Ore Hoarder by Justin_C

[raw]
made by Justin_C for Ludum Dare 48 (COMPO)

Created in 48 hours for Ludum Dare 48, using Game Maker Studio 2.

I hated the theme "deeper and deeper" at first, but once I settled on an idea I was completely motivated all the way through. There are a lot of small changes I wish I had time to make before the competition ended, but over all I am really satisfied with what I managed to accomplish in 2 days.

I only had enough time to add sound effects for a few things, but I think I got the things that needed audio feedback the most. And for some reason I couldn't get the GameMaker Studio 2 particle system to work, so instead of wasting too much time on it I just focused on more important things.

Oh, and I'm sorry all of the Objectives pay a measly $25 for completion. I forgot to fix that before submitting.

Screenshots

Screen1.png

Screen3.png

Directions

You are a robot. Dig deep, collect and sell ore, and upgrade yourself until you can reach a depth of 300 meters to win the game.

Controls

  • [W] = Fly
  • [A],[S] = Drive left/right, and drill sideways.
  • [D] = Drill downwards
  • [E] = Interact

Minor Bug Fixes

  • Fixed an issue that made the player win after the 9th objective instead of the 10th.
  • Fixed an issue with the Obsidian pickup using the Gold sprite.

Ratings

Overall 329th 3.607⭐ 30🧑‍⚖️
Fun 284th 3.589⭐ 30🧑‍⚖️
Innovation 711th 2.732⭐ 30🧑‍⚖️
Theme 33th 4.357⭐ 30🧑‍⚖️
Graphics 623th 3.125⭐ 30🧑‍⚖️
Audio 677th 2.288⭐ 28🧑‍⚖️
Humor 544th 2.182⭐ 24🧑‍⚖️
Mood 536th 3.104⭐ 26🧑‍⚖️
Given 34🗳️ 12🗨️

Feedback

Purebe
26. Apr 2021 · 03:04 UTC
Nice job, if you can find a way to make the resurfacing/diving less repetitive it could be something really good! Chill game to just dive down and keep upgrading your little booster propane tank, intuitive controls and overall solid game. Great effort!
ForeverTrash
26. Apr 2021 · 03:33 UTC
It's a pretty fun game. Took me a while but I beat it. Pretty thorough upgrade system.
🎤 Justin_C
26. Apr 2021 · 13:21 UTC
Thanks for the feedback, guys. Purebe, I created an oil tile that was going to give you a bit of fuel when you mined it, which would have helped to make it so you don't have to resurface quite so often, but I never got around to implementing it despite the fact that it would have taken literally 3 minutes. I was focused on other more important things and then ran out of time.
LDJam user 237413
26. Apr 2021 · 13:34 UTC
Fantastic game! The game has great depth (no pun intended!), the upgrade system is great. I almost made myself a maze of tunnels until i started making shortcuts for myself. It was cool that I had so many elements to manage, so great job. Highly recommended.
ruthiepee
26. Apr 2021 · 18:46 UTC
Really nice and full-featured game. This reminds me of an old Flash game I played years ago and forgot the name of, but I really enjoy this genre of game (upgrades + digging). It's a little slow at first but it's very intuitive to play and satisfying to keep reaching for the next upgrade. Sound could be a little better, sure, but I think this is a really complex game and I'm impressed with everything you accomplished in just 48 hours!
SpaceGuinea Productions
26. Apr 2021 · 22:33 UTC
Reminds me a lot of motherload, Great Job!
AssertFailure
26. Apr 2021 · 23:02 UTC
Very nicely made game! Reminded me of Motherload. The progression is pretty slow (at least at first) so it can get a bit tedious. Graphics are very decent and functional. Could use more sounds and maybe some music or other background ambience. Impressive amount of features, like upgrades and such. Very impressive for such tight schedule :)
pipotchi
27. Apr 2021 · 15:20 UTC
Its a nice game with some addicting progression, I didnt win but I did enjoy it and spent some time playing :) really impressive for 2 days
Villanelle
27. Apr 2021 · 17:34 UTC
One of the games I played the longest from this Ludum Dare's edition! Simple but very addictive and that's the most important thing in a game: it has to be fun. Really enjoyable but the only thing I missed was some sfx to complete the experience.
Vimlark
27. Apr 2021 · 20:57 UTC
Great work. Love the final challenge as you get really low.
jujuformatic
27. Apr 2021 · 20:58 UTC
Look like as a basic mining simulation game but the fuel change everything and make the player think about his decisions, so, it's a cool game.
mathewcst
27. Apr 2021 · 21:07 UTC
Very fun little game. The art is pretty good, the controls are on point. Very fun to play.

It's a little slow to get "to the end", a lot of grind, but that's my type of game so I loved it. Congrats :smile:
dxk2294
27. Apr 2021 · 21:27 UTC
I love it! Reminds me of Motherload, one of my old favorites. It would be great if you could provide a WebGl version, so more people could play it, though I don't know how hard that is to do with Game Maker Studio 2.
Daniel Alhadeff
27. Apr 2021 · 21:30 UTC
Any motherload-inspired game is great in my book! I really enjoyed the gameplay especially the feeling of dread when I got way to low on fuel. The only thing I would suggest is to add some more sounds with sfxr and add some screen-shake on drilling. Great work!
phil_lesnar
28. Apr 2021 · 01:11 UTC
Great game! I loved being able to use both drills towards the end with complete upgrades.
Simpathey
28. Apr 2021 · 04:13 UTC
Had fun, wished there was a restart tho so I wouldn't loose all my upgrades. I could totally see this game continued
marcmagus
29. Apr 2021 · 17:12 UTC
Thanks for bringing your game for me to play Monday night. If you'd like to watch my playthrough again the highlight is at https://www.twitch.tv/videos/1005053857
saintchristopher777
30. Apr 2021 · 23:47 UTC
Fun little game! Upgrade system is good. Fuel seems to be the main limiter, at least at first. Some sort of respawn after dying with _some_ cost, but not having to start over would be good.