Gloomby's Misadventure by don.shinski
Intro
The forest is in perfect harmony, joy spreads throughout. Every being living within its borders sings, chirps, or whistles in their high-pitched voices to express their supreme contentment. It must be stopped. As Gloomby, you will use your deep-humming gloom-spheres to vanquish all who dare to express their happiness! Gloom must come to the depths of the forest. And you must bring it there.
Gameplay
You begin at the edge of the forest where you must charge up your gloom spheres and use them to bellow at Arch Nemesis Felicitous's happy minions. They will only be vulnerable if the pitch of your gloom is below the pitch of their song. As you approach, their song will be more audible but watch out, it will injure you with the sharp sting of happiness.
- Avoid the yellow spheres, they will reduce your health
- Don't let the enemies make it to the bottom edge of the forest
- Charge your gloom spheres until their pitch is below the enemy chirps, you'll need to wait for your meter to fill to go deeper!
- Headphones recommended! - approaching the enemies will help you hear their pitch
- Check the pitch of your active projectile (check controls section for button mapping)
See Itch page for Controls
Update 2021-04-28
- Fixed a bug where the enemy pitch was being set too high
- Updated controls for keyboard to use wasd movement
- Updated mouse controls to remove middle mouse, forward, and back buttons.
Credits
Much appreciation to OpenGameArt.org the source of the tileset used in this game. (We have opted out of graphics due to this.)
Ratings
| Overall | 1907th | 2.283⭐ | 25🧑⚖️ |
| Fun | 1882th | 2.217⭐ | 25🧑⚖️ |
| Innovation | 1295th | 2.935⭐ | 25🧑⚖️ |
| Theme | 1860th | 2.364⭐ | 24🧑⚖️ |
| Humor | 1291th | 2.167⭐ | 20🧑⚖️ |
| Mood | 1785th | 2.25⭐ | 22🧑⚖️ |
| Given | 15🗳️ | 22🗨️ |
Nice job!
Still, very interesting interpretation of the theme.