48 Tons by Scruffylooking2121
An interactive fiction adventure about a Space Miner going deeper and deeper into debt.
Discover the history of the mysterious company that owns the mine. Will you find a link to something familiar in the past? Can you accomplish the impossible goals set for you within 48 hours?




| Link | http://scruffylooking21.itch.io/48-tons-for-ldjam-48 |
| Original URL | https://ldjam.com/events/ludum-dare/48/48-tons |
Ratings
| Overall | 1189th | 3.359⭐ | 41🧑⚖️ |
| Fun | 1298th | 3.09⭐ | 41🧑⚖️ |
| Innovation | 904th | 3.218⭐ | 41🧑⚖️ |
| Theme | 589th | 3.885⭐ | 41🧑⚖️ |
| Graphics | 1763th | 2.032⭐ | 33🧑⚖️ |
| Humor | 225th | 3.703⭐ | 39🧑⚖️ |
| Mood | 931th | 3.487⭐ | 40🧑⚖️ |
| Given | 39🗳️ | 55🗨️ |
Edited game for some glaring typos and to fix a reported looping bug. 4-28-21
I came across a couple of minor typos, but other than that this was very interesting and the meta narration was hilarious!
> Now this really suprises you. "48 hours, that's a really long time to work non-stop!"
The Admin Robot only chuckles. "That's what you are saying now, but the time will fly by, I guarantee it."
I was so ticked when I got charged for loan fraud haha.
I really enjoyed the humor and the overall game loop. I had a suspicion from the intro text that it would be impossible to actually get out of debt. Is there a way to "win", or is it just continually depressing? I got up to Level 5 before I had to clock out.
Great work!
@owinmowe The game was made with Twine 2 and Sugarcube. Glad you liked it.
@heidelbert I love those old text adventures, too. Planetfall was my favorite. I'm glad you enjoyed the game.
@eggland-games Thanks. I agree the mining part of the game needs more work. I had some ideas planned for ways to eke out a profit but I ran out of time.
@miej Thank you! "Soul-crushing" was exactly what I was shooting for. :)
@arthur-mairs Thanks for the very clever spoiler warning in your comment. It was really fun writing for the robot. I had a few more plans for the ending but I ran out of time. I'm glad you liked it!
@andrewkennedy Thanks for the feedback! I had a lot of fun slipping in meta comments since this is such a historic jam. There is a way to win, but it involves something more than your "paycheck". I'm glad you made it to level 5, but you were so close to seeing a new opportunity at a slightly higher level.
The humor is strong with this game. There wasn't much content (I'm guessing you ran out of time to implement), but what writing there was was hilarious. I played all the way to Level 11, at which point the game crashed, so I guess I'll never know a) what the corporation was hiding and b) why they would be willing to grant access to their secrets to their employees.
I guess I'll keep saving up for that ticket home.
@natalia-dushkina Thank you for your feedback.
@carraka I'm sorry to hear about your canary. You are correct that I ran out of time. I had a more lengthy ending planned as well as a nearby village you could visit and discover a sympathetic Robot who might help you. Too bad I wasn't able to implement all that in time. Thanks for your feedback!
@zondarg I'm glad you like the story. Sorry you had trouble finding the canary option, but I'm glad you discovered it. Thanks for your feedback.
I may have missed some major gameplay as I didn't go deeper than level 7. But overall, this is a very interesting and different entry. I think I will give it another try out of stream to be able to take my time, and find more interesting lore and jokes.
It's really cool to have managed so much in 48h, I just wish my in-game decision felt more impact-full. Maybe they are later in the game.
If you do revisit the game, after your first shift there are some conversation chains that you might enjoy that give more background and provide some hints as to the way to the end. You were so very close to discovering something that would lead to the end, but multiple players have commented that it was really hard to see at the bottom of the screen. (You might take a look at your video at 2:03:13 near the very bottom of the screen.)
Watching you play was great to see what you liked and what typos I missed and how players can try things in different ways than I anticipated. I learned a lot from watching you. Thanks again for posting it. (edit - fixed a typo in the sentence talking about typos. How ironic is that?)
Cons: I think condensing the dialogue into smaller bite sized pieces would help keep the player engaged rather than sitting and reading a lot of paragraphs.
Overall, the game was fun, humorous, and interesting overall. Nice entry!
The writing was quite hilarious. My favorite was the 100 dollar fee when you try to purchase something you can't afford :laughing:
At one point I seem to have gotten stuck in a bit of a loop when I went back to a lower level and got the same story about it being my first day and kept getting a "TimeClockLast" option here and there. I'm not sure if that bugged out my game, but I didn't seem to see anything about poison gasses when I was past Level 5.
The ending with the Canary was quite hilarious.