R.O.B.t. by AhSpike

[raw]
made by AhSpike for Ludum Dare 48 (JAM)

My First ever Ludum Dare. Giff01.gif

You are R.O.B.t. You are a Robot. Due to a clerical error you have been sent to Robot Hell. You must file a complaint with the Robot Hell labor department located on sub basement level 666. Please collect all pages of the required JE-7 form and make your way to sub basement level 666. Giff02.gif Descend "Deeper and Deeper" into robot hell, but don't fall too far or you will reach terminal velocity and smash your little robot innards.

Screenshot (80).png

The minor updates is easier, and has the default settings lower, so should run on any pc.

Ratings

Overall 789th 3.586⭐ 37🧑‍⚖️
Fun 916th 3.347⭐ 38🧑‍⚖️
Innovation 694th 3.403⭐ 38🧑‍⚖️
Theme 864th 3.681⭐ 38🧑‍⚖️
Graphics 652th 3.889⭐ 38🧑‍⚖️
Audio 690th 3.472⭐ 38🧑‍⚖️
Humor 184th 3.794⭐ 36🧑‍⚖️
Mood 673th 3.671⭐ 37🧑‍⚖️
Given 102🗳️ 69🗨️

Feedback

slimabob
26. Apr 2021 · 21:15 UTC
Oh my god this might be one of my favorite games I've played in this jam! The writing is hilarious! The game looks really nice too- very cool to see an Unreal Engine game! I laughed the first time I died from fall damage and ragdolled. Excellent job on the game! :v:
🎤 AhSpike
26. Apr 2021 · 21:30 UTC
Oh wow thank you so much. Yeah making jam games in Unreal is so hard, what with all the bloat you have to strip out, and optimizing required. I'm so glad you enjoyed the game, thanks for playing.
DragonsBeardGames
26. Apr 2021 · 21:51 UTC
Great writing and voice acting, it was fun hopping around!
tetrapteryx
26. Apr 2021 · 22:04 UTC
I love the writing! It was very funny, and the robot is adorable. Really impressive work!
blaster391
26. Apr 2021 · 22:04 UTC
Game looks really nice, framerate is a bit choppy at times however.

The audio is amazing though, it made the robot feel very heavy and really added to the mood of the game
🎤 AhSpike
26. Apr 2021 · 22:14 UTC
@blaster391 Thank you glad you liked it. As far as the choppy frame rate. Did you try adjusting the video settings in the options menu? By default they should be set to medium. If you turn the settings down it should run a lot smoother. If it is still choppy then please do let me know. Thanks again for playing.
blaster391
26. Apr 2021 · 22:21 UTC
Swapping from default to low settings made my framerate go from around 30fps to over 400! This visual quality didn't look too bad although the number of reflections were reduced, so I assume that is what's taking all the resources.

For reference I'm running in 2K resolution
🎤 AhSpike
26. Apr 2021 · 22:33 UTC
@blaster391 Thanks for checking. I'm glad it worked at least. I spent some time optimizing the game but not a whole lot so I'm sure I forgot to do something. But ya know thats just how game jams be sometimes. Thanks again.
LDJam user 212364
26. Apr 2021 · 22:35 UTC
Loved the aesthetic and the level designs were interesting. I did have a bit of trouble looking around at times especially when I wanted to look at something above me. The first area looks like it just abruptly ends at the bottom, adding fog or something like that at the bottom may have given a better illusion that it keeps going. Overall great game though.
Saga
27. Apr 2021 · 12:07 UTC
Very nice looking game. It was interesting to play it!
Alina Baybulatova
27. Apr 2021 · 19:27 UTC
Omg! Such a beautiful and cool game! I have no words.. amazing work!!
Krebzor
27. Apr 2021 · 19:39 UTC
Looks super nice, i love the little robot
LDJam user 235694
28. Apr 2021 · 16:24 UTC
Wow, the graphic its so beautiful, really nice work
Asinkrit
28. Apr 2021 · 16:25 UTC
Not bad game, but a very long delay before jumping)
his-games
28. Apr 2021 · 16:28 UTC
very nice game, kinda laggy on my computer. I super like the atmosphere and mood, and the animations. It gives it stop-motion vibes, it works really well. Very good job, great work!
🎤 AhSpike
28. Apr 2021 · 21:22 UTC
@jogy34 Thank you so much for playing. I can see what you are saying. Balancing a dark aesthetic with clear objectives can be hard for me. If I do an update I will be sure to make it more clear were to go.

@saga Thanks you so much for playing!

@alina-baybulatova Thank you for playing. Glad you liked it!

@krebzor Thank you. Yeah I like how the design came out.

@kenforest Thank you so much.

@asinkrit Thank you for playing. I see what you are saying. Their is a long delay so that the bot can charge his jump. If you notice his legs are compressing as his body moves down. The idea was that he compresses the springs in his legs and the longer he compresses then the higher he can jump. Sorry if that wasn't clear. But yeah thank you so much for playing.

@his-games Thank you so much. I'm glad you enjoyed the game. Yeah I feel like I should have baked the shadows at a lower quality to make it more accessible to everyone, but just so you know turning all the settings to the lowest setting should increase your frame rate by a lot. But yeah Thanks again for playing!
Sjonsson
28. Apr 2021 · 21:46 UTC
Funny robot, felt nice loading up the spring jump and flying away like a missile!
Roolow
29. Apr 2021 · 19:39 UTC
This game looks like hell...I mean that as a compliment of course. There's something inherently satisfying about prepping a spring jump with juch a clunky retro scifi looking robot. I love what you've done here, great job!
pixelbug
30. Apr 2021 · 07:31 UTC
Beautiful game! Love the storyline and humor. The clunky gameplay worked really well for the mood, but was a bit difficult at times, though I think the level design usually made it clear how and where to use it. The charging time could've been lowered by a bit to compensate, though, since it adds a lot of time to clearing levels. Still, I liked how the terminal velocity meter helped create that tension before landing where you aren't sure if you'll make a jump or not.
MikeW
30. Apr 2021 · 14:37 UTC
haahh this was a genuinely hilarious game! not alot of games in this jam used Unreal Engine so for that I give you props because the game looks and sounds great.
Yamzho
01. May 2021 · 09:16 UTC
This is really good ! Kudos for shipping such a game in 72hrs ! Well done !
fabula_rasa
01. May 2021 · 23:45 UTC
Right of the bat, I loved your story setup. The robot hell gave me "Futurama" flashbacks and I kept expecting the Robot Devil to come at me with his fiddle :laugh:

It's beyond impressive work for a solo game made in 3 days. Graphics are great! Nice textures, cool shadows. But I have to mention one thing there - the simple bars of UI do not fit the style of the rest of the graphics at all, it's clashing. Would be quite nicer if the UI followed the style of the rest of the graphics.

Performance was mostly okay and it ran fine. I had two bigger hitches - one at the start (the sound kept going, rest stopped) and one a bit later.

Jumping around felt quite polished. Charged jumps are steering in the air were pure pleasure. Really well done!
ColeSlaughter
03. May 2021 · 02:25 UTC
[Thanks for submitting this game to our stream!](https://www.twitch.tv/videos/1007626304?t=05h52m20s)

So glad we were able to get this running on stream! This was a super charming little experience with some top-notch visuals and gameplay. I love the personality on this one. :ok_hand:
AndideBob
03. May 2021 · 15:25 UTC
So cool to see a little collectathon created for a gamejam. The "level select" screen (if that is what is was) was a bit confusing, with the buttons all saying the same thing. The core mechanic of the springloaded jump and the terminal velocity display are super cool. I wish there was some sound and music going on, but this is a jam, so yeah. I don't know how much game there was, I played through 2 levels and I think I overachieved in the first one, so I think I have earned writing this comment!

All in all a solid gamejam game with a lot of potential and stunning looks!

Also, here is proof of my over-achievement:
![robts.png](///raw/1bf/8/z/4217c.png)
Theodore
04. May 2021 · 10:00 UTC
Ohh so that's how robot hell is!! Jumping around was really fun. It would be nice if the there was some level of ranomization @ the sfx. Good job!
UndeadSF
06. May 2021 · 13:59 UTC
Thx for your work, nice assets (especially robot model), sound seems ok, but I have big trouble with fps (like in the first scene when you look down from cage). Overall game looks good.
Franklins Ghost
14. May 2021 · 14:29 UTC
Congrats on your first Ludum Dare and impressed at how much you were able to get in, in such a short time. The level definitely had that robot hell vibe so you got the atmosphere perfect for the story. Liked the lighting on the papers as you found them thought it was well done and was a nice touch that they stood out so made it easier to find them as you moved around. Did have issues with the camera at times not being in the greatest positions when looking around near walls but besides that nicely done.