Deep Space by Cole Hutson
Play as the space department of Earf's government. Try to build the perfect satellite to get deeper and deeper into space.
Navigate the satellite around asteroids and planets to get into deep space. The deeper you go the more funding you will get from the government.
| Link | https://truhippo.itch.io/deep-space |
| Original URL | https://ldjam.com/events/ludum-dare/48/deep-space-6 |
Ratings
| Overall | 1112th | 3.41⭐ | 91🧑⚖️ |
| Fun | 623th | 3.528⭐ | 91🧑⚖️ |
| Innovation | 1283th | 2.949⭐ | 90🧑⚖️ |
| Theme | 761th | 3.761⭐ | 90🧑⚖️ |
| Graphics | 1440th | 3.124⭐ | 91🧑⚖️ |
| Given | 18🗳️ | 23🗨️ |
Only critique is that I think the speed increase was actually a negative factor. It was hard enough to dodge the comets at the slowest speed. Perhaps if the camera panned out a little bit or we had some sort of advance notice of incoming danger this would offset it nicely!
Also, I think this game caught me... I actually managed to get all the powerups!
[score.png](///raw/2b9/93/z/4005a.png)
The best thing I think you could do for this game would be adding an end screen with some info. For example, the aforementioned death reason, the playtime/distance, money collected, etc. That would give each round more value, and would leave the player with a clearer metric to judge their performance on.
One more nitpick: I'm not sure the speed upgrade was actually an upgrade, because now I have to do the same manoeuvres with least time to think and act.
Awesome Job!
Also I wanted to add a sound track but that had to be cut as well!
I am glad people could reach the end!
Also you are right about the death screen which was up there on my list of things to do but once again had to be cut for time. :(
Simple but effective game, thumbs up all across the board
seem I wont crush at the palnt but I did ;
add some boom effect when the mechine crushed will makes a big difference ;