Aquarial by AidanMarkham

This red drum fish lives in a crisp mountain lake, but it's life is about to get interesting.
Created for the Ludum Dare 48 Game Jam.
Ending Song: Mountain Pool Cool by Rowan Waring https://twitter.com/thetreeserok

Join my discord if you liked the game! https://aesthetic.games/discord
| Link | https://aidanmarkham.itch.io/aquarial |
| Link | https://aidanmarkham.itch.io/aquarial |
| Link | https://aidanmarkham.itch.io/aquarial |
| Original URL | https://ldjam.com/events/ludum-dare/48/aquarial |
Ratings
| Overall | 71th | 4.218⭐ | 41🧑⚖️ |
| Fun | 53th | 4.218⭐ | 41🧑⚖️ |
| Innovation | 194th | 3.936⭐ | 41🧑⚖️ |
| Theme | 1002th | 3.577⭐ | 41🧑⚖️ |
| Graphics | 95th | 4.474⭐ | 40🧑⚖️ |
| Audio | 179th | 4.013⭐ | 40🧑⚖️ |
| Humor | 47th | 4.256⭐ | 41🧑⚖️ |
| Mood | 89th | 4.295⭐ | 41🧑⚖️ |
| Given | 27🗳️ | 36🗨️ |
The dialogue also has a lot of charm to it which I enjoyed.
The controls and overall visuals were great so I don't really have much to add other than great job!
On the things that could be better: the camera sensitivity was too high, it was hard to navigate because of that. In particular, I stopped at the rings race because of that :/
Pros:
- Fish tetures amazing
- Diverse types of fish, eel, lampfish
- Dialogues very fuuny
- fish
Cons:
- UI could be a little bit fancier
- Control feel a bit janky
- Not have crabs :(
So is a great game, i really enjoyed, great job!
How much of the art and sounds did you do yourself?
I'm sad that there was no 'HOLY CARP' in the dialogue though
Selfie from under the map (I can swim up and explore the outer world too)

The camera movement sensitivity was really high and detracted a bit from the overall package - the somewhat janky controls were otherwise really charming and meshed well with the general vibe, but having to fight the camera as well wasn't as fun.
I also appreciated all the stats at the end!
Visually I like the simplicity of it, but some of the visuals clash with others by being a bit more detailed than others.
I would actually want to see a full game of this.
I think you can still improve some parts of the game, i have seen some people complains about the controls, it was a little bit hard at first because i felt the camera way too sensitive, but once you get used to it, it's alright.
Also, i saw you wanted to add some kind of slow motion once you're out of the water, wich is a really nice touch ! However, the camera seems to be called less frequently when in air, so it gives a kinda laggy feeling when controlling the camera instead of a really polish one.
But i am really nitpicking, the end result is icredible, you can be proud of it ! Great Job
An impressive work and amount of features for a jam, shout out to all the cinematic thingies like the camera moving around the fish, that cinematic scene, I think all this really bring that funny mood to the game !
Well done !
If you're interested, here's where I played it on stream: https://www.twitch.tv/videos/1018587431 starting at about 00:43:00ish.