Tom's Twist by TheBlindEye
Hello! I'm Alex and this is my first time participating in a ludum dare.
About the game - You're a young boy who wants to assist his neighbor with a new problem. He's sinking deeper and deeper into this situation.
It's too late for me to think more. I really worked hard for this game, and I wish you will like it :D
You can find more information for the game on the itch page.
I hope your having a wonderful day :D
Gl to all <3
Controls
w,a,s,d - movement
space - jump
Tools used
Unity
Blender
Audacity



| Link | https://the-blindeye.itch.io/toms-twist |
| Link | https://the-blindeye.itch.io/toms-twist |
| Original URL | https://ldjam.com/events/ludum-dare/48/toms-twist |
Ratings
| Overall | 1071th | 3.432⭐ | 24🧑⚖️ |
| Fun | 924th | 3.341⭐ | 24🧑⚖️ |
| Innovation | 1036th | 3.114⭐ | 24🧑⚖️ |
| Theme | 1360th | 3.273⭐ | 24🧑⚖️ |
| Graphics | 947th | 3.652⭐ | 25🧑⚖️ |
| Audio | 1033th | 3⭐ | 23🧑⚖️ |
| Humor | 468th | 3.275⭐ | 22🧑⚖️ |
| Mood | 1038th | 3.405⭐ | 23🧑⚖️ |
| Given | 21🗳️ | 21🗨️ |
All in all this looks nice. It is short, but well made and the player can see and enjoy every step of the workflow, every bit of work you put into the game.
About the static gameobject, they are already checked as static and the scene is baked.
Thanks again and have a wonderful day :D

The shadows "bug" is because you played the Web version of the game ( it's a 3d game that runs on the web, so it needs to be downgraded).
About the LOD, I'll adjust it in the next post-jam update.
Thanks again and have an amazing day :D
I couldn't make npcs in the time, but maybe in the future there will be.
I'll add some clues in the dialogue to lead the player.
Have a wonderful day :D
Have a great day :D
Just some feedback.. I think the conversations speed is a bit much, you can maybe link it do clicking as well. I didn't find the foot steps at first and tried to find some stairs actually LOL then I wanted to replay the conversation, if it's not so much trouble maybe you can add a replay function like if you go back to jhonson and can't and don't contiune with the other clues, you can read the conversations again. And I didn't see an axe unfortunately, maybe try a bit different color to catch the player's eye.
Overall I really enjoyed it. Really good job for a first game :D:D
I have to think more about your suggestion about the dialogue replay feature, but the dialogue speed will be slowed down.
I'll add some lines of dialogue about the axe too.
Thanks again and have a wonderful day :D
I thought it was funny, I was almost expecting some jump scare :D A well-planned game with a plot-twist, nice work!
If you want feedback for a future version:
* I think the low-poly is really clean and neat and the models deserve baked lighting I think, it would make them look even more awesome, try it out! :)
* Maybe set the gravity value for the on the WASD axis to something higher, it would make the movement less floaty! :thumbsup:
You made a finished game, I hope you feel proud and welcome to Ludum Dare :D Keep on making games!
I baked the light, but I think it wasn't properly done, considering it's my first 3d game also. I'll try to do it again.
Good point about the gravity value, I'll patch that in the next update.
Thanks again for all and have a wonderful day :D
And you can play football, it's REALLY a good game!
Darkshadow thanks for the suggestion.
I hope you are having a fantastic day :D
We found the easter egg with the goal when kicking the ball! :soccer:
Such a wholesome experience. Good dialogue, charming low-poly style, I think it's an awesome game overall, really enjoyed it!
The ending caught me off guard, cute twist! :smile: :v:
Some constructive feedback:
- Maybe think about omitting "Twist" from the title because it instantly made me expect some kind of twist. If you don't add it, the surprise will be bigger at the end! :wink:
- I don't really like invisible boundaries / barriers that much. Maybe you could consider closing it down with a "Road under construction" sign or something like that, but I understand that you had very limited time to do that.
Great job overall, such a charming little gem!
I thought about this title under 1 minute because my time was short for submitting the game, but maybe(if I came up with a better one) I'll change it.
About the road signed that blocks the roads, I don't know what to say. I really like how it is rn. I wanted to make just a portion of a village, that's separated from the others, and that's why the neighbors are so close sentimentally to each other.
Thanks again and have a wonderful day :D