Mini Miner by Deepak kr

[raw]
made by Deepak kr for Ludum Dare 48 (JAM)

Break walls, kill enemy, collect key to open path, collect gem to finish the level. ld48_0.png

ld48_2.png

ld48_mob1.png

Background music from PlayOnLoop.com Licensed under Creative Commons by Attribution 4.0

Ratings

Overall 1632th 3⭐ 29🧑‍⚖️
Fun 1403th 3⭐ 28🧑‍⚖️
Innovation 1836th 2.308⭐ 28🧑‍⚖️
Theme 1787th 2.635⭐ 28🧑‍⚖️
Graphics 1460th 3.096⭐ 28🧑‍⚖️
Humor 1143th 2.386⭐ 24🧑‍⚖️
Mood 1666th 2.72⭐ 27🧑‍⚖️
Given 27🗳️ 31🗨️

Feedback

2rek
27. Apr 2021 · 15:40 UTC
Nice little game you made there :)
I like how you made it for several platforms.
Also music fits nicely.
Nalquas
27. Apr 2021 · 15:48 UTC
Nice basic platformer. I'd recommend releasing jam games on itch.io instead of using Google Drive, though. On that note, a web export would be nice (Since the game looks to be made in Unity, that shouldn't take too much additional effort). I enjoyed that you can destroy blocks by hitting them. Again, nice basic platformer.
LoHii
27. Apr 2021 · 15:49 UTC
A sweet, quick little game. The jump felt a little floaty and the camera snapping didn't feel great, but despite all that a surprisingly fun platformer.
der_finski
27. Apr 2021 · 16:00 UTC
Nice Game, the camera controls were a little ruth, making me a little dissy, All in all nice short game
Alina Baybulatova
28. Apr 2021 · 17:17 UTC
Oww soo cool graphic! Adorable character)) I have really fun to play this game! Thank you)
JLMast
28. Apr 2021 · 18:10 UTC
Thank you for this sweet game, it's basic but efficient and well done.
korfi
28. Apr 2021 · 18:22 UTC
Cute game! I really liked the pixel art and the palette. The camera movement was a bit harsh and the character felt a bit floaty but overall it was really good and fun to play!
mortalslayer24
28. Apr 2021 · 18:23 UTC
A cool Mario style game. Well done!
Zathnic
28. Apr 2021 · 20:35 UTC
Fun, basic platformer. The mining is a bit rough around the edges, sometimes it seems like some blocks to the side don't want to get mined. Maybe the game could also be improved if the pickaxe would continuously swing when you hold down the button.
Corporation
29. Apr 2021 · 19:34 UTC
Nice little game) well done. What I would recomend: game is relatively easy, enemies are slow and you can avoid them with no challange. Pixel art in some places is out of size, for example player is noticably bigger than enemies.
aeveis
30. Apr 2021 · 04:05 UTC
I beat it! I think I would've liked to see how the mechanics could be explored more. Perhaps a stage where you have to dig though a whole lot of blocks? Or what if all blocks were diggable and you can you figure out how to get to the goal that way? maybe if you could step on the enemy, have the enemies fall into a hole so you can walk across them. I think there are some ways you can take some of the more conventional mechanics and try and do something else. Keep up the good work!
SilkyPantsDan
30. Apr 2021 · 04:32 UTC
Great little game, and would love to see this expanded upon! Music and art style is great.

Main points of feedback:

* The character jump was a bit too 'floaty'
* I had issues with breaking the vertical walls - it took a while to realise I was too close to them and I needed to step back a little
* On the final level I missed one of the platforms, and could not get back up - meaning I missed the gem there :(
* MacOS build had permission issues - this can be fixed quite easily before rezipping
```
cd <PATH TO APP>/Contents/MacOS
chmod u+x <EXEC FILE>
```
NoCymer
30. Apr 2021 · 14:01 UTC
Very nice litle platformer you made there, love the music and the level design, well done!
luvjungle
30. Apr 2021 · 14:10 UTC
Music and style are great.
But I think you need to put attack button on keyboard too.
jk5000
30. Apr 2021 · 18:47 UTC
This game made me very happy. Thank you.
LDJam user 245161
30. Apr 2021 · 19:04 UTC
Nice! I got Ice Climbers vibes from it
Sentmoraap
02. May 2021 · 16:53 UTC
Nice attempt at pixel art, here is some things that can be improved:
- it looks like you tried to have a consistent pixel size and keep the pixels aligned. I don't like when pixel art games don't do that, so that's a good point. Through it's not perfect and the diamond has smaller pixels.
- your character has bigger "pseudo-pixels" make of 2x2 pixels. There is also a lot of flat tints. The walls are the most well done visuals. The enemies are the must culprits.

I like the music except the short loop.

I had trouble breaking walls. Also sometimes I got hit while jumping of falling on enemies.

It looks like you have used physical key codes for the inputs, so it stays good on another layouts. Thank you for that.
MZA
07. May 2021 · 10:04 UTC
Fun little game. At times the blocks dont break - may be some collision bug there. The jump is a bit floaty, which is kinda like my game XD.
Ratrat44
10. May 2021 · 02:22 UTC
I like its bright pixel art style you've got here!
It's also interesting how the enemies seem to have some color variation!

The mining is a little finicky.
automatonvx
14. May 2021 · 23:42 UTC
Nice game, the art style in low res pixel art is pretty nice and clean. Could use a few improvements in game feel, the jump is VERY floaty so doesn't feel so great, jumping on enemies is also not very satisfying as they just dissapear and you go through them, and the mining is a bit finicky about the collisions. Also more animations woudl have been really nice. Also to me, seems a bit of an odd control scheme, I would just stick the dig on the keyboard also personally, I was using one hand on cursor keys to move, one moving between spacebar and mouse (on left hand). There isn't really much of a challenge there, I just ran through all the levels without ever feeling I was in much danger, could be improved by adjusting jump to be quicker and maybe make the enemies faster also or have some which fire projectiles also or something. I enjoyed the music, but see you opted out so I guess that was third party. So nice style, could use a bit of polish in gameplay and feel.