MENACING MINER by Divagated

[raw]
made by Divagated for Ludum Dare 48 (JAM)

Here's my game. It's "finished" but it's not. I was planning on adding a shop to upgrade yourself and to have the previous score visible but I ran out of time. Read the instructions and play it on the itch.io page

Ratings

Overall 1299th 3.292⭐ 26🧑‍⚖️
Fun 809th 3.42⭐ 27🧑‍⚖️
Innovation 1189th 3.021⭐ 26🧑‍⚖️
Theme 187th 4.18⭐ 27🧑‍⚖️
Graphics 1548th 2.94⭐ 27🧑‍⚖️
Audio 1234th 2.386⭐ 24🧑‍⚖️
Humor 742th 2.891⭐ 25🧑‍⚖️
Mood 1329th 3.174⭐ 25🧑‍⚖️
Given 21🗳️ 24🗨️

Feedback

Cinderblade
27. Apr 2021 · 01:22 UTC
Pretty fun to play, would be pretty cool if you could recall your drill mid dash, and maybe overall just faster paced?
Ervins
27. Apr 2021 · 06:48 UTC
Lovely game, quite addictive and fits the theme well. Well done man :)
ErkaNec
27. Apr 2021 · 08:40 UTC
Graphics could be better, but it is fun game!
Lev
27. Apr 2021 · 19:43 UTC
This is one of the "easy to learn, hard to master" games!
It's simple, but it works
It would be nice to have some control during attacks
Also, is there an ending?
jonathan-turner
28. Apr 2021 · 16:59 UTC
Looks like you have a nice core loop here, good risk reward system of getting gas vs fighting things shooting at you.

Some checkmarks or level differentiation would help as you pointed out, maybe thats where your shop mechanic would come in.

The art and sound was decent, would love to have a bit of background music.

Nice job!
Duck Reaction
28. Apr 2021 · 17:10 UTC
Nice, your core loop is an interesting base that could become a really good game!
Easy to learn, the mechanics are clear but for now all the result is still rough. Feedbacks, graphics, audio could be better with more layers and create an enjoyable experience. But for a jam, it's great work!
FreddyTurbina
28. Apr 2021 · 19:38 UTC
nice little game. Found myself playing more than i should.
AdonisDevs
28. Apr 2021 · 19:39 UTC
This is a great basis, but it definitely needs more. Overall, I would say this is great given the time - I particularly liked the enemy variation :)
Nikolaj
29. Apr 2021 · 03:44 UTC
cute, lofi but does the trick.
Not_AS_Artistic
29. Apr 2021 · 16:39 UTC
Fun game! I played this for a good bit more than I expected to, and the idea was neat. A little bit of feedback that I would like to give is to make the hits a bit more satisfying(maybe with screen shake and all that kaboodle), and maybe some variations to the weapon as well as enemies. The core idea around this game is solid, so with a bit more polish and content, it would become a wonderful time sinker game perhaps on mobile or more.
Cal
30. Apr 2021 · 15:37 UTC
Nice progression to the game. I like the variance in enemies and behaviour. This was a good entry :) I'd recommend adding some game juice for some extra oomph (particles/screenshake etc). There's a good video on "Game juice" you can find on youtube
GameDev and Architecture
30. Apr 2021 · 16:17 UTC
It took me a while to understand how to get started.
Bu once I did, I had fun!
onedozenbagels
08. May 2021 · 01:09 UTC
Nice, fun game!
polkoii
09. May 2021 · 23:30 UTC
very cool concept! The gameplay is a nice highscore time!
Enjaku
10. May 2021 · 23:17 UTC
Fun game. I liked the graphics style. The different types of critters, their movement and health indicators, gave it a nice variety. If you'd been able to add a background sound to it too, that'd make it even better. I played it more than I realized, ha!
SnowInfinity
17. May 2021 · 00:25 UTC
Really good job! The graphics are lovely and the gameplay is super fun!