Falling Time by g12345
Falling Time is a simple coin collecting game, completely written in vanilla javascript.
Use the left and right arrow keys to move, and x or space to reverse direction.
Collect 25 coins to reach the next level. 9 levels.
It's probably not very novel or very interesting, but I'm really glad I finished a game in 48 hours.
(I started on Sunday because I got sick on Saturday. I feel a lot better now (not completely recovered) but I will stay home for the next few days.)

| Link | https://github.com/g999888/falling_time |
| Link | https://g999888.github.io/falling-time/ |
| Original URL | https://ldjam.com/events/ludum-dare/48/falling-time |
Ratings
| Overall | 1706th | 2.913⭐ | 25🧑⚖️ |
| Fun | 1389th | 3.022⭐ | 25🧑⚖️ |
| Innovation | 1343th | 2.886⭐ | 24🧑⚖️ |
| Theme | 1769th | 2.674⭐ | 25🧑⚖️ |
| Graphics | 1673th | 2.674⭐ | 25🧑⚖️ |
| Mood | 1712th | 2.591⭐ | 24🧑⚖️ |
| Given | 16🗳️ | 22🗨️ |
It's a little bit of shame there was no sound - just one sound effect for coins and one for getting hit would do wonders in providing more immediate feedback and overall feel when moving.
Well done!
@dob I feel much better now, thank you. I've only play one or two LD games before today but today I've played a bit more LD games, so I must be feeling better! :smile:
@krassenstein That problem you found is actually a setting for me to make sure that I didn't accidentally press some keys too often. I've set it already to as low as possible, but it seems your reaction speed is so much better! :smile:
I had the feeling that the input is lagging a bit in the html version
However I find that the game quickly becomes rather repetitive, probably because the levels are too similar and I find that it lacks sound effects and music.
Lv1; just coins
lv2; spikes
lv3, moving spikes
lv4; speed lanes
lv5; slow lanes
lv6; switches and doors
Stuff like that.
Anyway, good job!