Finding Nemoth by Jajo
Oh Jesus H. Christ this one had me working to the deadline. Had fun though; hope everyone else did too. Best of luck all (: Also game can be quite dark, hope you can turn your screen brightness up :P There's also a pun in the title and you have my respect if you can see it!

| Link | https://jajo.itch.io/finding-nemoth |
| Link | https://jajo.itch.io/finding-nemoth |
| Original URL | https://ldjam.com/events/ludum-dare/48/finding-nemoth |
Ratings
| Given | 4🗳️ | 6🗨️ |
The hint to pass level 3 being hidden on level one is a nice touch.
Graphic-wise, the slightly bent lines and greenish tint of the walls give an impression that you are moving underwater. Really a good effect.
The sound effects are non intrusive, but accompany the atmosphere well. Thogh maybe some more effects while interacting with the creatures would help.
So is the pun in the title the fact that you combined Disney's "Finding Nemo" with Lovecraft's Yog-Sothoth? Even if it isn't, this is my interpretation and I believe it fits :grin:
I liked the setting. Felt like that could be a story of how a cultist came to be. The game is indeed dark, but there is enough lights to see the nice squids. Very nice drawings there.
As to controls, I think you could just ditch Return altogether and keep Space for both interaction and advancing dialogue.
You created a good underwater atmosphere with both the graphics and sparse soundscape. Well done.