Underbed Monster by GagaPete

[raw]
made by GagaPete for LD33 (COMPO)
Everyone knows the stories about monsters under the bed. But being one of them is hard work! Didn't you ever wonder how the monsters got there without anyone noticing?
Now you can learn it, the hard way!

You are one of the Monsters and you have only one goal per level. Get into the house and get under a bed, so you can prepare for the night. If you are brave, you can try to snack the families kitten.

But beware: If people see you, you have to try again.

The progress should be saved between sessions, so you can hopefully come back later and continue.

*Controls*
Arrow keys for movement
Space, X or C to hide under a bed (or to snack kittens)

*Bug*
The game contains a bug, that resets the game progress whenever you'll be seen. It should only reset the current level. But since the game is quite short, I'll keep it like it is. :)

Ratings

Coolness 65% 3
Overall 3.24 365
Fun 3.26 300
Graphics 3.53 241
Humor 3.00 330
Innovation 2.87 548
Mood 3.24 293
Theme 4.05 80

Feedback

Cryptix
24. Aug 2015 · 09:37 UTC
Wow this is a fun game! I love the idea.
daveh
24. Aug 2015 · 20:20 UTC
Lovely graphics. Really charming and good use of the theme.
Thormedor
24. Aug 2015 · 20:20 UTC
I would like to have more of it.^^
Some more levels and stuff. Really a nice game.
HACKhalo2
24. Aug 2015 · 20:26 UTC
It was a cute game, very well done (minus the bug where if you hit space before you get to the bed, then get under the bed, it'll end the game
vividhelix
24. Aug 2015 · 21:05 UTC
This was so much fun. I liked snacking on cats and also the two red eyes under the bed were a really nice touch. Well done!
Suese
24. Aug 2015 · 21:24 UTC
It was a lot of fun. Some sound and music would have made this great.
LastLeaf
25. Aug 2015 · 01:46 UTC
Getting under the bed is fun. It would by better with simple sound effects.
thatwhichis
25. Aug 2015 · 02:53 UTC
lovely little stealth game, gagapete- eating the pets was a nice touch :3
Goutye
25. Aug 2015 · 05:33 UTC
Well done. Charming and the theme is well used!
Jani Nykänen
25. Aug 2015 · 06:09 UTC
Fun little game with an interesting concept. I liked this one. Those people just seemed to be a bit blind since I was able to walk through them and they didn't notice anything, heh.
madmaw
25. Aug 2015 · 08:18 UTC
Nice to see a HTML5 entry. Good concept well executed
logiclogue
25. Aug 2015 · 13:47 UTC
Really enjoyed playing it. Love the pixel graphics. Nice touch being able to eat kittens lol
Infininete
25. Aug 2015 · 15:23 UTC
I wish I could play with the ball on level 2, that would've been a nice feature. Maybe a good idea to add would be to manipulate the environment, so you could knock a dresser down and cause noise AND hide behind it.

Also, there is a bug (on the last level, if you hit space left of the second bed, it will create another bed sprite where the monster is hiding under).
The environment is pretty good as well though it lacks the ability to hide under tables and in fridges and in toilets etc etc that really would've pushed this game forward. I think the AI needs a bit more chaotic nature to it though and not so much script.

I like the game, though simplistic, and it fits to the theme perfectly.
Infininete
25. Aug 2015 · 15:25 UTC
I wish I could play with the ball on level 2, that would've been a nice feature. Maybe a good idea to add would be to manipulate the environment, so you could knock a dresser down and cause noise AND hide behind it.

Also, there is a bug (on the last level, if you hit space left of the second bed, it will create another bed sprite where the monster is hiding under).
The environment is pretty good as well though it lacks the ability to hide under tables and in fridges and in toilets etc etc that really would've pushed this game forward. I think the AI needs a bit more chaotic nature to it though and not so much script.

I like the game, though simplistic, and it fits to the theme perfectly. Though I think the game over screen is the same as the "you beat the game" :P
Nomys_Tempar
25. Aug 2015 · 15:50 UTC
I really like your game, nice and fun concept.
Jupiter_Hadley
25. Aug 2015 · 18:49 UTC
Cute, fun game! I included it in part 2 of my Ludum Dare 33 Compilation video series, if you would like to take a look :) https://youtu.be/vxHEoUQEThc
dos
25. Aug 2015 · 21:51 UTC
Simple, yet effective, I dig it!
(although I can't really understand how it ends, I was kinda getting "Thank you for playing!" randomly each run)
ChaosCult
26. Aug 2015 · 07:56 UTC
Simple and fun. The only problem is that NPCs are moving randomly and unpredictably, making it a game of chance essentially. I think studying movement patterns before dashing to bed would've been more fun.
🎤 GagaPete
26. Aug 2015 · 10:22 UTC
First of all, thank you for playing and for all the comments. It's nice to know the game is enjoyable not only for me.

@Suese @LastLeaf
Music was a thing I tried to include, but everything I created was more annoying than helping the mood so I got rid of it.

@thatwhichis
But my graphics are bad compared to yours. ^^

@dos @Infininete
The game normally should just restart the current level but it seems like I somehow introduced a bug in the final hour that slipped through so it resets the game at any failure. The game should end if you get under bed in the fourth level.

@ChaosCult
Yepp, that is a thing I still think would be great. This and @Infininete's suggestion about more enviroment interaction would make the game more "tactical".

I promised a post-compo version the previous times and never delivered so I won't this time but I really want to expand the game with a few more game mechanics and a lot more content / levels.

PS: Man, I really need to write a post on this game before LD34 starts. Still have the draft for LD32s in my post-list. :)
rnlf
26. Aug 2015 · 21:15 UTC
Hey, cool little game with a nice idea for the theme. Reminded me of that one Doctor Who episode.

The pixel art is cool. I got some flickering at the tile borders, I think you should round your camera position before rendering the tiles.

The game would have been perfect with sound and simple music. But even without, really great :-)
glimaleite
26. Aug 2015 · 23:45 UTC
Good job! It took me some time to finish the game. Maybe because I didn't even think of using the mechanics, all I did was walk, and I still managed to get by. It was fun! Take a look at my entry, the games are similar in lots of ways. Congratulations!
pavel_insight
27. Aug 2015 · 15:36 UTC
No kitten was eaten. :)
Nice entry.
Auto-generation of levels would be fun. :)
Slothmachine
28. Aug 2015 · 19:56 UTC
Nice game. Somehow the people reminded me of minecraft. Must be the eyes. Those beautiful pixels. :)
LukeZaz
29. Aug 2015 · 01:40 UTC
Bit short and easy, but still well-made. Good job!
snitch182
01. Sep 2015 · 13:59 UTC
Nice! That is fun to play. And very original gameplay. I want a level editor so i can play more!


Good job!
shawn42
02. Sep 2015 · 01:17 UTC
Very fun. Two things: first, more levels! (I know.. not enough time ) second, more levels! Seriously though, great little stealth game.
🎤 GagaPete
02. Sep 2015 · 10:48 UTC
Sh**, the bug is worse than I thought as it looks like it only occurs under certain circumstances.
The game actually has 4 levels, looks like it only let's you play two of them in case of failure. I'll later take a look and try to fix this "win condition"-bug!
Interface
02. Sep 2015 · 15:54 UTC
Great idea. Audio would be good to set a mood. A bit short, but then who am I to say :-)
Good game!
bombjack
02. Sep 2015 · 18:35 UTC
original infiltration gameplay. A little short. The monster could have moved faster. nice entry anyway.