Billy's Massacre by DS Nahogara

[raw]
made by DS Nahogara for Ludum Dare 48 (JAM)

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Legends from SouthWick's highschool talk about a curse, those that have signatures left and do not assist until the last day, they tend to dissapear.. Some rumours talk about death and kidnapping.

You are a student who's on the last day of signature recovery! While you try to finish the final classes you feel dread and unnatural feeling.. You may be the next in the victims list from this diabolic entity..

The place is locked down and the only way to leave is to finish your tests!

New trailer: https://www.youtube.com/watch?v=3Mpmbzo5W2k


DEVLOG


Day1- Bully AI and Stalking control ezgif.com-gif-maker (1).gif

Ratings

Overall 1650th 2.984⭐ 34🧑‍⚖️
Fun 1767th 2.547⭐ 34🧑‍⚖️
Innovation 1837th 2.29⭐ 33🧑‍⚖️
Theme 1897th 2.065⭐ 33🧑‍⚖️
Graphics 1497th 3.031⭐ 34🧑‍⚖️
Audio 1010th 3.047⭐ 34🧑‍⚖️
Humor 1175th 2.339⭐ 30🧑‍⚖️
Mood 752th 3.609⭐ 34🧑‍⚖️
Given 25🗳️ 36🗨️

Feedback

TheWhiteRice
27. Apr 2021 · 10:44 UTC
I love this game. I love the graphics and the gameplay, I just wish there was a little more introduction on what knowledge is. I also noticed whenever I pressed [f] it would jumpscare me.
Phillip Scott
27. Apr 2021 · 10:45 UTC
Nice atmosphere - stuggled to understand what to do at first
🎤 DS Nahogara
27. Apr 2021 · 10:50 UTC
Thank you very much guys! I think i need to show some early tips when starting so you have more clue about how things work in the game, knowledge logic was a hard bit to do in the game, it had lots of connections, but for the simple aspect you just use it for finishing the tests. The idea is to explore and avoid lockers at all cost, each time you play the things randomize so it is a unique experience for you.

Yes.. Don't press F! Forgot in the last build to disable debug mode hehe "this game uses my custom ECS"
js_
27. Apr 2021 · 10:57 UTC
It has a specific graphics style, and everything goes well together. Good job with that. I also like the audio that gives some tension to it. However, I don't know what should happen. The game feels very slow-paced, and I just gave up after completing the third test because doing ten more didn't feel like a lot of fun. I was also running around the map trying to meet the stalker, as shown in the video but couldn't find him.

Also, I had some troubles doing the tests. I had to jump on the table and move around for a while before I was able to do it. Also, the door could be wider, so it is easier to go rooms.
🎤 DS Nahogara
27. Apr 2021 · 11:02 UTC
I found a couple hours ago that the webGL version works different from the desktop one, im doing a port for desktop right now, as works very well there, for example the test pace is faster in desktop. Thanks @js for comfirm the problems.
asdehielo
27. Apr 2021 · 11:03 UTC
Huge props for doing a 3d game for a jam, I know how difficult that can be. I enjoyed this game, it scared my pants off lol. I got a few suggestions though:

- The exams take way too long to complete. You basically need to go back to the library every time, which makes it a bit tedious. Maybe if they were shorter but more scattered around the building it would work better.
- The walls and some of the other materials were too bright, specially for a horror game.
- It seemed to me that once the monster finds you, you can't escape (or at least it didn't seem like it)

Overall, very cool game
llaumegui
27. Apr 2021 · 11:08 UTC
Nice take on the theme,
i think the game needs some bugfixes and tweaks, i often struggled to click on a test; whenever i press f the kill animation plays and it took me several minutes to find what i have to do. Also i think a test could use less knowledges, going everytime in the library is a bit annoying.
Overall, the game has a great potential but it needs some more polish in my opinion.
Jotlane
27. Apr 2021 · 11:11 UTC
A bit long and repetitive but the audio creeped me out. Maybe reduce the time needed to take a test, and increase the chance of seeing the murderer. I've only had the scary audio play twice, the first time I died, the second time I made it to the toilet in time
🎤 DS Nahogara
27. Apr 2021 · 11:52 UTC
@asdehielo @llaumegui @jotlane Thank you for the feedback <3, im building at this moment a desktop port that solves many of the problems told, increased also the range of killer spawn and knowledge slowdown to speedup the test solving, is more like a hotfix that solves some annoying stuff.

PD: WebGL build has timing value trouble that's why tests take longer :cry:
🎤 DS Nahogara
27. Apr 2021 · 14:26 UTC
Finally, i got it working again! I fixed the WebGL build in time and hotfix the problems, still few more things to touch, but most of the other ones are gone, playable in browser again :heart:
Eugenik
27. Apr 2021 · 17:58 UTC
This game is amazing! Perfect!!.
nyanpierre
27. Apr 2021 · 23:43 UTC
its creppy x)
Adam_B
28. Apr 2021 · 17:33 UTC
Absolutely horrifying!
Alchemic
28. Apr 2021 · 19:07 UTC
Spookeh!
mlho7
29. Apr 2021 · 10:58 UTC
Creepy and scary, sounds are great and made me feel bad, which is well done for this kind of game, great work.
ProdigalSon
02. May 2021 · 20:13 UTC
Is this like a "Baldi's Basics" but turned up to eleven!? lol :P
Kovakomes
06. May 2021 · 23:31 UTC
I shat myself. Thank you.
Tero Pulkkinen
16. May 2021 · 12:46 UTC
nice music, but it asked for $2 in itch.io to download the game...
Roka Josh
16. May 2021 · 14:59 UTC
This is really fun and creepy game good job, would like to see this be developed more and I could easily see YouTubers playing it!
toby1645
18. May 2021 · 03:06 UTC
The graphics look great! I got serious Baldi vibes from the school setting, but it's very clear that this game is something different. The test and knowledge mechanics look solid to, and that little hand animation when you take a test is gold. This looks like grade A nightmare fuel, and I mean that as a compliment ;)