Just Another Job by ynneblack
Narrative mystery game. Cleaning job with mystical lore. Casual point-and-click exploration!
Controls
- Mouse or keyboard.
- If you use a mouse, you still need to press "enter" to confirm your name when the game asks you for it.
- If you use keyboard – "space" to progress, arrows to pick a choice, "enter" to confirm. (All controls are listed here!!)
Mechanics
- "Settings" allows you to adjust volume, text speed, fullscreen/window mode.
- When replaying it, "skip >>" speeds through text you saw before and it stops at a choice (when you have to pick an option to continue).
- You can save the game at any point and there are plenty of save slots!

- Concept, Writing: ynne & mehtoh
- Background Art: mehtoh (scanned pencil art)
- Coding, Editing, Design: ynne
- Audio: freesfx, Ophelia's Dream from Bensound.com, ringing from ZapSplat!
Future updates
- Working on a web build...
- Changelog is on itch.io so you can play the updated version and know what was added.
- We are not native speakers so please keep that in mind! (I am hoping to get a beta reader for post-jam update.)
| Link | https://ynne.itch.io/just-another-job |
| Link | https://ynne.itch.io/just-another-job |
| Link | https://ynne.itch.io/just-another-job |
| Original URL | https://ldjam.com/events/ludum-dare/48/just-another-job |
Ratings
| Overall | 527th | 3.75⭐ | 30🧑⚖️ |
| Fun | 653th | 3.5⭐ | 30🧑⚖️ |
| Innovation | 870th | 3.25⭐ | 30🧑⚖️ |
| Theme | 1725th | 2.768⭐ | 30🧑⚖️ |
| Graphics | 726th | 3.828⭐ | 31🧑⚖️ |
| Humor | 567th | 3.115⭐ | 28🧑⚖️ |
| Mood | 245th | 4.069⭐ | 31🧑⚖️ |
| Given | 31🗳️ | 35🗨️ |
I really like that you have a full menu and save system.
Good job, I hope you continue working on it after the jam, fully realizing the graphics!!
SPOILERS:
>The best he could only answer the hat and the fish and the worst I got trapped in one of the windowsill jars?
I felt like I had interacted with everything but if there is another ending please let me know! It was fun to explore and start to learn more of the client!
Spoiler about endings:
!> Being trapped in the cup is indeed the worst outcome! (Technically it's just your soul trapped in it, because we are basing the character on existing fairytale lore.)
!> The main ending is the one you got to, with the phone call and the two questions. It can play out a bit differently depending on how you acted before/during it, so there are some modifications to the ending, but I think you got the one that reveals the most (if it included both the calendar/mom and Pepa)! There is also the option to refuse the job, and an option that completely avoids the phone call.
I would really like to include more lore in the post-jam version!
@titaninette Thanks so much!
On the techinical side, I had some trouble initially trying to run the game. The exe did nothing on Windows, but the shell script did work for me on Linux. There was no audio at all, though, for some reason. It might also be good to check the penguin box for the `pc` download, too, since you advertise a Linux version here on LD.
Solid entry overall!
https://www.twitch.tv/videos/1007237865
I completely forgot to mark Linux there, thank you for noticing! I'll fix that now. If you don't mind me asking, did you try adjusting the sound in settings? The default is preset to mid-range volume, but maybe that somehow got reset in Linux version? And if you don't mind answering, did you ever run other Ren'py games on the PC successfully? I'm just trying to figure out where to begin to look for the problem with the Windows file.
@justcamh Thanks again for giving us this opportunity, it was fun and very helpful for our work on post-jam version. :)
I like the proportion of choices to dialog--makes me feel engaged to be making a choice every few clicks.
I got suspicious of my client at "MONETARY REWARD."
I LOVED the inspection mechanic! A slight graphical touch made the world seem so much more engaging! The slight audio touches, like the ringtone, were also great and I'd love to see more of them.
I have no idea if this person is an alien or a magician or an alien magician but I am very curious.
It's a charismatic narrative, with aincredible music - also, i have to mention the nice touch with "start menu".
I didn't have any problems (bugs) with this game, and even could greet "pepa" haha. Great work and i can't wait to see how you'll improve it. Wish you the best!
> did you try adjusting the sound in settings? The default is preset to mid-range volume, but maybe that somehow got reset in Linux version?
I didn't, but I tried again today and this time it worked out of the box somehow. Did you make any changes to the "LD48 1.0 for PC/Linux" download, other than the name? Anyway, it works now for me so that's good.
> did you ever run other Ren’py games on the PC successfully?
I've been able to run DDLC and Highway Blossoms on the PC in question. I believe those were made with Ren'py but I could be wrong.
But the lack of graphics at the start of the game at first made me think that there are mistakes in the game or it won't have any graphics at all.
!> He is from this Earth! And looking at it, he does dress a little bit like a magician. :D
I'm excited to see more interactive story games like yours, it's not an easy genre to tackle during a short game jam!
@toasteater Ah, the file should be the same (renamed for clarity) but I really hope this means it was just one-time bug, the only other explanation I was able to find is that there could be a mismatch between system language and the file name, and that would be hard to solve. Thank you so much for looking into it and trying the download again, I really appreciate you taking the time to do so! :)
@lrvstudios Thank you! I'm glad you met Pepa.
@natalia-dushkina Thank you for playing it. :) We added new backgrounds to 1.1 version!
The "saved games" feature is a nice touch! Unfortunately, I only discovered it after I had tediously re-played about 4 times to explore the missing branches. :face_palm:
Thanks for making this, it made me feel nice and warm inside! :hugging:
@morcado Oh, thank you for the suggestion! :) That's a good idea.
@vixenmink Thank you! May I ask if you use Windows, Mac or Linux? It would be helpful to know which version caused problems. :)
@crow-seeds Thanks so much for the feedback! We were trying to balance the casual and creepy tones. As for the ending,
!> It's just the player's soul that was trapped! It continues existing so it's not strictly a death. Some of the other souls have been in the family for a long time.
@phi Thank you so much for such a detailed feedback, I'm really glad you enjoyed piecing it together! We weren't sure if it would be OK to allow the player to fill in the blanks how they wanted, instead of actually revealing the full story behind it. "Cozy but with a sad undertone" is exactly what we were aiming for!
I'm sorry about the replays, though, I hope you at least got to use "skip"? I'll make sure to add this option to the game's description.
@killua I'm really glad the tension came across! Thank you for playing it and leaving such a nice comment.
@rialgar Oh, if you finished the task, you were supposed to find it there so that may be a bug. I'll look into it, thank you.
We were discussing a possibility of expanding the game's story in another installment if we figure out a compelling premise! If we do that, I would post about it on itch.io in dev updates or something like that. :)
I love the visuals, they're very cozy and give a sense of security. The music goes great with them and adds a lot to the atmosphere. The change in music made the bathroom scene very tense. Maybe a bit too tense even, I was convinced there would be a body in the bathtub :D, great way to mess with the player's expectations.
I loved the narrative as well, I think you did a great job evoking certain feelings and moods. There was one typo somewhere, I think it was the word "obviously" that's very nitpicky of me though :D.
Overall great work! Well done!
Full menu with save slots make it feel like a full professional game, though for a jam I probably would have enjoyed more content rather than a proper menu.
In any case, it is a beautiful work, enjoyed playing it a lot, wish there was more to learn about the mysterious oddities of the person living there.
@pnkvrt Thank you so much for the detailed feedback! c: You aren't the first to expect a body in the bathtub, that's wonderful. The sorrowful music goes with the character so we thought it'd set the mood, but this impression is even better. Typos aren't nitpicky at all, thank you, I'll look for it!
@nonumbersgames Thanks so much! I'm really glad it felt immersive.