Pimble! by PirateHearts
Fling pimbles at the bricks as they fall deeper and deeper down the tower.
Pimble! is played with the mouse. Click the pimbles to grab them, then drag and release to hurl them at the oncoming bricks. Click the powerups dropped from the bricks to earn more throws, extra pimbles, bonus points, or a brief respite from the advancing bricks.
The code is based on the same stripped-down version of my custom engine that I used for Ludum Dare 30 (https://piratehearts.com/files/LD48Base.zip).
Sound effects created with sfxr.
Only Win32 is supported. This uses DirectX 9.0c, so it's pretty old school and should run on a potato.


https://www.youtube.com/watch?v=glpvrg7g-M4
| Link | https://piratehearts.com/files/LD48_48/Pimble_Win32_1_0.zip |
| Link | https://piratehearts.com/files/LD48_48/Pimble_Source_1_0.zip |
| Gameplay Footage | https://www.youtube.com/watch?v=glpvrg7g-M4 |
| itch.io (Windows) | https://piratehearts.itch.io/pimble |
| Original URL | https://ldjam.com/events/ludum-dare/48/pimble |
Ratings
| Overall | 127th | 3.886⭐ | 24🧑⚖️ |
| Fun | 60th | 4.023⭐ | 24🧑⚖️ |
| Innovation | 250th | 3.591⭐ | 24🧑⚖️ |
| Theme | 862th | 2.341⭐ | 24🧑⚖️ |
| Graphics | 115th | 4.068⭐ | 24🧑⚖️ |
| Audio | 219th | 3.568⭐ | 24🧑⚖️ |
| Humor | 401th | 2.575⭐ | 22🧑⚖️ |
| Mood | 309th | 3.476⭐ | 23🧑⚖️ |
| Given | 32🗳️ | 22🗨️ |
It might be neat to be able to start anywhere on the screen to drag-throw a pimble, rather than having to start on the pimble itself, and only have one instead of multiple (or if you have multiple, throw them all at once!). I think that might have made my wrist less tense. Also, I do wish there was more strategy or aim involved; it felt random every time I ran out of pimbles but I wanted to keep going!
Great game, and great job; I liked it!
The actual balls are a bit difficult to grab with the mouse pointer. I would have loved to be able to get them easier, so that I could throw them at a higher speed, and see many balls bouncing everywhere in the game. It would have been a pure moment of joyful brick destruction.
Rewarding the player for breaking multiple bricks in one throw would also have improved the gameplay.
Thank you for this idea !
It's difficult throwing the balls with the mouse but that's a really cool game that could be played on a touch screen instead :)
Good job !