Shotgun Viking (LD48) by Roikku
A viking. A shotgun. An endless tunnel that leads deeper and deeper into the abyss.
Almost everything was basically created within 1 day, because I had to restart my project 3 times due to corruptions and other misfortunes. I worked alone. This was my last attempt at LD48 and I was aiming for Compo, that's why everything's done within 24-48 hours.
But I decided I may want to polish it a bit more so I went for the Jam instead.
GG. Worst theme. Still had fun.
Mouse to aim LMB (click or hold) to shoot (you have limited ammo before auto-reloading) WASD / Arrowkeys to move
To pick up upgrades: Click them or stand on them for 0.5 seconds.
Known issues (Updated list in comments): Volume levels are really low! Sorry I left them at like 20% so turn up the volume on your OS! No screenshake, which I deliberately left out this time because it makes me feel nauseous. :D

| Link | https://lakedead.itch.io/shotgunviking |
| Original URL | https://ldjam.com/events/ludum-dare/48/shotgun-viking-ld48 |
Ratings
| Overall | 370th | 3.851⭐ | 39🧑⚖️ |
| Fun | 107th | 4.053⭐ | 40🧑⚖️ |
| Innovation | 1432th | 2.816⭐ | 40🧑⚖️ |
| Theme | 1521th | 3.095⭐ | 39🧑⚖️ |
| Graphics | 961th | 3.645⭐ | 40🧑⚖️ |
| Audio | 815th | 3.311⭐ | 39🧑⚖️ |
| Humor | 213th | 3.736⭐ | 38🧑⚖️ |
| Mood | 813th | 3.569⭐ | 38🧑⚖️ |
| Given | 57🗳️ | 55🗨️ |
But overall really solid!
Known issues (updated along the way):
- Lack of screenshake or further juice! (left deliberately out for health issues)
- Difficulty spikes up quickly
- Accidential upgrade pickups
- Random Viking Teleport Powers! (tm)
- Bloodcolor select -button should work like other buttons!
- Volume levels are really low! Sorry I left them at like 20% so turn up the volume!
- Will add volume sliders in the further developed version
Here's a great video to watch about fun: https://www.youtube.com/watch?v=7L1B5YaxxoA
Nice video. I watched it and apparently my game has every visual juice thing from it already except for the screenshake, which I mentioned above that I deliberately left out this time because it makes me feel nauseous. :D
Good to know there's nothing more to add to my game in that sector and my game is basically juice-complete.
For the further developed version I will add options for screen- or object-shake, controller vibration, and maybe slight knockback in addition to the already existing squish/stretch effects on shots.
Those are the only things (in addition to some variety of enemies, not very applicable in a compo attempt) that I don't have which are mentioned in this Fun-video.
It may be that in this LD entry of mine, the visual effects were left too weak, but they are there. So you may have missed the things that are all actually implemented. That is indeed something that needs tweaking in the future.
Every juice is in, it's just not noticeable to every user. Sadly. :)
If you'd like to watch again you can find the highlight at https://www.twitch.tv/videos/1005053846
This was fun! Good job, definitely need more vikings with shotguns
Really well done!