Sunken Dungeon by Pascone
You aren't the first, and you won't be the last, for the Sunken Dungeon calls out to all hardy enough to descend into its bottomless depths. Most come in search of the treasure held within, and for others, the glory of delving as deeply as possible and living to share their tale. Deeper and deeper you will go, with nothing but your reflexes to defend yourself from the monsters which call this cavern their home.
Brave every floor you can handle on your downwards spiral, and relish in the loot you find within... But don't loosen up, lest you become a permanent resident in... The Sunken Dungeon!



| Link | https://zfert.itch.io/sunkendungeon |
| Link | https://zfert.itch.io/sunkendungeon |
| Link | https://zfert.itch.io/sunkendungeon |
| Original URL | https://ldjam.com/events/ludum-dare/48/sunken-dungeon |
Ratings
| Overall | 609th | 3.694⭐ | 33🧑⚖️ |
| Fun | 501th | 3.629⭐ | 33🧑⚖️ |
| Innovation | 68th | 4.177⭐ | 33🧑⚖️ |
| Theme | 677th | 3.823⭐ | 33🧑⚖️ |
| Graphics | 754th | 3.806⭐ | 33🧑⚖️ |
| Audio | 436th | 3.694⭐ | 33🧑⚖️ |
| Mood | 900th | 3.5⭐ | 33🧑⚖️ |
| Given | 24🗳️ | 42🗨️ |
Loved the graphics and sounds. The gameplay was a bit tough at first, but some of that might've been because of my onw UI issues. An in-game live tutorial would be more intuitive than a menu option.
@shaolin-dave I will look into making a fixed build for later mac versions. I am still running Mojave myself so I am not used to Apple's new protocols. Do you mind me asking which UI elements were misplaced? Thanks in advance!
Generally, I'll create my UI elements in editor, then set the game window to Free Aspect so I can stretch it to every imaginable ratio and make sure it looks good, even though I know 99%+ of people are using 16:9
I share the opinion of the attack patter circle being a bit bigger, but other then that, a great game! SPECIALLY for the time frame! (Loved the sounds as well!!!)
There were times I thought I was blocking, but still got hit.
Graphics are cool, music didn't get annoying, well done.
Congratulations on your work.
Very good game idea!
Graphics are nice and cute, music is good and sounds are clear.
As many other peoples, I had a hard time understanding there was a second page in the tutorial! Once I found it, everything became much smoother, and the game felt really great.
Sometimes, my click didn't seem to register, mostly on the later level, I am sorry I cannot be more useful I don't really know what caused this.
Also, I would love it if the color circles where bigger (like really big). It would help you prioritize enemies at first glance when entering a new floor for exemple.
Thanks for the game, I had fun 💕