Descension AI by Chrispy977
Now with web browser support!
A super massive AI has run amuck in the galaxy. It is your job to stop it. Ships can't get in close enough so you'll have to jump! Descend into the AI's core and strike back against it's tyranny.
PC Controls (Recommended)
- WASD • To Direct your descent
- Mouse • To Aim
- Left Click • To Shoot
Xbox Controller
- Left Stick • To Direct your descent
- Right Stick • To aim
- Right Trigger or A Button • To Shoot



| Link | https://github.com/Dandala88/LD48/releases/download/1.0.2/Descension.AI.zip |
| Link | https://dandala.itch.io/descension-ai |
| Original URL | https://ldjam.com/events/ludum-dare/48/descension-ai |
Ratings
| Overall | 740th | 3.615⭐ | 54🧑⚖️ |
| Fun | 680th | 3.49⭐ | 53🧑⚖️ |
| Innovation | 761th | 3.337⭐ | 54🧑⚖️ |
| Theme | 574th | 3.892⭐ | 53🧑⚖️ |
| Audio | 632th | 3.52⭐ | 52🧑⚖️ |
| Humor | 1176th | 2.338⭐ | 42🧑⚖️ |
| Mood | 1157th | 3.313⭐ | 50🧑⚖️ |
| Given | 49🗳️ | 80🗨️ |
really good job!
To add to that, one could make the character a little smaller and let the player to hold the mouse button to shoot continuously to alleviate some of the minor control problems mentioned above, but all in all it's definitely a fun entry nonetheless, so good job!
Thanks for the feedback.
@nahuelito We were leaning toward making it more of a bullet hell, but as development went on we just ran out of time to play with some of the timing and finer mechanics and decided to stick with what we had so we could focus on other things.
On both account good to know for future projects depending on how we want the game to be played.
If I have any critique, I would move the camera a bit further back behind the player so that he doesn't take up so much screen space, limit his movement so he can't go off camera. Otherwise, this game nailed it.
1) no idea where your projectiles are gonna land (the shots rarely align with the crosshair)
2) no idea where your enemy's projectiles are gonna land (the red beams are two-dimentional, which doesn't work quite well in 3D)
But the music, the graphics, the feel - all great
Pros:
- Deadspace with rouge AI and not aliens
- Simple and effective mechanic
- Correct controls
- Not to difficult, easy to grasp by anyone
- Appealing graphics (even though it's probably 3rd party as you opted out graphics?)
- Level Design is cool!
Cons:
- Monotone music
- Sound: Laser from character does not have this 'ompf' kind of feeling. Not gonna tell anything to lasers from turrets as the sound is space does not exist per say.
- Lasers might have been more shiny
- I could go outside of the view with my character, loosing it for a brief of time before I managed to comeback. 1440p screen, probably camera viewpoint issues.
- A bit more animation to turrets would've been nice (then just open/close instantly or change their appearance completely)
@viperux They opted out graphics voting, probably because they used 3rd party asset pack.
Overall a good job done!
Thank you so much for bringing this by my stream. Here's a link to the VOD:
https://www.twitch.tv/videos/1006750294?t=4h10m58s
nice praphic
Also, the game could start a little bit slower then ramp up speed to current setting: it's a bit hard as it is right now.