Monster by Lou Byrd
Monster is a short interactive narrative depicting the not-so-beautiful side of life.
Notes
Monsters is the result a brief insight triggered by the theme. It deals with heavy topics, and carries with it lots of personal depth. However, despite being inspired by unfortunate real life experiences, it is in its entirety fictional.
Tech notes
Monsters was fully written in roughly 4 straight hours, and implemented in Twine v2.0.8 in about 2 hours
While I would like to explore the less rudentary mechanics possible, I couldn't find the time to develop it (yet?)
It is massively content based (sorry, programmers)
Also, English is not my native language.
Thank you for the interest!
Notes
Monsters is the result a brief insight triggered by the theme. It deals with heavy topics, and carries with it lots of personal depth. However, despite being inspired by unfortunate real life experiences, it is in its entirety fictional.
Tech notes
Monsters was fully written in roughly 4 straight hours, and implemented in Twine v2.0.8 in about 2 hours
While I would like to explore the less rudentary mechanics possible, I couldn't find the time to develop it (yet?)
It is massively content based (sorry, programmers)
Also, English is not my native language.
Thank you for the interest!
| Web | https://dl.dropboxusercontent.com/u/37080732/LD33/Monster_LD33_v1.html |
| Original URL | https://ludumdare.com/compo/ludum-dare-33/?action=preview&uid=58001 |
Ratings
| Coolness | 33% | 1842 |
| Overall(Jam) | 3.21 | 527 |
| Fun(Jam) | 2.29 | 1026 |
| Humor(Jam) | 1.33 | 944 |
| Innovation(Jam) | 2.45 | 915 |
| Mood(Jam) | 4.00 | 61 |
| Theme(Jam) | 4.24 | 34 |
If you wanted to carry this further, I think it could be cool to have the story intermixed with some gameplay. Just an idea.
What I liked:
Great atmosphere, really liked the detached, sometimes Patrick Bateman-like internal thoughts of the main character.
Liked the minimalist visual aesthetic as well and you interpretation of the theme.
Areas to develop:
Some typos and grammatical bits, which took me out of the story (but only a little bit).
Congratulations! Well done!
It is certainly not fun, but it was really good nonetheless.
Even though english is not your native language and there's a few typo here and there, you did a good job with the story telling. You did not fall into the trap of self-pity and I thank you for that.
The only criticism I would give is that the clickable options should be more visible.
P.S. I've found a bug (or easter egg?): when the game ends I click at the title, then an ALTERNATIVE NARRATIVE begins... Then it ends, and then starts again the first one, but with purple highlighted text instead of white...
I got angry at the dude that raped my daughter, and that means I beat her? There's one hell of a disconnect between what you've written for the choices and what actually happens.
// END SPOILER //
Apart from that it was mostly well written, but I felt that by the end I kept asking myself which choice you'd arbitrarily made more evil. Well done, kudos.