Deeper Fishing by Thoastbot

[raw]
made by Thoastbot for Ludum Dare 48 (COMPO)

So it´s done. My first Ludum Dare, finally i was able to participate. For years i´ve been following this event and never got the time to be part of it. Its the first game i ever finished (i normally plan waaay to big and never finish anything...), and also the first game i ever made sound for all by myself. It was an amazing time and i´m really proud of my little game.

Deeper Fishing

In Deeper Fishing u are a fisher, equipped with a "deeper" sonar fishing device to scan the sea below you. You have your sonar map to see the area and the fish you´re about to fish, of course u cant see your own hook on your sonar. But u are a hightec-fisher so u got your distance and depth meter to know pretty accurate where your hook is. Just with this, the depth meter of your sonar map and a little bit of fishing skill u have to be able to catch the fish one by one. And, to fit the theme even better, u can go deeper and deeper. The deeper you go, the more money the fish can get you, but keep in mind that it takes more time for the hook to sink to those depths ;D

How To:

Start to fish by holding SPACE till your fisher man has his rod behind his head, then release for the perfect throw right till the end of your sonar scanned area, you are quite skilled at throwing so no problem you´ll always hit the right distance. If u are in deeper water keep in mind that u have to wait for your hook to sink to the shown depths, that will cost you more time per throw, but the fish are more valuable down there ;D If u see a fish turn red, u know you got it on the hook. For those pesky fish that are barely noticeable u can also look on your buoy on the bottom left corner, it´ll show you if u got something or not! To pull your line in just hit or hold SPACE while your hook is in the water, and be careful, if your hook hits the floor your throw is wasted. Same goes for fish that u have on the hook, if they hit the floor they're gone. The last few meters your catch is safe! Every fish gets instantly sold, which will give you some money (score points). If your hook is not currently in the water u are able to scan deeper areas, just hit ENTER if the "Go deeper!" is shown and you´ll fish in deeper water, but chose wisely when to go deeper, u can never turn back!

HowToPlay.png

Source code can be downloaded from the same page you can play the game on. The whole game is written in JavaScript, projecting on a html canvas. The whole code is in index.html. Art is drawn in Paint.NET, sound is recorded and then edited in FL Studio 20.

Ratings

Overall 844th 2.679⭐ 41🧑‍⚖️
Fun 830th 2.538⭐ 41🧑‍⚖️
Innovation 537th 3.064⭐ 41🧑‍⚖️
Theme 686th 3.141⭐ 41🧑‍⚖️
Graphics 852th 2.308⭐ 41🧑‍⚖️
Audio 638th 2.595⭐ 39🧑‍⚖️
Humor 588th 1.983⭐ 31🧑‍⚖️
Mood 738th 2.681⭐ 38🧑‍⚖️
Given 36🗳️ 64🗨️

Feedback

BubakGames
26. Apr 2021 · 08:37 UTC
Interesting game. I like that you've made this game without any game engine.
mdotedot
26. Apr 2021 · 11:14 UTC
Nice spin. Didn't catch many fish though.
kristof
26. Apr 2021 · 11:28 UTC
Interesting game mechanic. Took me a few tries to figure out the controls, as there is so little visual feedback. But I made 166$! Good work!
stmatn
26. Apr 2021 · 12:09 UTC
Nice game :)
At first I was a bit confused why I would always throw to 50 meters while the display featured 43 digits. Once I got the hang of it, it was pretty fun.
ROBOWARRIOR1982
26. Apr 2021 · 12:47 UTC
I like the presentation and the design of the idea, it's an original fishing game, the animation can be polish for better effect. Control is simple, sound good. That's a good work !
Budark
26. Apr 2021 · 15:27 UTC
Good work, Nice to be made by only one person and no engine.!
LDJam user 235146
26. Apr 2021 · 16:43 UTC
I love the sounds, but the game is hard to get into.
PinkLatticeUwU
26. Apr 2021 · 17:33 UTC
The sounds really add to the atmosphere! The game was a little confusing at first but when I got the hang of it, it was really fun :3 Love the graphics too!! Makes me feel nostalgic for games I used to play back in the day x3
lucisaurus
26. Apr 2021 · 19:39 UTC
For some reason I couldn't hear the sound )I'm on a Mac)
Very well done for your first Ludom Dare!
There's definitely things like the UI that could be improved but a good entry to start with, looking forward to see more games in the future! :)
🎤 Thoastbot
26. Apr 2021 · 20:16 UTC
@lucisaurus it looks like there can be problems with my audio function on Safari browser, i´d love to look for a work around but for now if u have it, try it with chrome - that should work even on mac :slight_smile:
Chensu
26. Apr 2021 · 21:33 UTC
Pretty good, love the unique art style, really creative. Really straightforward.
fargred
26. Apr 2021 · 21:53 UTC
Very cool idea and I'm kind of blown away that this is pure JS. The gameplay itself is pretty straightforward and could probably be more engaging, but as more of a fishing "simulator" it's neat. Watching the roll spin is also strangely satisfying.
Predominant
26. Apr 2021 · 23:14 UTC
Very nicely done, tricky to learn but managed to make a little money. Good job!
stuffedgravy
27. Apr 2021 · 00:41 UTC
Once I realized I needed to look at the coordinates to figure out where I was on the map the game really opened up. Giving a distance on the graphic would probably make the game easier for people to pick up, but I was still able to grab a good amount of fish :) Your sound effects are realistic and I liked the animations you had. Really good job for compo!
cheesepencil
27. Apr 2021 · 05:12 UTC
this is way more fun than fishing in real life! impressive javascript-fu
BoClow
27. Apr 2021 · 06:23 UTC
Nice little fishing game!
It is cool concept not to show the hook as I had to follow the numbers and depth meters.
Little animations and sounds were also nice.
Goutye
27. Apr 2021 · 12:12 UTC
Was able to catch all fishes in the water! :v: And went deeper then. Thanks for the fun, and well done! :smile:
FranRF
27. Apr 2021 · 12:27 UTC
good idea, i would like to have a tracker or some indicator that could help me understand where am i throwing the line.
nekowei
27. Apr 2021 · 13:58 UTC
it took me a little wihle to understand how it works, after that i can feel the joy of fishing, good job!
Duck Reaction
27. Apr 2021 · 19:06 UTC
Orignal idea, agree with @cheesepencil, fishing is more fun in this game.

You have to add more feedbacks, it's very hard to understand where is the hook. Also add more effects to make the game juicy.

Overall good job (specialy for a first jam :thumbsup: )
rhoff95
27. Apr 2021 · 21:11 UTC
Cool game! I like the one button concept.
HPA97
27. Apr 2021 · 23:42 UTC
This feels quite nostalgic for me, especially the sound effect reminds me of an old point and click game I played when I was a kid. The simple art style as well. Fun, challenging and you wrote a good tutorial imo! Great job!
HPA97
27. Apr 2021 · 23:42 UTC
.
Aret24
28. Apr 2021 · 07:14 UTC
Such a simple game, but a cool idea :D
cocoplum
29. Apr 2021 · 22:18 UTC
I love this simple game, it make me remember the childhood play flash game, I realy love your idea. it is sample and good
crazyMouse
01. May 2021 · 14:40 UTC
it's quite hard to catch a fish, but I like it. I love the fact that you used paint.net
AdonisDevs
04. May 2021 · 22:43 UTC
Certainly an interesting concept - I like the idea of fishing with limited information! Though, I could not really find a use to "go deeper." Overall, well done :)
LMB
08. May 2021 · 02:26 UTC
Hey, congrats for your first game and first Ludum Dare!

As others have said, the hardest part was understanding how to play. To me, the game felt like a puzzle at first (and I tend to hate puzzles :stuck_out_tongue_winking_eye:) -- seriously, no metaphors, it _really_ felt like a puzzle to me.

I think think things clicked the moment I understood my hook was at some spot on the 2D place, and using the reel would bring the hook diagonally -- upwards and towards the right. It made sense to me, but only after I understood it!

After I learned how it worked, it was better than I thought it could be! Quite fun for such a simple game!

Given my experience, the obvious suggestion is to improve the how to play instructions :slight_smile:

Hope you'll be back on the next Ludum Dare!