To The Core by Pe7e

[raw]
made by Pe7e for Ludum Dare 48 (COMPO)

Your friendly neighborhood aliens need help navigating their Drone into the depths of an unknown planet looking for their lost Hyperdrive Core.

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Ratings

Overall 412th 3.5⭐ 32🧑‍⚖️
Fun 616th 3.065⭐ 33🧑‍⚖️
Innovation 319th 3.452⭐ 33🧑‍⚖️
Theme 199th 3.952⭐ 33🧑‍⚖️
Graphics 154th 3.968⭐ 33🧑‍⚖️
Audio 565th 2.855⭐ 33🧑‍⚖️
Humor 489th 2.352⭐ 29🧑‍⚖️
Mood 519th 3.125⭐ 30🧑‍⚖️
Given 54🗳️ 42🗨️

Feedback

Falke
26. Apr 2021 · 10:48 UTC
It was a nice game with relatively good graphics and audio. I was, however, unsure what the goal was.
jaybaus
26. Apr 2021 · 10:56 UTC
The graphics, animation and camera movement are really nice and polished. The gameplay is quite addictive too, I played it all the way to the end :) Nice job!
mausimus
26. Apr 2021 · 10:59 UTC
Loving the aesthetics. The music theme reminds me of a very popular TV show... last season of which never happened. I found the game weirdly addicting and stuck with it to the end, it is essentially a very nicely dressed memory puzzle. No spoilers but last two moves are in the same direction. It must have been a lot of fun to put all the graphical assets together, good job mate!
AwesomeZebra
26. Apr 2021 · 11:16 UTC
Visually a great game. Idea is nice too, but I wish it didn't delete the previous commands (unless that was the point of the game?)
Sir. Syko
26. Apr 2021 · 12:19 UTC
Cool game! :smile: Very simple but it felt pretty complete :wink: I wish we had a map of rooms already covered and that the commands weren't reset after each try but overall is a very solid entry! Good job :smile:
karlipoppins
27. Apr 2021 · 05:46 UTC
Like the others, I would have loved the ability to keep my last command rather than see it reset between all runs. I really loved the graphics / music / gameplay. It's just super polished for a 48h solo jam, awesome job!

![run.png](///raw/b56/z/40480.png)
🎤 Pe7e
27. Apr 2021 · 07:56 UTC
Thanks for playing the game and your nice comments. @jaybaus, @mausimus and @karlipoppins I'm really impressed you took the time to finish the game.

I do agree that saving the moves between turns should have been added.
mrtnldm
27. Apr 2021 · 10:35 UTC
Very nice concept simple enough to quickly understand it. As others I would have preferred to have the moves saved between tries. Or perhaps better yet, checkpoints to continue from when you find the opening where to go down. Cool jingle, nice graphics.
Vederant
27. Apr 2021 · 12:44 UTC
Quite a unique concept for this jam and really well done! Barring the keeping of commands as others have pointed out, I feel like there is a lack of feeling of progress between the "runs". Things to find in the rooms on your unsuccessful runs or a general "you are X amount of rooms away from your goal" would certainly help. Good job though!
axeltherabbit
27. Apr 2021 · 12:57 UTC
Really nice work, I do not agree with other people that you should have left the placed tiles there, it's part of the game remember the path you have just taken
ancooper
27. Apr 2021 · 13:07 UTC
Nice drone puzzle game :thumbsup:
Eugenik
27. Apr 2021 · 17:29 UTC
NOICE :smile_cat:.
Fractal Flower Girl
28. Apr 2021 · 01:07 UTC
Very good idea! The audio was a bit repetitive, but I enjoyed it.
Yorsh
28. Apr 2021 · 08:03 UTC
Nice a complete game, eveything fits together nicely. I couldn't find the hyper drive tho, either I did not understand a mechanic or I'm just dumb and forgot a path.
Sode
28. Apr 2021 · 12:19 UTC
A minimap like super Metroid could be nice or a feature that keeps your last commands
Kirbloid
30. Apr 2021 · 00:22 UTC
A unique take on the deeper theme, using drone programming to progress deeper through trial and error. I got caught up on the initial turn for a few moments, thinking I had to start with "down" but whoops that's just a tired brain. I really liked the look of the world and the robots, it oozes with style.
William Corrin
30. Apr 2021 · 21:24 UTC
I liked the mechanic, it was different from a lot of the other submissions i have played. I will say a little "history" UI would be beneficial to keep track of your last combination.

Also, the song gets to be a little irritating after only a few minutes. But I know you didn't have a lot of time to make it :D

Good stuff overall!
Zeilanda
03. May 2021 · 16:50 UTC
Pretty unusual game! That so cool that you must use your memory to play this game. Like :)
🎤 Pe7e
04. May 2021 · 20:07 UTC
Thanks for all the feedback. There are a lot of things that could be added. The mini-map idea is cool @sode. Originally I had a search command that would award you with additional move commands and turn on the light in the room permanently, but it didn't make the deadline. Instead I increased the starting commands and made the number of down and double move commands a hint.

@william-corrin and @fractal-flower-girl I know, that's why I added the mute button :smile:
Noteworthy
05. May 2021 · 03:54 UTC
Cool game! A different type of puzzler. I dig the idea, it's a solid gameplay loop, I'd love if the sequence didn't reset between runs, it makes the game feel a little artificially padded, but other than that the art was good, and the sounds were fine.
Good game!
R2D48
11. May 2021 · 12:07 UTC
I think it will be easier if you just have to click command block instead of have to drag n drop. Nice graphics and very well polished game for a 48H one person game. Good Job
Voidsay
14. May 2021 · 21:28 UTC
For some reason I liked the glitchy block outline of the surface rocks. Your music has potential to win the next GBTK :)

It was mentioned by someone above me, but I'd also like the ability to keep the last command chain.