The Descent by iovorobiev
You are a knight who is going to descend deep into the dungeons to claim a treasure. People saying everyone who went inside has gone insane and never came back. But you are not like them. You will find your way. Won't you?

What is it?
This game is a 15 puzzle where instead of numbers you need to create a way from top to bottom of the map. Every move you do drains your sanity, so the fewer moves you do the deeper you go. How deep will you descend?

How to play?
Control the tile with arrow keys on it with, well, arrow keys. It will swap places with the tile in the arrow direction. You need to arrange tiles so, that the knight can enter the dungeon and reach the stairs in the bottom right corner. Be sure, the knight will tell you when they see the path.
Every 3 moves your sanity is drained. Once you reach 0 sanity you go insane and can't continue your journey: the game is over.
Controls
- Enter to skip dialog lines
- Arrow keys to control a tile with arrow keys layout on it
- Enter to order the knight to go when the path is created
- Enter to restart when the game is over
Tools
- Unity
- Aesprite
P.S.
This is my first time attending the compo. I am not familiar with Unity at all, and it was my first time creating a pixel art graphics (or any graphics at all). Learning took its toll and I was not able to even add the music and sounds, unfortunately. Hope the game is not too frustrating! HF :)
Update:
- 5th of May 2021: fixed the layout for sanity and depth parameters: they were incorrectly represented on some resolutions
Ratings
| Overall | 552th | 3.32⭐ | 27🧑⚖️ |
| Fun | 508th | 3.24⭐ | 27🧑⚖️ |
| Innovation | 376th | 3.346⭐ | 28🧑⚖️ |
| Theme | 429th | 3.615⭐ | 28🧑⚖️ |
| Graphics | 312th | 3.66⭐ | 27🧑⚖️ |
| Humor | 296th | 2.87⭐ | 25🧑⚖️ |
| Mood | 402th | 3.333⭐ | 26🧑⚖️ |
| Given | 25🗳️ | 27🗨️ |
Interesting mechanic and I like how it was explained to fit the theme (e.g. sanity for move limits)
Could've used sound, maybe a main menu, and perhaps an easier level to start with (it's a bit overwhelming at first, but with that said I did manage to get to depth 4 on my first try). But I'm sure you would've done all this anyway, given more time.
nice compo entry :thumbsup:
edit: I just read the P.S. note and I must say this is really impressive as a first time entry and using new tools!
Nice Game and cool mechanic.
Unfortunately I didn't have time to add any smart progression, had to do as many shortcuts as I could to finish at least something. So each level is a new labirinth randomly generated with the same rules.
I hope next time I will be able to manage my time better :)