Edge of Space by Marc Grabow

[raw]
made by Marc Grabow for Ludum Dare 48 (JAM)

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You’re on the run, a billion credit bounty on your head. You’ll have to keep jumping from wormhole to wormhole, deep into The Edge, if you want to stay one step ahead of your pursuers. Don’t forget to keep an eye on your fuel. Being stranded in space would be a death sentence, one way or the other.

Controls: - WASD or arrow keys to move. - Mouse to aim. - Left mouse or spacebar to fire.

Ratings

Overall 1155th 3.375⭐ 26🧑‍⚖️
Fun 1094th 3.229⭐ 26🧑‍⚖️
Innovation 1460th 2.804⭐ 25🧑‍⚖️
Theme 790th 3.739⭐ 25🧑‍⚖️
Graphics 728th 3.826⭐ 25🧑‍⚖️
Audio 432th 3.696⭐ 25🧑‍⚖️
Humor 1193th 2.316⭐ 21🧑‍⚖️
Mood 1193th 3.286⭐ 23🧑‍⚖️
Given 30🗳️ 12🗨️

Feedback

Lamamour
26. Apr 2021 · 19:03 UTC
I really like it, the controls are smoooth! And the music is really cool
zyrjello
26. Apr 2021 · 19:04 UTC
Fun game! I think the camera could use a little adjustment (I can't see enemies enter the screen from the bottom until it's too late to defend myself).
vrerabek
26. Apr 2021 · 19:06 UTC
Fun game, but the shooting was pretty inacurate (might be me). I was having hard time hitting enemies. Cool idea of jumping through wormholes though!
Diringer Leo
26. Apr 2021 · 19:07 UTC
Nice game ! the menu and transitions are great ! The controls are heavy, but it's details. One thing tho, you can just rush trough the game pretty easily, beteen the fact that the wormholes are not always protected and the fact that your bullets destroys ennemis bullets
Yaroslav Kravtsov
26. Apr 2021 · 19:10 UTC
It will be fair to have more hitpoints for player's starship.
Sleepqt
29. Apr 2021 · 19:08 UTC
Love the music and graphics, especially enemy shields look great. I agree with the speaker above, it would be cool if the player had some additional hit points or shields. Also, it is a bit frustrating to be killed right on spawn because the enemies spawned right next to you.
FadrikAlexander
29. Apr 2021 · 19:09 UTC
the movement is really nice but a bit confusing and the shooting is weird it work when you left up the mouse button instead of pressing it, for the gameplay I felt the game empty just running from a black hole to another and fighting the occasional enemy
patdag
29. Apr 2021 · 21:13 UTC
I like the setup for this game! Though, the one hit gameover makes it a bit unforgiving. Overall, a great entry!
Acdia
02. May 2021 · 07:31 UTC
The idea is nice, sounds menu and graphics pretty good and the controls feel right. I think however the enemies could have some improvements. For example were they abled to shoot me while being in the wormhole and I had no control and they could destroy the player when he spawns alsmost instantly. Other than that, well done.
TheMightyTrout
04. May 2021 · 10:31 UTC
really beautiful game. the acceleration of the player felt a little slow and would be nice to see more reward for killing enemies (e.g. higher chance of he better powerups) the last thing i have to say is that the powerups despawned almost instantly so couldnt pick them up often. with a few tweaks this could be a 5 star game and im genuinly excited to see any more development to it
Fenderbate
04. May 2021 · 11:39 UTC
I like the idea, but the game itself is not verz challenging. Mazbe moving enemies, or blockades at the wormhole would make it more interesting.
shnigle shnagle
04. May 2021 · 11:45 UTC
really cool game but the kilometers pass too fast, and the enemies are have too many health points. it did feel very smooth and im a fan of smooth things.
Francisco Lucas
10. May 2021 · 01:42 UTC
Very good to play. It is a solid and polished game, I especially liked the aesthetics and the music. I think it's a good job for a game jam!
F1Krazy
11. May 2021 · 14:47 UTC
I love the graphics and the audio, this looks and feels very polished. However, it needs a bit of balancing. The levels are so short that the fuel mechanic never comes into play, and you *really* should become invulnerable the moment you enter a wormhole. Almost all of my deaths were from an enemy shooting me mid-wormhole, and I couldn't move or shoot or do anything about it. It just feels really cheap.

I also noticed that, in the time between your ship being destroyed and the "Game Over" message appearing, you can still fly around as though nothing happened, which is a bit silly. Ideally, your controls should lock up and the trail you're leaving behind you should disappear.
JRevel
11. May 2021 · 15:02 UTC
Simple yet cool game ! I like the little animation between levels, it is the kind of nice touch that really give polish to the game !

The controls work well, I noticed that your shots have a bit of recoil, it could have been interesting to tweak it a bit so that it does have an effect on your trajectory when you move.

Overall the game looks quite finished, maybe it would need a bit of balancing because difficulty ramps up really fast, but it is quite fun to play. Well done, that's a cool jam game :)
gagapete
11. May 2021 · 19:47 UTC
Clever concept. The music and graphics really support the space game :space_invader: mood. The gameplay felt off a bit in comparison. Fighting the enemies isn't exciting in the current state. Give me more to do, let me fight patrolling enemy groups or something like that and give me more freedom/challenge in battles over _spamclicking until I've destroyed the enemy_.
filgru
11. May 2021 · 20:20 UTC
Very nice game idea! I really like the design of the spaceships. Cool idea with showing the grid on the floor. It would be nice to use it more as some kind of guide map or something. I've collected a lot of blue balls (shield) and I've been dying from the first bullet anyway:) It would be nice maybe to have something more to collect, like the score for destroying rocks, enemies or something. Once I've been spawn right next to the spaceship and I died right away (maybe that's something to tweak a bit;) I like the music, it makes a nice background in this game. Overall, I had a lot of fun playing it! Great work!
Squeele
16. May 2021 · 09:25 UTC
The graphics and the sound design are really good; but as other people said, it still needs a bit of polish: the wormholes should be a little tougher to get to, and controls feel a bit floaty from time to time. But other than that, it's a good entry! Congrats!
Laurari
16. May 2021 · 10:13 UTC
Nice game with cool graphics and music, but I think needs some polish: greater distance to the wormholes with more obstacles so you can't reach it without moving around a little bit, music in menu and between levels, if the player gets killed with just one bullet then enemies should to, once you die you can play for a bit as a yellow sphere...

However, is a great entry for this ludum, it fits perfectly the theme :smile:
joe40001
16. May 2021 · 10:51 UTC
Unfortunately it was very laggy for me. I didn't downvote or anything because the lag made it too slow for me to play. Not sure why it was an issue for me because doesn't seem to be an issue for others.
Roka Josh
16. May 2021 · 12:11 UTC
Fun game yous have made, as others have said my only real feedback would be to improve the controls a bit. Apart from that good job!
Kotzi
16. May 2021 · 13:46 UTC
Nice game! I think you have a good base to polish as a post jam version.

Some assorted feedback:
- The controls are a bit weird (because you aim with the mouse but then move fixed with WASD).
- The next wormhole is usually pretty close to your origin.
- Sometimes you have enemies too close to your new spawn point.
- The camera is sometimes unreliable (specially when going down).

In general it's a good submission, congrats!