Box Hunter by Sandra Jasionowska
Short puzzle game with experimental labyrinth mechanics.
The main character is the warehouseman who's task is to get the last BOX from his workplace.
Open all doors and make your way to the BOX hidden deep inside the labyrinth!
Controls:
A - ROTATE LEFT
D - ROTATE RIGHT
SPACE - USE
Authors
This game was created during Ludum Dare 48 by:
Sandra Jasionowska Gameplay, Graphics https://twitter.com/missphysics93
Krystian Kuryło User Interface, Music https://twitter.com/notsuperhero2
Tools
Unity 3D Aseprite FL Studio
Screenshots


| Link | https://github.com/krystiankurylo/LD48 |
| Link | https://sjasionowska.itch.io/box-hunter |
| Original URL | https://ldjam.com/events/ludum-dare/48/box-hunter |
Ratings
| Overall | 1139th | 3.391⭐ | 25🧑⚖️ |
| Fun | 633th | 3.522⭐ | 25🧑⚖️ |
| Innovation | 632th | 3.457⭐ | 25🧑⚖️ |
| Theme | 1820th | 2.522⭐ | 25🧑⚖️ |
| Graphics | 1140th | 3.478⭐ | 25🧑⚖️ |
| Audio | 643th | 3.5⭐ | 24🧑⚖️ |
| Given | 17🗳️ | 18🗨️ |
Loved the music.
I can see a lot of thought was put into the level design. There were times where I would miss my intended path and try to panic-turn my way out of it, only to get sent into a spiral of dead-end corridors. This spot in particular got me quite a few times:

My only complaint is that the red button was really hard to notice due to it being way up in the corner. I actually walked all through the level trying to hit "space" on different objects because I thought I had missed something.
Great work!
It's really fun to play around with overall though, even if the spin may be a bit too much for some people. I think just a tiny bit of extra polish on the player, like a subtle amount of bounce after a long drop and a collision sound effect, would really tie things together. Great work!
Well done!
I really enjoyed the core mechanics. It reminded me of one of those old toy labyrinth boxes with a small metal ball inside. There also you control the labyrinth to get the ball where you want it to be, albeit in a much more analogue way :smiley:
Inserting some hazards into the labyrinth could increase the challenge here. But a relaxing experience is actually good too!