Down To Hell by IkerNoya
Welcome to hell! You've been betrayed, but you will not accept your fate. Time to go further and further in hell, killing all the demons necessary to advance and make some reclamations.
We've fixed the following bugs:
-Elevator that ends the game didn't work properly
-Battle music didn't looped correctly
-Enemy projectile didn't deal damage to the player

| Link | https://ikernoya.itch.io/down-to-hell |
| Link | https://ikernoya.itch.io/down-to-hell |
| Original URL | https://ldjam.com/events/ludum-dare/48/down-to-hell |
Ratings
| Overall | 866th | 3.543⭐ | 25🧑⚖️ |
| Fun | 1040th | 3.261⭐ | 25🧑⚖️ |
| Innovation | 1713th | 2.545⭐ | 24🧑⚖️ |
| Theme | 1133th | 3.478⭐ | 25🧑⚖️ |
| Graphics | 1140th | 3.478⭐ | 25🧑⚖️ |
| Audio | 491th | 3.646⭐ | 26🧑⚖️ |
| Humor | 773th | 2.85⭐ | 22🧑⚖️ |
| Mood | 816th | 3.568⭐ | 24🧑⚖️ |
| Given | 19🗳️ | 22🗨️ |
The death animations were simple but good. The first time I killed a demon, it felt really good, almost physics based. Maybe it was random chance but it stood out to me. A had a lot of fun. The second level has a big difficulty spike though. It took me a couple of tries to get past it.
Somehow AI stucks in the corners and I can't shoot while running, and I think you needed to show if we hit enemy, with glowing or physics animation of hit and why this game needs crouch??
Btw, great job!
Nice try, really appreciated it. Could use more polishing though
I loved the music and the art was nice. The Movement fellt right. Keep going :3
Also the health system was a bit hard to understand without experience.
Movement has a fun idea behind it but would need to be refined a bit more.
Great entry with a fun vibe, can't wait for your next entry.
I think overall the gun could have gotten a bit more game feel for it perhaps a bit more damage.
And a easier way to see the health would be nice i see what you guys went for with the portrait damage though still having a health bar would be nicer.
Kudos to the 3d artists ;)
Please fix, or remove the penguin.