Nail-it! by owca
Had a rough day? Hit a few nails and you will feel better :)
It's hammer-time! 🤪

| Link | https://github.com/owca85/nail-it/blob/final-20210425-2025/nail-it.zip |
| Link | https://owca85.github.io/nail-it/index.html |
| Original URL | https://ldjam.com/events/ludum-dare/48/nail-it |
Ratings
| Overall | 92th | 3.978⭐ | 25🧑⚖️ |
| Fun | 22th | 4.196⭐ | 25🧑⚖️ |
| Innovation | 266th | 3.565⭐ | 25🧑⚖️ |
| Theme | 711th | 3.087⭐ | 25🧑⚖️ |
| Graphics | 12th | 4.5⭐ | 25🧑⚖️ |
| Audio | 96th | 3.864⭐ | 24🧑⚖️ |
| Humor | 125th | 3.475⭐ | 22🧑⚖️ |
| Mood | 225th | 3.65⭐ | 22🧑⚖️ |
| Given | 38🗳️ | 23🗨️ |
Really fun. Feels like a complete product -- similar to all of those piano tiles mobile games, but more thought out.
@jamr I played this game for more than a "few minutes" and I wasn't even close to your highscore :P
erm ... my score

@jasuse thanks, actually I did left/right arrows on purpose so it's not that easy. Sorry I was frustrating to you. You can also use A/D key or even A and right arrow if you prefer using both hands.
@runuchok that's cheating :stuck_out_tongue_winking_eye:
Addictive game!
Thank you for it =)
Of course, I wanted it to happen with some beat (drum and bass or something similar)
You're right. I didn't explain it anywhere. The combo starts (and continues) when you hit a nail before cartain amount of time passes from the previous hit. I think I set it to 300ms. So if you hit 1 nail per 300ms (or faster) then you build up the combo meter. After exceeding this 300ms time the combo counter resets.

Not so sure about the *relaxing* aspect, but definitely addictive. May I guess that you voted for the "You have one tool" theme? :smile:

Actually I didn't vote for anything, and I didn't have any idea for a game until the theme was announced. But you're right that this game would fit perfectly for "You have one tool" :smile:
I tried to look at the theme from different perspectives. The obvious one is word "Deeper" (because nails go deeper when you hit them).
The less obvious interpretation is that "Deeper and deeper" phrase contains a *repetition*. So the game is about a *repetitive* action.