Guardians of the Facility by cireneikual222464
Venture deep into a strange facility. Each run is different...
There isn't much to the gameplay, but hopefully you get a kick out of it regardless.
The monsters are randomly generated and controlled with reinforcement learning. Shoot (click on) the weak spots to defeat them.
A and D to move left/right, mouse to aim, left mouse button to shoot.
See the source code repository for resource credits (sounds, some textures).

Ratings
| Overall | 1191th | 3.357⭐ | 30🧑⚖️ |
| Fun | 1529th | 2.893⭐ | 30🧑⚖️ |
| Innovation | 569th | 3.518⭐ | 30🧑⚖️ |
| Theme | 1564th | 3.036⭐ | 30🧑⚖️ |
| Graphics | 1197th | 3.411⭐ | 30🧑⚖️ |
| Mood | 659th | 3.679⭐ | 30🧑⚖️ |
| Given | 30🗳️ | 38🗨️ |
But I guess it's more like a tech demo, than a game. It was interesting and I hope you will be able to make that into a game with reliable difficulty.
Pros:
- Good soundscape
- Interesting monsters. Something of a mashup between Resident Evil and Tiberium bioblobs
- Variety of levels
- Simple gameplay and controls
Cons:
- Enemies are not really treathening
- Lack of depth in levels
- Can't run'n'gun
Decent job nontheless!