Swarm Crawl by YetRecallLaw

[raw]
made by YetRecallLaw for Ludum Dare 48 (JAM)

A first-person procedural dungeon crawl where you kill "bugs" with a "flamethrower". Fight your way deeper and deeper into the labyrinth. Watch out for angry spike beetles.

Zero optimization, minimal testing and balance. Godspeed to us all.

Credits: All-the-things: MeLooming.pngFire.png

Ratings

Overall 1679th 2.948⭐ 31🧑‍⚖️
Fun 1348th 3.052⭐ 31🧑‍⚖️
Innovation 1665th 2.603⭐ 31🧑‍⚖️
Theme 1501th 3.121⭐ 31🧑‍⚖️
Graphics 1619th 2.81⭐ 31🧑‍⚖️
Audio 1177th 2.655⭐ 31🧑‍⚖️
Humor 1032th 2.5⭐ 28🧑‍⚖️
Mood 1523th 2.964⭐ 30🧑‍⚖️
Given 21🗳️ 37🗨️

Feedback

Ethanthopkins
27. Apr 2021 · 02:10 UTC
noticed a slight bug (no pun intended) when the game over screen appears. the flame thrower just goes off indefinetly. I enjoyed the game. it was fun.
teenythanos
27. Apr 2021 · 02:13 UTC
I wish I could play it on my Mac, but I love the description and your title card!
Whysguy52
27. Apr 2021 · 02:15 UTC
Pretty dang good! a little claustrophobic and sensitive and the surfaces are super specular but still fun. Roommate had to tell me to move on to the next game. How far does it go?
🎤 YetRecallLaw
27. Apr 2021 · 02:33 UTC
@whysguy52 Goes forever, or until your computer melts haha. After the first two levels, it adds 2 rooms to each level, slowly making it bigger as you go down.
TheJohnyFeeD
27. Apr 2021 · 10:36 UTC
When I clicked left mouse button for the first time, I got really scared, because the flamethrower sounds like a damn tactical nuke, haha :DDD

Fun little game, though. I really liked the visual effects of the flamethrower. Good work.
lucassivolella
27. Apr 2021 · 13:37 UTC
This might be an issue with my PC configurations (no graphics card) but the game did not work well when I fired. Also, mouse sensitivity was really high, I could easily get lost when moving it.
🎤 YetRecallLaw
27. Apr 2021 · 14:05 UTC
@lucassivolella Ah, yeah the particle effects run on the GPU, so if you don't have a graphics card, then your poor CPU has to do all that work on it's integrated chip. Sorry about that.
styrofoamwaffle
27. Apr 2021 · 19:08 UTC
That was awesome! I love the flamethrower effects. I just wish it was longer.
Eugenik
28. Apr 2021 · 16:49 UTC
Really well made game, great job! :smile:.
Arthur Mairs
29. Apr 2021 · 11:08 UTC
This was satisfying, burning lots of crawling things with fire usually is! a fun submission!
LDJam user 239490
01. May 2021 · 01:31 UTC
This was fun and original. Limited lighting definitely increases the challenge too. It crashed on me twice when I got to level 3 though. Not sure what happened but entirely possible it could be my pc.
TwistedHawk
01. May 2021 · 02:45 UTC
This is a nice arcade game! One thing that threw me off is that when I was hit, it feels like I would lose my camera's orientation. More enemy variety would be cool too. Other than that, nice work on level generation! Those algorithms are not the easiest!
Meta-link
02. May 2021 · 11:34 UTC
Fun small game, good job :slight_smile:
Huntrox
02. May 2021 · 12:23 UTC
unfortunately i couldn't run on my poor pc it looks very fun to play from screenshots and comments
James Macgill
13. May 2021 · 01:57 UTC
Took me far to long to work out that I could interact with things - probably proximity would be enough for this game and not also aiming before being given the on screen tip.

On my first run the exit spawned next to the entrance which (combined with me missing the interaction prompt) had me thinking there was no exit to the level.

All that said, the mood was great, the little critters were numerous enough and speedy enough to spook and cause panic - so well played on theme and mood!