Sinking Atlantis by lekiy
Sinking Atlantis
Play as a sea creature with a vendetta against Atlantis! :classical_building:
https://youtu.be/bjQraZ1YyP8
Story
Long ago, little Guppy lived peacefully in a pond outside the kingdom walls of Atlantis where he would happily chat with passing voyagers. But one day his little pond suddenly became a watery chamber of torture as the locals made it their favorite fishing get-away. Angry and confused, Little Guppy tried to understand why all his friends were now trying to have him for dinner. Out of survival and wrath, he made the stark decision that in order to live a peaceful life his little pond would become a lake... and that lake would be the city of Atlantis!
Notes
- This game concept currently has 3 levels! Share your thoughts! :)
- All original artwork by @lekiy.
- Coded using Phaser 3
Controls
- Press X to interact with the levers!
- Arrow keys to move around.
- Up Arrow / Space keys to jump.
| Link | https://laughing-khorana-7cfed0.netlify.app/ |
| Original URL | https://ldjam.com/events/ludum-dare/48/sinking-atlantis |
Ratings
| Overall | 1468th | 3.19⭐ | 31🧑⚖️ |
| Fun | 1202th | 3.155⭐ | 31🧑⚖️ |
| Innovation | 1450th | 2.81⭐ | 31🧑⚖️ |
| Theme | 1544th | 3.069⭐ | 31🧑⚖️ |
| Graphics | 799th | 3.776⭐ | 31🧑⚖️ |
| Humor | 1189th | 2.321⭐ | 30🧑⚖️ |
| Mood | 1522th | 2.966⭐ | 31🧑⚖️ |
| Given | 20🗳️ | 23🗨️ |
I would be interested in an extended version of this game!
I also found the lever graphics to be a bit ambiguous. I initially thought they were background torches, so I didn't both to interact with them. Once I did figure out they were levers, I thought the puzzles involving with them were...a bit simple. Like, there's some stuff going on when there were two or more, but much of it felt like just needing to know the right sequence of levers to hit to get to the goal, which I think without another mechanic like block pushing, makes it rather dull to go through said motions.
There are some strong Water Temple potential here (believe it or not, my favorite type of The Legend of Zelda temples), would like to see some more features and bug fixes added in to bring the best out of this game.