Dream: The Temple Within by dominikscholz
First ludum dare for us. Hope you enjoy our little game.
Venture deeper and deeper into your subconsciousness to defeat your inner demons that plague your view of life and thereby bring back your happiness!

- Gameplay & Programming: Michael Scholz & Dominik Scholz
- Models and Visual FX: Sebirit & Dominik Scholz
- Audio: Sebirit
| Link | https://dominikscholz.itch.io/dream-the-temple-within |
| Original URL | https://ldjam.com/events/ludum-dare/48/dream-the-temple-within |
Ratings
| Overall | 393th | 3.833⭐ | 50🧑⚖️ |
| Fun | 351th | 3.76⭐ | 50🧑⚖️ |
| Innovation | 1516th | 2.75⭐ | 50🧑⚖️ |
| Theme | 1094th | 3.5⭐ | 50🧑⚖️ |
| Graphics | 469th | 4.052⭐ | 50🧑⚖️ |
| Audio | 484th | 3.652⭐ | 48🧑⚖️ |
| Humor | 790th | 2.821⭐ | 44🧑⚖️ |
| Mood | 694th | 3.651⭐ | 45🧑⚖️ |
| Given | 68🗳️ | 74🗨️ |
but not rly related to the theme imo
Great jobs, thanks for this moment =)
I like the graphics of your game and the simplicity of your gameplay. The story of going deeper and deeper in the dream would be more interesting if the enemies became weirder.
One point to correct: the music transition is too abrupt between scene. A fade in/fade out in the music + black screen fade would be great :wink:
Nice game! ^_^
The only sour point was the boss fight, it seems like the challenge was just the health bar being increased and it was a bit of a slog. It would be cool if it was more interactive, like releasing waves of enemies when you do enough damage, but you can't get everything you want in a 72 hour jam :-)
Only critisms I can give is that the boss was a bit big to fit on the screen and there wasn't an audio cue to indicate that I was doing any damage unlike other enemies.
If you were to continue developing this I'd like to see more weapons and enemies, the zanier the better because after all it's alljust a dream?
Thing I thought were pretty cool:
- the music fits the game really well
- the artstyle looks cool
- it looks great when you play it, it almost feels like a finished game
- the shooting feels great although it took some time until i realised i shot faster when I am holding down the shot button
- the boss fight against the inner demon was a really nice idea
I noticed only 2 small things that weren't that nice:
- the player moves a bit weird when colliding with a wall
- the camera in the boss was in my opinion a bit small, because you couldn't see much enemies but then the laser came from all sites
A great submission!👍
Other than that - a solid entry!
The art style is super cute and very well done.
The gameplay is simple, easily understandable and the sounds make it very satisfying.
The game is short and to the point, really great for a jam.
Great job and thanks for the game!
I love the sound design and ending music.
Maybe few more visual feedbacks would be appreciate for hit effect.
Well done :D !