Dungeon : Developer's Away by efeckk2
Dungeon : Developer's Away
is a game made in 8 hours for Ludum Dare 48.
You are in a situation where developer was away and some system errors occured.
Go deep inside the dungeon to fix this error.
Controls
WASD to Move
K to Attack
Tools
Unity
Aseprite
( Development Log : https://deadgenghis.itch.io/dungeon-developers-away/devlog )
Ratings
| Overall | 1888th | 2.452⭐ | 23🧑⚖️ |
| Fun | 1851th | 2.333⭐ | 23🧑⚖️ |
| Innovation | 1881th | 2.125⭐ | 22🧑⚖️ |
| Theme | 1629th | 2.929⭐ | 23🧑⚖️ |
| Graphics | 1422th | 3.143⭐ | 23🧑⚖️ |
| Given | 14🗳️ | 20🗨️ |
I had trouble understanding how to attack without etting hit, since the attack range is so small...
Also the game "crashed" after the first level but I guess this was intended ?
You can see the rules here if you wonder. ( https://ldjam.com/events/ludum-dare/rules )
"Certain Bug Fixes are allowed. You can’t add new features, but if something broke or didn’t work correctly as you were finishing up, you can fix this after the deadline."
You can still consider those while rating and judging my game, I definitely don't have any problem with that. But if you want to see the changes, here is a link to development log on my itch.io page.
https://deadgenghis.itch.io/dungeon-developers-away/devlog
Thanks for being there!
This is an impressive entry for just an 8 hour jam! My only improvement would be to improve a bit the attack animation, make it more obvious.
Congratulations!
Couldn't make it down the second stairs. I think I need to get enough kills to go down, but the lack of feedback when hitting makes it hard to know what I'm doing right when fighting enemies.
I understand you were under an extremely tight deadline, so I would definitely consider this a success!
Also I do believe I'm your 20th rating so congratulations!
I liked the sprite to change room. It totally assumes that you didn't have time to draw a real door or teleporter.
@his-games Minimap is a great idea!
@s1lv3r-dr4g0n-games Cool! It is great to see there are over 20 ratings!
@recher I didn't have much time to make a game for this jam, and that's why I made and called this game so. But that's indeed a great idea, since the developer is away, bugs are inevitable. I would like to see bugs in my game as well :)
Thank you all for playing, rating and commenting! That means a lot to me! Keeping this one as jam edition, I really want to release a full version. Your feedbacks will help me a lot. I will definitely be considering all of those. <3