Fly Brie To The Moon by candlesan
What's the moon made of? Cheese of course!
Inspirations * Wario Ware * Florence
Tools used: * Unity * Photoshop
| Link | http://www.wyattcheng.com/games/CheeseMoon/CheeseMoonSrc.zip |
| Link | http://www.wyattcheng.com/games/CheeseMoon |
| Original URL | https://ldjam.com/events/ludum-dare/48/fly-brie-to-the-moon |
Ratings
| Overall | 677th | 3.13⭐ | 25🧑⚖️ |
| Fun | 575th | 3.13⭐ | 25🧑⚖️ |
| Innovation | 519th | 3.087⭐ | 25🧑⚖️ |
| Theme | 658th | 3.217⭐ | 25🧑⚖️ |
| Graphics | 715th | 2.886⭐ | 24🧑⚖️ |
| Humor | 95th | 3.609⭐ | 25🧑⚖️ |
| Mood | 548th | 3.087⭐ | 25🧑⚖️ |
| Given | 26🗳️ | 13🗨️ |
Very cute game, I think sounds was missing (or maybe it didn't work for me?).
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at dynCall_iiiii (<anonymous>:wasm-function[68619]:0x1443d93)
at Object.dynCall_iiiii (blob:http://www.wyattcheng.com/a5a96b2a-576c-475c-9914-2f876f81238d:2:478263)
at invoke_iiiii (blob:http://www.wyattcheng.com/a5a96b2a-576c-475c-9914-2f876f81238d:2:338375)
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at <anonymous>:wasm-function[10697]:0x401934
at dynCall_v (<anonymous>:wasm-function[68637]:0x144408e)
at Object.dynCall_v (blob:http://www.wyattcheng.com/a5a96b2a-576c-475c-9914-2f876f81238d:2:487608)
at browserIterationFunc (blob:http://www.wyattcheng.com/a5a96b2a-576c-475c-9914-2f876f81238d:2:170917)
at Object.runIter (blob:http://www.wyattcheng.com/a5a96b2a-576c-475c-9914-2f876f81238d:2:173978)
at Browser_mainLoop_runner (blob:http://www.wyattcheng.com/a5a96b2a-576c-475c-9914-2f876f81238d:2:172440)
a5a96b2a-576c-475c-9914-2f876f81238d:2 warning: 2 FS.syncfs operations in flight at once, probably just doing extra work
4a5a96b2a-576c-475c-9914-2f876f81238d:2 An abnormal situation has occurred: the PlayerLoop internal function has been called recursively. Please contact Customer Support with a sample project so that we can reproduce the problem and troubleshoot it.
_JS_Log_Dump @ a5a96b2a-576c-475c-9914-2f876f81238d:2
91a5a96b2a-576c-475c-9914-2f876f81238d:2 An abnormal situation has occurred: the PlayerLoop internal function has been called recursively. Please contact Customer Support with a sample project so that we can reproduce the problem and troubleshoot it.
_JS_Log_Dump @ a5a96b2a-576c-475c-9914-2f876f81238d:2
(anonymous) @ 05bf247e:0x1bf75c
(anonymous) @ 05bf247e:0x1bf8df
(anonymous) @ 05bf247e:0x1bf5a1
(anonymous) @ 05bf247e:0x1bed65
(anonymous) @ 05bf247e:0x40359a
(anonymous) @ 05bf247e:0x401934
(anonymous) @ 05bf247e:0x41505a
dynCall_vi @ 05bf247e:0x14440c3
(anonymous) @ a5a96b2a-576c-475c-9914-2f876f81238d:2
dynCall @ a5a96b2a-576c-475c-9914-2f876f81238d:2
dynCall_wrapper @ a5a96b2a-576c-475c-9914-2f876f81238d:2
wrapper @ a5a96b2a-576c-475c-9914-2f876f81238d:2
(anonymous) @ a5a96b2a-576c-475c-9914-2f876f81238d:2
Then leaderboard instantly made it very engaging. Though have to wait a while for the score to update if using same name multiple runs. And of course game crashed on my best run. Oh well, will just have to settle for current top3.
Overall, it was really fun trying to improve the score when I could actually compare it with other players.
I like the mechanics but I'm not clear on the end goal> win/loose condition.
On the technical side: I once got a runtime error: integer overflow (guess I collected too much cheese :relieved:) and it seems like I am not able to submit a new record, the leaderboard still shows my first run.