Deeper Fishing by Thoastbot
So it´s done. My first Ludum Dare, finally i was able to participate. For years i´ve been following this event and never got the time to be part of it. Its the first game i ever finished (i normally plan waaay to big and never finish anything...), and also the first game i ever made sound for all by myself. It was an amazing time and i´m really proud of my little game.
Deeper Fishing
In Deeper Fishing u are a fisher, equipped with a "deeper" sonar fishing device to scan the sea below you. You have your sonar map to see the area and the fish you´re about to fish, of course u cant see your own hook on your sonar. But u are a hightec-fisher so u got your distance and depth meter to know pretty accurate where your hook is. Just with this, the depth meter of your sonar map and a little bit of fishing skill u have to be able to catch the fish one by one. And, to fit the theme even better, u can go deeper and deeper. The deeper you go, the more money the fish can get you, but keep in mind that it takes more time for the hook to sink to those depths ;D
How To:
Start to fish by holding SPACE till your fisher man has his rod behind his head, then release for the perfect throw right till the end of your sonar scanned area, you are quite skilled at throwing so no problem you´ll always hit the right distance. If u are in deeper water keep in mind that u have to wait for your hook to sink to the shown depths, that will cost you more time per throw, but the fish are more valuable down there ;D If u see a fish turn red, u know you got it on the hook. For those pesky fish that are barely noticeable u can also look on your buoy on the bottom left corner, it´ll show you if u got something or not! To pull your line in just hit or hold SPACE while your hook is in the water, and be careful, if your hook hits the floor your throw is wasted. Same goes for fish that u have on the hook, if they hit the floor they're gone. The last few meters your catch is safe! Every fish gets instantly sold, which will give you some money (score points). If your hook is not currently in the water u are able to scan deeper areas, just hit ENTER if the "Go deeper!" is shown and you´ll fish in deeper water, but chose wisely when to go deeper, u can never turn back!

Source code can be downloaded from the same page you can play the game on. The whole game is written in JavaScript, projecting on a html canvas. The whole code is in index.html. Art is drawn in Paint.NET, sound is recorded and then edited in FL Studio 20.
| Link | http://ld48.kimrubendavid.com/ |
| Original URL | https://ldjam.com/events/ludum-dare/48/deeper-fishing |
Ratings
| Overall | 844th | 2.679⭐ | 41🧑⚖️ |
| Fun | 830th | 2.538⭐ | 41🧑⚖️ |
| Innovation | 537th | 3.064⭐ | 41🧑⚖️ |
| Theme | 686th | 3.141⭐ | 41🧑⚖️ |
| Graphics | 852th | 2.308⭐ | 41🧑⚖️ |
| Audio | 638th | 2.595⭐ | 39🧑⚖️ |
| Humor | 588th | 1.983⭐ | 31🧑⚖️ |
| Mood | 738th | 2.681⭐ | 38🧑⚖️ |
| Given | 36🗳️ | 64🗨️ |
At first I was a bit confused why I would always throw to 50 meters while the display featured 43 digits. Once I got the hang of it, it was pretty fun.
Very well done for your first Ludom Dare!
There's definitely things like the UI that could be improved but a good entry to start with, looking forward to see more games in the future! :)
It is cool concept not to show the hook as I had to follow the numbers and depth meters.
Little animations and sounds were also nice.
You have to add more feedbacks, it's very hard to understand where is the hook. Also add more effects to make the game juicy.
Overall good job (specialy for a first jam :thumbsup: )
As others have said, the hardest part was understanding how to play. To me, the game felt like a puzzle at first (and I tend to hate puzzles :stuck_out_tongue_winking_eye:) -- seriously, no metaphors, it _really_ felt like a puzzle to me.
I think think things clicked the moment I understood my hook was at some spot on the 2D place, and using the reel would bring the hook diagonally -- upwards and towards the right. It made sense to me, but only after I understood it!
After I learned how it worked, it was better than I thought it could be! Quite fun for such a simple game!
Given my experience, the obvious suggestion is to improve the how to play instructions :slight_smile:
Hope you'll be back on the next Ludum Dare!