Groundbreaker by Danial Jumagaliyev

[raw]
made by Danial Jumagaliyev for Ludum Dare 48 (JAM)

So I think I over-scoped a little and wasn't able to finish on time for compo, so I published the game for jam. :sweat_smile:

That being said, this was really fun already, because I did more quality over quantity this time, so I put more emphasis on modeling 3D objects for this game.

Your goal in Groundbreaker, as the title says, is to break ground, and get as deep as possible. Discover spooky wicked enemies, unlock 8 achievements, compete with other players' high scores on the leaderboard!

Снимок экрана (16).png

Снимок экрана (19).png

Снимок экрана (20).png

Снимок экрана (22).png

Снимок экрана (18).png

Controls:

  • Movement - WASD

  • Jump - Space key

  • Look - Mouse Movement

  • Hit/Shoot - LMB

  • Pickaxe - 1 key

  • Hammer - 2 key​

  • Pistol - 3 key

Credits:​

  • ​All 3D models, textures, effects, and code made by Danial Jumagaliyev (me).

  • Sound effects are all from zapsplat.com​

  • Music by TeknoAxe.

Ratings

Overall 235th 3.96⭐ 27🧑‍⚖️
Fun 132th 4.02⭐ 27🧑‍⚖️
Innovation 189th 3.94⭐ 27🧑‍⚖️
Theme 112th 4.28⭐ 27🧑‍⚖️
Graphics 915th 3.68⭐ 27🧑‍⚖️
Audio 246th 3.917⭐ 26🧑‍⚖️
Humor 293th 3.575⭐ 22🧑‍⚖️
Mood 94th 4.292⭐ 26🧑‍⚖️
Given 17🗳️ 29🗨️

Feedback

dfkgjndljf
26. Apr 2021 · 20:07 UTC
Very well made game. A little bit repetitive. Idea of smashing down is interesting.
NoelOskar
26. Apr 2021 · 20:23 UTC
Really nice, my biggest issue i had was lack of fov and DPI control, there's a lot of peapole who play fps games at like 120 fov, there were few problems with collisions, and i think dead enemies hurt me, at first i didn't knew what to mine, but then realized i have to mine the cealing, i think the pistol has too small range, and really lacks some juice when shooting from it, idea of leaderboard and achivments is nice, but i think the highscore doesn't save locally, like when i died, i accidentally pressed play and my highscore was still 0, the white guys are a nice addition, spooked me at first lol, i kinda like the clutter from all the rocks around you, i think if you would go on improving this game, you could increse movement speed, make it more doom style, and also some new enemies, like projectiles you have to dodge etc
🎤 Danial Jumagaliyev
27. Apr 2021 · 03:25 UTC
@noeloskar Thanks for the great feedback! There is certainly a lot to explore in the game, and I will probably update the game with a Settings tab. May I ask on what operating system you played the game? Because the highscore should easily be saved automatically once you lose.
LDJam user 237240
27. Apr 2021 · 11:05 UTC
Well made game, sounds make all atmosphere, but hammer mechanics pretty awkward, GJ!
NoelOskar
27. Apr 2021 · 11:20 UTC
@danial-jumagaliyev i am on windows, there was a button to submit the highscore but after death it didn't save, if it works for you maybe it's a bug on my site, like anty virus or some shit
Usenrame
27. Apr 2021 · 14:33 UTC
Nice achievement system! Game is great!
Omaewander
27. Apr 2021 · 14:34 UTC
Great game!
Sieber2210
27. Apr 2021 · 16:51 UTC
Awesome game, the game was a lot of fun and really player well. Only problem I had was one enemy attempted to follow for a few seconds after dying.
Billnotic
29. Apr 2021 · 03:09 UTC
Repetitive, but there is a good amount of content for a game jam. Nice achievements!
Ali Azeem
29. Apr 2021 · 08:13 UTC
![Screenshot (5).png](///raw/361/b3/z/41846.png)

Pretty impressive game. I was a bit confused at first on how to go deeper and killed green enemies for 5 minutes. Then started using other weapons and started to understand everything. Gathering ammo for the gun and killing enemies with that is pretty satisfying. The enemies were not that scary. However, the music was very creepy and the only thing that scared me was finding an enemy corpse for the enemy I killed a few moments ago.

Although, sometimes, the ground didn't break sometimes which was somewhat annoying when I was trying to speedrun so I had to gather more blood. Overall, pretty nice. GG!
Doloc
29. Apr 2021 · 14:47 UTC
Nice submission! It felt good to break the ground and flee from one dangerous situation to another. Hitboxes weren't always there or weren't always clear, but overall they worked fine. Nice touch with the achievement system.
TheGreenWorm
29. Apr 2021 · 14:56 UTC
My god this game was stressful. The music does wonders ! Took me a while to get how you go down with the hammer, I just started hitting monsters thinking that it was the main feature. Maybe start with an empty room, and make the hammer the 1st weapon ?

It's classic Danfps, but I'm still trembling
Danner007
29. Apr 2021 · 15:00 UTC
It is a really good game and i loved playing it. The graphics are simple but they are well done. Like the atchievement system. At first i thought that u can rly stack up the bullets but u need them in lower areas. Overall its the best game i played so far. there are only two small things that could be changed. First of all a little dot or a cross to see where u shoot would be nice, even though the aiming is really intuitiv. Secondly it is kind of very easy to get blood. A small green creature gives u half of the bar. Maybe it can be that the further u go down the less blood u get from a shot. The last thing I wanted so say is that there is a little bug: I shot a white guy and went into its corpse. Now the creatures were not able to hit me but i could shoot them. For the small amount of time you got it is one of the best "play it when u are bored" games and i will let my friends play it too for sure. Great work!
Danner007
29. Apr 2021 · 15:00 UTC
It is a really good game and i loved playing it. The graphics are simple but they are well done. Like the atchievement system. At first i thought that u can rly stack up the bullets but u need them in lower areas. Overall its the best game i played so far. there are only two small things that could be changed. First of all a little dot or a cross to see where u shoot would be nice, even though the aiming is really intuitiv. Secondly it is kind of very easy to get blood. A small green creature gives u half of the bar. Maybe it can be that the further u go down the less blood u get from a shot. The last thing I wanted so say is that there is a little bug: I shot a white guy and went into its corpse. Now the creatures were not able to hit me but i could shoot them. For the small amount of time you got it is one of the best "play it when u are bored" games and i will let my friends play it too for sure. Great work!
Quoc
30. Apr 2021 · 08:11 UTC
Can't start it on the browser. It is stuck at 0%
🎤 Danial Jumagaliyev
30. Apr 2021 · 08:32 UTC
@quoc Hello! Thanks for wanting to try my game. All versions of the game work properly, must be a technical issue on your side. Could you try downloading the game instead?
jk5000
30. Apr 2021 · 15:10 UTC
I had fun playing this game. Darkness sometime made a bit too difficult to see what is happening. The music is good, but I wish it was not so intense all the time. Overall a pretty good jam game.
Hare Software
30. Apr 2021 · 16:57 UTC
This game really manages to unsettle me by the creepy figures walking towards me in the dark. You feel a certain urge to smash the ground with your hammer to get away from then. It also has a clear and unique implementation of the theme, so it's a great game for this jam.
Mighty Mufflon Games
30. Apr 2021 · 20:00 UTC
This is a very impressive entry! The combination of the three weapons and how they work togehter is really well implemented. The music and the sounds make the experience complete.
Alexascher
01. May 2021 · 11:30 UTC
nice mood
xpoho
01. May 2021 · 17:32 UTC
Ужасы в шахте с зелеными милыми мионстрами! Ну правда, монстры выглядят слишком мило, чтобы их бояться ^_^
Но игра атмосферная, это здорово!
BluishGreenPro
08. May 2021 · 01:38 UTC
The biggest challenge was the darkness itself; would you consider adding an option to increase the contrast? Here is the link to the stream where I played the game; https://www.twitch.tv/videos/1014865624?t=01h26m22s
OadT
15. May 2021 · 13:15 UTC
This game is really spooky! The sound and assets really form a great atmosphere. Also very interesting mechanic that you have to collect stones for the pistol! Impressive that there are even achievements :smile: The gameplay was pretty smooth and made fun!

(One small side note though: If the audio was not created during the 72h, please consider to opt-out for the audio category)