Deep.Drill.Tank by Anton Semenov

[raw]
made by Anton Semenov for Ludum Dare 48 (JAM)

A sandbox-like game tech demo about tanks and drilling in a procedurally-generated world. Technically the world is 3d. Unfortunately moving between layers by player's intent not completed yet, but enemies could drop you accidently :3

Deep.Drill.Tank. 1340 fps 26-Apr-21 16<em>44</em>16.png Deep.Drill.Tank. 60 fps 27-Apr-21 04<em>31</em>58 (1).png

Controls: WSAD - moving Q - weapon changing LMB - fire

Debug buttons: F1 - remove floor under player (to move down) F10 - restart

Ratings

Given 18🗳️ 0🗨️

Feedback

Carston Schilds
27. Apr 2021 · 05:45 UTC
I like the concept, I hope you work on it more :)
yeppe
28. Apr 2021 · 21:22 UTC
Cool concept and graphics, bit confusing gameplay however. Good job nonetheless!
Daniel Seeberg
30. Apr 2021 · 06:32 UTC
There seems to be a very annoying bug where i would collide and stop when there was nothing nearby, but the world generation and the visuals looked very nice
Videt
30. Apr 2021 · 06:39 UTC
It lacks some polishing, but the game has a nice core idea and some potential to become very interesting if you decide to expand it imo
Substain
03. May 2021 · 06:58 UTC
I like the concept, especially the 2.5?D is really interesting! I feel like it needs some purpose, but you got a cool approach there!
asfdfdfd
07. May 2021 · 22:02 UTC
hello
hello
hello
hello
hello
hello
hello
hello
hello
hello
hello

You have all my respects for complexity of your game. No kidding.