Fever Dream by RAFFE
Descend into the dream like world of Fever Dream by zooming through its various landscapes as swiftly as you can. The game tracks your times and at the end you get awarded based on your performance.
Feel free to post your best times in the comments!
If anyone is able to beat the dev team's top time 3:25:422, @raffe will give you a virtual handshake. 🤝
CURRENT WORLD RECORD OWNER: @ausstein with an absolute banger of a time: 3:25:375 🤝 (video in comments!)

Credits - @JustMars with every bit of programming & the UI 🤖 - @jokku & @raffe with the 3D models + all the graphics and level design 🎨 - @HappyTomato with the astonishing audio & music that you hear during the game 🎶
- Everything in this project was made from 0 to 100 during the game jam! 💥
Ratings
| Overall | 229th | 3.97⭐ | 35🧑⚖️ |
| Fun | 256th | 3.848⭐ | 35🧑⚖️ |
| Innovation | 622th | 3.469⭐ | 34🧑⚖️ |
| Theme | 1457th | 3.167⭐ | 35🧑⚖️ |
| Graphics | 190th | 4.333⭐ | 35🧑⚖️ |
| Audio | 74th | 4.212⭐ | 35🧑⚖️ |
| Mood | 157th | 4.182⭐ | 35🧑⚖️ |
| Given | 13🗳️ | 13🗨️ |
The Phase with all the math related stuff was so cool, haha! *High School Math Tests PTSD Intensify* lol
Nice job! ;)
Implementing plenty of checkpoints was a good choice, I'm not into games that punish you for smacking into something by rewinding you all the way to the start of the level. Very good job, especially considering it was all made during the jam as you say.
Finally, I don't know how impossible it would be to translate to a VR experience, but I kept thing it would be really intense in VR.
Anyway, very cool stuff.
This game really is a piece of art.
Great work!
The controls on the ground feel very smooth and snappy but while flying, it does seem a bit slow though.
But very cool game overall, nice soundtrack and some synthwave vibes, keep it up ! :thumbsup:
**+** good tutorial section
**+** fun to go fast
**-** Sometimes it seemed to slow down for no reason, breaking my vibe
**-** In the "indoors" part it started going backwards and I flew out of the map
**-** I felt the need to hold boost down all the time, perhaps a slow-down button instead?
Great entry overall
May I ask what device you played the game with on android + did it run well? I personally have an older phone and it lagged quite a bit, so I am curious about how well it performed on your's?
Man, what a blast. Good tutorialization and fun gameplay! I also appreciate the direction the music took; the perfect blend of fun and dreamy.
I am sad to say I didn't beat the developer time :sweat: I tried.
I also really like the in-game tutorial!
also, i can't feel my brain.

I'll post the full video Playthrough once it has uploaded to youtube!
Hope you enjoy!
https://youtu.be/EqeyVj74Duk
check his WR playthrough vid to support the chad <3
https://youtu.be/EqeyVj74Duk
I mostly do this since I'd be playing and rating anyway, so why not just hit record and make some videos that help the other devs😊