Running From Pitchforks by puddelipip
The plan was greater, but I assume that it always is at your first jam. Next time we will prep more, avoid celebrating a birthday with loads of beers. And make sure that artists aren't sick.
Soooo... the game is a bit low on content but it's something, and we learned quite a lot, yay for us!
...but nay for you! We are missing lvl design to some extent, so don't expect any replay value here. When you reach the end of the platform, the idea is to give you a choice between jumping to your death or backtracking, smashing those pesky villagers in the process so you can have a beer in peace. Though then you'd have to kill yourself anyways when you're bored to leave the game.
Oh, there's no quit button in the game, but i'm sure you'll find a way of getting rid of it.
Soooo... the game is a bit low on content but it's something, and we learned quite a lot, yay for us!
...but nay for you! We are missing lvl design to some extent, so don't expect any replay value here. When you reach the end of the platform, the idea is to give you a choice between jumping to your death or backtracking, smashing those pesky villagers in the process so you can have a beer in peace. Though then you'd have to kill yourself anyways when you're bored to leave the game.
Oh, there's no quit button in the game, but i'm sure you'll find a way of getting rid of it.
Ratings
| Coolness | 53% | 3 |
| Overall(Jam) | 2.54 | 1029 |
| Audio(Jam) | 2.75 | 534 |
| Fun(Jam) | 2.46 | 946 |
| Graphics(Jam) | 2.75 | 815 |
| Humor(Jam) | 2.62 | 624 |
| Innovation(Jam) | 2.71 | 763 |
| Mood(Jam) | 2.62 | 871 |
| Theme(Jam) | 3.14 | 747 |
Maybe consider only allowing left-right movement. Moving in the z-axis doesn't help clear the obstacles, and only causes tears when I accidentally walk off the edge ; ;
the player character seems to keep running off the cliff right after the start, ignoring all my keyboard input...