Darkness in the clouds by Seskon

About:
Everything except the Music was created by me.
Fly on a cloud through the Cloudworld. Uncover the darkness by following the guidance of your Ancestors. Can you stay strong?
The overall expierience in v1.1 should be the same, so i recommend you playing that but feel free to choose :)
Controles:
WASD or Arrow Keys
Music:
- SONRIE by Charles Michel 1994
- The end of the world by Dicotomica
Changes in V1.1:
- improoved cloud boat docking
- added indicator
- increased collider
- adjusted size and speed of navigation arrow
- turned down volume
- camera now follows player instead of being attached
- added moving clouds to the background
- fixed some layer ordering issues where the player was on top of some sprites while flying
- improved movement
- tweaked the player controler script as well as the rigidbody
- added collision mask to the raycast for detecting the ground
- added another raycast for jumping, so both bottom corners are now detecting if the player stays on the ground
- added the missing collision to the world border
- minor story script changes
- added a second end card, for when you choose stay in the darkness
| HTML5 (Unity) UPDATED | https://seskon.itch.io/darkness-in-the-clouds-v1-1 |
| HTML5 (Unity) ORIGINAL | https://seskon.itch.io/darkness-in-the-clouds |
| Original URL | https://ldjam.com/events/ludum-dare/48/darkness-in-the-clouds |
Ratings
| Overall | 428th | 3.813⭐ | 26🧑⚖️ |
| Fun | 1361th | 3.042⭐ | 26🧑⚖️ |
| Innovation | 608th | 3.479⭐ | 26🧑⚖️ |
| Theme | 535th | 3.917⭐ | 26🧑⚖️ |
| Graphics | 146th | 4.391⭐ | 25🧑⚖️ |
| Humor | 1174th | 2.341⭐ | 24🧑⚖️ |
| Mood | 70th | 4.354⭐ | 26🧑⚖️ |
| Given | 28🗳️ | 23🗨️ |
10/10 ahahahaha
With no jokes, mood is great, and style, and storytelling, it's scared me sometimes
Great job
The way you walk up stairs and go through doors was not really smooth and hard to follow.
Nice feeling, graphics were really nice, and overall a chill experience
The one thing is that the landing area for the second monolith isn't entirely obvious. You have to touch the tree root at an exact area. Since you fall through the tree if you don't hit that specific part, I thought the tree was part of the background and it took me several go arounds to land properly. Maybe if you created a specific graphical element like a red dot or a dock to make it obvious where you have to land.
Otherwise, it was a very fun game overall and I enjoyed its narrative aspects.
Hope you will check music sounds and keep on working!
Great job!
I really liked the visuals in the game, this artstyle is fantastic and worked very well with your game! Nice story and paired with visuals/audio it makes a great interactive game. Great job! :D
Seems like very interesting approach to the jam's theme, would be nice to see more stuff like this
yay
