The Wolf Comes Out at 18:00 by Stephen Patrick
Your town has recently been beset by a series of sheep-disappearances. The villagers have started to get suspicious about what might be causing these. Some even think there's a werewolf about.
There is. You are that werewolf. Every night you transform, and the populace won't treat you nice. You need to keep yourself fed and healthy long enough to survive their suspicion.
Features 4 different endings.
Controls: Arrow Keys or WASD to move, Mouse to interact.
M to mute the music.
(This only works if you have pressed start already, sorry!)
I've been informed that this runs very slowly in firefox, and yes that seems to be the case. From my experience with this engine, I would recommend using Chrome for the time being. I should have (at least attempted) a port to help the efficiency problems in Firefox within a few days. Thank you to Empyrealhell for pointing this out to me!
For those who have commented about crashes who might want to try the game again: here are the crash-bug-fix updates:
(all times for updates CST)
Update 1: 8/23 9:06 PM Game no longer crashes on bullets firing.
Update 2: 8/23 10:16 PM Trying to speak to gravestones no longer crashes the game.
Update 3: 8/23 10:47 PM Trying to speak to someone after failing to kill more than 25% of the town in one night (but killing somebody) no longer causes a crash.
Update 4: 8/24 3:45 AM Efficiency improvements to help out Firefox users. Not significant enough for a good experience, but significantly better.
There is. You are that werewolf. Every night you transform, and the populace won't treat you nice. You need to keep yourself fed and healthy long enough to survive their suspicion.
Features 4 different endings.
Controls: Arrow Keys or WASD to move, Mouse to interact.
M to mute the music.
(This only works if you have pressed start already, sorry!)
I've been informed that this runs very slowly in firefox, and yes that seems to be the case. From my experience with this engine, I would recommend using Chrome for the time being. I should have (at least attempted) a port to help the efficiency problems in Firefox within a few days. Thank you to Empyrealhell for pointing this out to me!
For those who have commented about crashes who might want to try the game again: here are the crash-bug-fix updates:
(all times for updates CST)
Update 1: 8/23 9:06 PM Game no longer crashes on bullets firing.
Update 2: 8/23 10:16 PM Trying to speak to gravestones no longer crashes the game.
Update 3: 8/23 10:47 PM Trying to speak to someone after failing to kill more than 25% of the town in one night (but killing somebody) no longer causes a crash.
Update 4: 8/24 3:45 AM Efficiency improvements to help out Firefox users. Not significant enough for a good experience, but significantly better.
| Web | http://twohundredscythes.itch.io/the-wolf-comes-out-at- |
| Source | https://bitbucket.org/StephenPatrick/entry-for-ld33 |
| Original URL | https://ludumdare.com/compo/ludum-dare-33/?action=preview&uid=54627 |
Ratings
| Coolness | 61% | 3 |
| Overall | 2.84 | 721 |
| Fun | 2.47 | 811 |
| Graphics | 2.94 | 541 |
| Mood | 2.94 | 509 |
| Theme | 3.59 | 337 |
Pros:
-I love the art style
-Cool mechanic, never seen it before
Cons:
-Hard to understand at first
-Music is kinda annoying :P
I don't know if it's intended but you can feed indefinitely from a dead body of a villager or from his tombstone. Also sometimes the map don't move around when you walk around the corners.
On the plus side the music is nice and atmospheric, and the game overall seems to be pretty fun, although there is a lot of waiting around involved.
The theme was right on.
The music was a little annoying, but mutable.
I think it was pretty good game over all.
The music feels good at first but gets repetitive. I wish the controls were just keyboard.. The mouse makes it hard to control.