Descent into Madness by danvil

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made by danvil for Ludum Dare 48 (COMPO)

A slow and steady descent into madness.

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Avoid the horrors of the deep.

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Maybe there is light at the end of the tunnel?

Ratings

Overall 489th 3.411⭐ 30🧑‍⚖️
Fun 559th 3.161⭐ 30🧑‍⚖️
Innovation 581th 2.982⭐ 30🧑‍⚖️
Theme 178th 3.982⭐ 30🧑‍⚖️
Graphics 301th 3.679⭐ 30🧑‍⚖️
Audio 400th 3.232⭐ 30🧑‍⚖️
Humor 547th 2.167⭐ 26🧑‍⚖️
Mood 138th 3.815⭐ 29🧑‍⚖️
Given 59🗳️ 38🗨️

Feedback

Choppers
26. Apr 2021 · 05:15 UTC
I really liked the look of the game, the assets all looked appealing.
Ryan Romero
26. Apr 2021 · 05:39 UTC
Great game! I really liked when the mouth came out the wall. You set the mood well, and stuck to the theme. Also I appriciate you telling me that my game didn't work. I went ahead and got that all fixed so thanks!
GoodMan233
26. Apr 2021 · 06:34 UTC
Nice game! The gameplay is fun and the light effects are great.
Yamzho
26. Apr 2021 · 07:02 UTC
Nice gameplay, nice mood thanks to the (simple) relaxing music. Controls are smooth. Good job !
ThatmanRobin
26. Apr 2021 · 20:43 UTC
Fantastic! Really fun although I did always get eaten, pretty sure that toothy thing eats me. But definitely enjoyed it, was challenging, and like how you used lighting to warn the player of what's coming up.
Chensu
26. Apr 2021 · 23:01 UTC
Nicely done
C4Scar
26. Apr 2021 · 23:46 UTC
Cool graphics and the mouth on the wall was super interesting! It felt really hard to move out of the way of the blue mushrooms but that could have been because it was a little slow on my computer.
sacredbacon
27. Apr 2021 · 01:18 UTC
Lighting effects are incredible. Super pretty game with a satisfying ending. I like how the strategy pivots around level 30 from a reactionary to a more careful spelunking approach. Those angler fish disparities are unforgiving, got caught in the middle of those more than once lol. Great job, thanks for the game.
Brendev
27. Apr 2021 · 01:37 UTC
Looks beautiful and the mood is quite relaxing! Though the background wall could use some spicing up, I feel some extra details on it would make this the most beautiful LD game I've played. Great work!
LDJam user 240168
27. Apr 2021 · 18:21 UTC
Unfortunately wasn't able to run it - I'm on Linux using the Wine emulator, the game shows Unity startup screen, then a bright-red screen with some Unity loading bar, and then it exits. Probably an issue with the emulator + Unity interaction, though. Maybe I'll try later on a Windows machine!

![2021-04-27-212035_1920x1080_scrot.png](///raw/82a/a3/z/40d23.png)
Fatebreak
28. Apr 2021 · 14:42 UTC
Very interesting mood and visuals. I loved the lighting elements. Couldn't finish as it got way too fast towards the end and the momentum when turning is pretty tight. The lure plant monsters are nearly always instant death for one mistake too. Very beautiful game! Well done!
Thijs Tak
28. Apr 2021 · 19:41 UTC
Very atmospheric game. Loved the visual style. Starts of quite easy but gets a lot harder around the midpoint.

Good game
miej
29. Apr 2021 · 08:38 UTC
neat little game. noticed that its possible to just stick to the side of the wall and just slowly gain despair.
Weirdybeardyman
29. Apr 2021 · 12:57 UTC
Great job with the lighting, it really made the game look great. Those angler fish type things were terrifying. After about level 20 when it sped up it kind of became impossible for me, but before then I thought the controls and difficulty were really good, the ball didn't feel too sluggish or too responsive. Good job!
RollCreators
29. Apr 2021 · 18:49 UTC
Nice game! But it lags on my computer(
Good work wtih light, we also use shaders for same effects)
if you add procedere generation, it wll be more interesting)
Kaito
29. Apr 2021 · 18:55 UTC
Very good use of lights! It makes the gameplay challenging and the graphics poetic. The gameplay is simple but fun. Everything is coherent except the sound design. I think a more dreamlike sound design would be better.
darkshadow
29. Apr 2021 · 19:56 UTC
Nice lighting and music very atmospheric, nice variation in obstacles, the angler fish type thing is my least favourite by far!
LDJam user 236545
01. May 2021 · 02:34 UTC
Great use of color, light, and darkness! Audio was both simple and effective. On my third attempt, I made it down to level 33 before getting got.

The platforms with the teeth kept tricking me every time!

Good work!
Timo Gass
02. May 2021 · 13:43 UTC
Great game!
I love the visuals and overall feel of the game!

I think some times it feels a bit unfair.
I'd love to see more of whats coming next, event if it's mostly black.
Got to level 33 and rushed into a couple of baloons and died xD
Echo GameWorks
03. May 2021 · 01:17 UTC
Solid game, easy to pickup, and fit the theme well. Once I got down into the 40's area, it was pretty impossible to not hit something. Would have been nice to have a bit more control. Overall, great work!
h.m.murdock
05. May 2021 · 19:21 UTC
Beautiful graphics and lights of your elements.
Perhaps you could add some detail or a model to the falling object?
Only got to level 16, what is at the end of the tunnel?
Ommadawn
14. May 2021 · 16:49 UTC
Really pretty game ! Got until 35/50, I fall a lot into the "depth-fish" like traps xD only bad point : its a bit repetitive, but overall very nice atmosphere and very good entry !!