17 UTC
Nice idea, maybe something to continue working on.
Pascone
28. Apr 2021 · 02:04 UTC
Really impressive tech demo. Definitely keep working on it! I had a lot of fun trying to chain wind jumps to climb things
Simpathey
28. Apr 2021 · 04:56 UTC
My poor goats! I had a ton of fun playing!
ubershmekel
28. Apr 2021 · 06:38 UTC
Wizarding is a cool theme, combining keystrokes to make spells is neat. The fact that the spell is made of 2 characters - X vs O, made it feel like they are opposites and I'm concocting a good vs evil spell in different ways. Even though technically it's just letters, somehow it felt like I was "combining" magical bits. The coolest part was the mobility and the easter egg under the map which I would have never found without your guidance - was cute. I wish there were more mobility tests of my skill with the wand. Perhaps you should have chosen between the animal manipulation and the mobility stuff to reduce scope but add polish? Either way this was fun, thank you for the game.
Alchemic
28. Apr 2021 · 06:47 UTC
Pretty fun sandbox to play around in. I had a hard time aiming at the flying things, it would have been nice if they had bigger hitboxes. I enjoyed exploring the map, especially once I found the jump spell. The PSX style really shines here, and the way the deer hop around is amazing and I love them they are SO CUTE.

![Screenshot 2021-04-28 014125.png](///raw/f14/1/z/411e7.png)

I tried to get all the deer together for a deer jamboree, but I accidentally reconstructed a few into the shadow realm lol.

Also... I found something... underneath... :whale2: ?
frankiesmileshow
28. Apr 2021 · 06:49 UTC
A lot of potential in this one, id love to see how you can expand this. Tho like I said on stream, this is def the kind of game that could explode in complexity really easily!
murmupa
28. Apr 2021 · 16:20 UTC
At first if was hard to understand how spells work. But then the game turned out to be so interesting and atmosferic. I liked those goats so much. But it was a bit sad to put spells on them.
JavaSaurus
28. Apr 2021 · 21:38 UTC
As a Potterhead, I really appreciate this game. This , released about 20 years ago? Would have seriously changed my life as I would not have gotten out of the house at all and would have been stuck to my PSX. Well done, love it, would probably be awesome in VR as well. Thank you for creating and sharing this !
josephdevelops
29. Apr 2021 · 00:09 UTC
Super interesting idea. Reminded me of n64's hey day. The idea of mouse clicks for spells is super interesting and I think would work great with some light action and puzzles. You could probably even make an rpg out of the style of gameplay. Super excited to see what is next for you. Good stuff.

check my vod: https://www.twitch.tv/videos/1004193959?t=00h41m29s
lectvs
29. Apr 2021 · 00:53 UTC
Sup rextgun! This is a cool little demo, I can see this being really fun as a fast-paced FPS or roguelike or such. Once I tried out the spell combinations and learned what they all were, I was flying around the map with ease! Neat entry, would love to see it expanded on. :smile:
LDJam user 242787
29. Apr 2021 · 01:09 UTC
Cool game. It thought the mechanics were innovative and fun to use. As others have said, this could be expanded into a bigger release. Well done
jitspoe
29. Apr 2021 · 13:21 UTC
I was pleasantly surprised by this one. Didn't really fit the theme, but it was a cool idea. Lots of entertaining combinations of spells to be used.
Vimlark
30. Apr 2021 · 01:12 UTC
Super cute. I love that I can chain wind jumps to fly.
Codeman1010
30. Apr 2021 · 02:37 UTC
I loved the look and feel of this game! The magic system was especially impressive.
Squidly
30. Apr 2021 · 03:51 UTC
Really fun gadget. Hope this becomes a full game
anchorlight
30. Apr 2021 · 03:58 UTC
pleasepleasepleasepleasepleasepleasepleasepleasePLEASE make a postjam. Your magic system feels intuitive and unwieldy at the same time, and the potential is here for a fun interaction system that only games like Magicka ever pulled off. I have a special love of first-person control schemes that break the mold a bit with unusual mechanics, and this one ticks all the boxes.

Awesome work!
Arctiform LLC
30. Apr 2021 · 04:41 UTC
This is a great game idea! I would love to see future updates with this
Honest Dan
30. Apr 2021 · 13:43 UTC
some good ideas and implementation - lacked a bit of direction as you said - but you should still be pleased with the mechanics you implemented! Not really related to the theme, but some good novel concepts. Memorising the click order for spells was difficult but would be something rewarding once you've practiced.
CharQ
01. May 2021 · 05:48 UTC
I love all the spells and what they could do in the game. It's kinda funny that the wand is a mini tree.
Arthurds
01. May 2021 · 12:47 UTC
haha deer goes brrrrrrrrrr
pancelor
01. May 2021 · 20:11 UTC
Nice! I had fun with this. I noticed eventually that my wand had a pretty long range, but it took me a while to realize. Some really funny moments in this one, and it was fun to just jump around

I liked the firefighting minigame ;)

https://www.twitch.tv/videos/1007659333?t=02h16m00s
ColeSlaughter
02. May 2021 · 04:41 UTC
[Thanks for submitting your game to the stream!](https://www.twitch.tv/videos/1006873415?t=01h28m38s) Sorry for the technical issues early on. Glad we were able to get it sorted out.

All-in-all I like the premise here. Shame you didn't have time to complete the full experience, but that shouldn't stop you from trying! There's a lot of really cool foundation here. Would be very interested to see where you take this to evolve it into a complete game. The playground itself is fun enough, which means it's a very promising start! :slight_smile:
ruddiculous
03. May 2021 · 06:08 UTC
Wizards and Catcocks 4ever! I felt like I was inside Hogwarts!
Togis
03. May 2021 · 11:22 UTC
We played your game in multiplayer two days ago during our stream. Here is a link to the exact place in the video archive if you wish to see it again: https://www.youtube.be/watch?v=aC3sZsRjx5g&t=11460s

A strong tech demo. I didn't dislike the graphic too and the spell casting concept was fun :v:
This remind me of magicka in a way, like a very distant cousin.
Gorethumb
04. May 2021 · 01:58 UTC
Rex I loved having you come by the stream it was great. the mechanics in this tech demo have a lot of potential and I hope you take the experiences learned to develop something awesome!
Birdwards
16. May 2021 · 01:44 UTC
Thanks for submitting your game to my stream! I played it yesterday. You can watch me play it here (I start yours at 0:24:59):

https://www.youtube.com/watch?v=OsMPyOopzzU
CJGladback
18. May 2021 · 01:21 UTC
Thanks for asking me to play this on stream (forever ago)! [Here's that clip](https://www.twitch.tv/videos/1023715851?t=2h37m45s) in case you ever want to watch an attempted pacifist run again.